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Sometimes, combining versions of characters to make another do not work out very well. This is a good example of said statement, since more bugs were discovered and it was made unbalanced to the point of being slightly cheap. However, it sports some bug fixes from the previous version and many gameplay-unrelated improvements, so it isn't all that bad.

Cosmo (Cosmo the Seedrian)
RamanCosmoselect
Character portrait

Creator

Mugenfan

Download

Dropbox

Resolution

Low

Gameplay[]

RamanCosmoIdle

While variety in the character has vastly improved and she can sport off decent combos, most of her commands make no sense and her coding is extremely buggy, including invalid commands and frozen animations and states. The Power charge does not work as it is, some Hypers can be used with no power required and there is a general lack of balance. Cosmo's Hypers are generally very overpowered, easily taking away half or more of a normal character's Life with one Power bar.

Stats[]

Life
1000

Power
5000

Attack
130

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Nature Attack
Command Input Properties
Down, Down-Right, Right X / Y
RamanCosmoSpecial1
Fruit Throw
Command Input Properties
Z Move is attributed as a projectile
0.1% chance of happening
RamanCosmoFruitThrowRamanCosmoFruitProjectile
Hip Drop
Command Input Properties
Down A Move knocks down opponent on hit
Uses 300 Power
RamanCosmoHipDrop1RamanCosmoHipDrop2RamanCosmoHipDrop3RamanCosmoHipDrop4
Flower
Command Input Properties
X Move is attributed as a projectile
Uses 100 Power
RamanCosmoFlowerRamanCosmoFlowerSFX
Summon Tails
Command Input Properties
X Uses 400 Power
RamanCosmoSummon

RamanCosmoMilesATK

Hypers[]

Super Cosmo
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Uses 1000 Power
RamanCosmoSupercosmo
Spindash
Command Input Properties
X Requires 1001 Power
Uses 1000 Power
RamanCosmoSpindash
Hyper Combo
Command Input Properties
B Requires 2001 Power
Uses 1000 Power
RamanCosmoHyperCombo1RamanCosmoHyperCombo2
Final Smash
Command Input Properties
Y Move is attributed as a projectileMove knocks down opponent on hit
Requires 1001 Power
RamanCosmoFinalSmash1RamanCosmoFinalSmash2
RamanCosmoFinalSmashSFX
Wood Pillar
Command Input Properties
Z Move is attributed as a projectileMove knocks down opponent on hit
Uses 1000 Power
RamanCosmoWoodPillar1
RamanCosmoWoodPillarSFXRamanCosmoWoodPillarSFXRamanCosmoWoodPillarSFXRamanCosmoWoodPillarSFXRamanCosmoWoodPillarSFXRamanCosmoWoodPillarSFXRamanCosmoWoodPillarSFX

Palette Gallery[]

This character does not have any palettes, instead using the palette of sprite 9000,0.

Victory quotes[]

General[]

There can be peace in the galaxy! And I have the power to make it happen!
I'm so happy right now!
Tails is gonna be so proud of me

Videos[]

Camera
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Edits[]

This character has not been edited.
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