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For Shovelry! Shovel Knight digs in for M.U.G.E.N equipped with his shovel blade, his relics, seven different palette modes, including the Armor of Chaos and Toad Gear, and even the members of the Order of No Quarter to aid for the battle. His gameplay is typical of RoySquadRocks' characters, with very high comboability and three different A.I. settings.

Shovel Knight (Shovel Knight)
RSRShovelKnightPortrait
Character portrait

Creator

RoySquadRocks

Download

RoySquadRocks' MUGEN Site
holn's A.I. patch

Resolution

Low

Gameplay[]

RSRShovelKnightIdle

Shovel Knight is a six-button character, like most of RoySquadRocks' characters. He has a Dodge, Super Jump and Recovery Roll. Notably, he has an incredible amount of Specials, Hypers and assists. He also has seven different palette modes, with two of them making drastical changes to the character's gameplay.

His comboability is very high and his attacks have a long range, making this character very easy to use. It's possible to perform long combos by simply mashing buttons. His plethora of Specials, Hypers and assists give him great versatility. He has two grabs, a Counter and quite a lot of projectiles. He can be a bit cheap at times because of his comboability and the range of his attacks. While most of his Specials and his assists are activated with quarter-circle motions, some of his Specials have a different command because of the nature of these Specials. For example, his Propeller Dagger is a dash attack.

His Strike the Earth Hyper is arguably better than his other level 1 Hypers because it has the longest range and deals more damage than the other Hypers in most cases. When the Battletoads are summoned from Special Guest Bonanza, the first hit often knocks the opponent down and causes the remaining hits to miss. His level 3 Hyper, Shovel Rage, is quite overpowered because it takes away 3/4rth of the opponent's Life and is unblockable on the ground.

Like all of RoySquadRocks' characters, he comes with three different A.I. settings. The default A.I. setting is the hardest. It's capable of performing decent combos and often uses Specials and Hypers. His Easy setting is not very challenging, but it still occasionally performs combos, Specials or Hypers. The Moderate setting actually uses his Hypers more frequently than the default setting, though it performs combos less often.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Fishing Rod
Command Input Properties
[ Right ] C+Z Move can be used while grounded or airborneMove is attributed as a throw, works against grounded opponentsMove cannot be blocked
Uses 600 Power
RSRShovelKnightS1
EX Jump Slash
Command Input Properties
[ Up ] C+Z Move can only be used while airborne
Uses 600 Power
RSRShovelKnightS2
Drop Spark
Command Input Properties
X Move is attributed as a projectile
Life must be full
RSRShovelKnightS3
Propeller Dagger
Command Input Properties
Right Right A or
Right Right
Right Right version: Move can only be used while airborne
RSRShovelKnightS4 1 RSRShovelKnightS4 2
Ground Aerial
Rising Shovel
Command Input Properties
Down, Down-Right, Right A
RSRShovelKnightS5
Slam Jam
Command Input Properties
Down, Down-Right, Right A Move can only be used while airborneMove knocks down opponent on hit*
RSRShovelKnightS6
Shovel Counter
Command Input Properties
Down, Down-Right, Right B Move counterattacks if struck by an opposing attackMove knocks down opponent on hit
RSRShovelKnightS7
Shovel Copter
Command Input Properties
Down, Down-Right, Right B Move can only be used while airborne
RSRShovelKnightS8
Shovel Aether
Command Input Properties
Down, Down-Right, Right C Move can be used while grounded or airborneMove knocks down opponent on hit
RSRShovelKnightS9 1 RSRShovelKnightS9 2
Ground Aerial
Dig In
Command Input Properties
Down, Down-Right, Right X Move can be used while grounded or airborneMove is attributed as a projectile
Also activates Drop Spark when Life is full on ground
RSRShovelKnightS10 1 RSRShovelKnightS10 2
Ground Aerial
Flare Wand
Command Input Properties
Down, Down-Right, Right Y Move can be used while grounded or airborneMove is attributed as a projectile
RSRShovelKnightS11 1 RSRShovelKnightS11 2
Ground Aerial
Rockin' Relic
Command Input Properties
Down, Down-Right, Right Z Move can be used while grounded or airborneMove is attributed as a projectile
A / B / X / Y to select move
A / B / X: Move is attributed as a projectile
Y: Move does not deal damage, Move grants full invincibility for 3.2 seconds, uses 500 power
A
RSRShovelKnightS12 1
B
RSRShovelKnightS12 2
X
RSRShovelKnightS12 3
Y
Blank
Assist Plague Knight
Command Input Properties
Down, Down-Left, Left A Move is attributed as a projectile
Can't be used if Plague Knight is present in the fight
RSRShovelKnightS13
Assist King Knight
Command Input Properties
Down, Down-Left, Left B
RSRShovelKnightS14
Assist Specter Knight
Command Input Properties
Down, Down-Left, Left C Move knocks down opponent on hit
RSRShovelKnightS15
Assist Propeller Knight
Command Input Properties
Down, Down-Left, Left X
RSRShovelKnightS16
Assist Mole Knight
Command Input Properties
Down, Down-Left, Left Y Move knocks down opponent on hit
RSRShovelKnightS17
Assist Polar Knight
Command Input Properties
Down, Down-Left, Left Z Move knocks down opponent on hit
RSRShovelKnightS18
Charge Flame
Command Input Properties
A, B, or C / X, Y, or Z Move is attributed as a projectile
Armor of Chaos only
Requires red orb

Battering Ram
Command Input Properties
Right Right A Move knocks down opponent on hit
Toad Gear only
RSRShovelKnightS21
Wrecking Ball
Command Input Properties
Down, Down-Right, Right C Move can be used while grounded or airborneMove knocks down opponent on hit
Toad Gear only
RSRShovelKnightS22 1 RSRShovelKnightS22 2
Ground Aerial

Hypers[]

Dust Knuckles
Command Input Properties
Down, Down-Right, Right A+B Move knocks down opponent on hit
Uses 1000 Power
RSRShovelKnightH1
Strike The Earth
Command Input Properties
Down, Down-Right, Right X+Y Move is attributed as a projectileMove knocks down opponent on hit
Uses 1000 Power
RSRShovelKnightH2
Enchantress
Command Input Properties
Down, Down-Left, Left A+B Move knocks down opponent on hit
Uses 1000 Power
RSRShovelKnightH3
Azure Striker Gunvolt
Command Input Properties
Down, Down-Left, Left X+Y Move is attributed as a projectileMove knocks down opponent on hit
Uses 1000 Power
RSRShovelKnightH4
War Horn
Command Input Properties
Down, Down-Right, Right C+Z Move knocks down opponent on hit
Uses 2000 Power
RSRShovelKnightH5
Special Guest Bonanza
Command Input Properties
Down, Down-Left, Left C+Z Randomly selects Kratos or Battletoads
Kratos: Move knocks down opponent on hit
Battletoads: Move knocks down opponent on hit
Armor of Chaos guarantees Kratos
Toad Gear guarantees Battletoads
Uses 2000 Power
RSRShovelKnightH6 1 RSRShovelKnightH6 2
Kratos Battletoads
Shovel Rage
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X+Y+Z / C Move cannot be blocked*Move knocks down opponent on hit
Uses 3000 Power
RSRShovelKnightH7

Others[]

Dodge
Command Input Properties
Right A+B or
Left A+B
Move grants full invincibility*
Right version: forwards
Left version: backwards

Parry
Command Input Properties
Right just before opponent's standing or aerial attack makes contact Negates all damage

Crouching Parry
Command Input Properties
Down just before opponent's crouching attack makes contact Negates all damage

Air Parry
Command Input Properties
Right just before opponent's attack makes contact Move can only be used while airborne
Negates all damage

Palette Gallery[]

RSRShovelKnightpal1
Button-a
RSRShovelKnightpal2
Button-b
RSRShovelKnightpal3
Button-c
ShovelKnight P2 (Co-op Mode Player 2's colors) PlagueKnight (Plague Knight's colors)
RSRShovelKnightpal4
Button-x
RSRShovelKnightpal5
Button-y
RSRShovelKnightpal6
Button-z
KingKnight (King Knight's colors) SpecterKnight (Specter Knight's colors) FinalGuard
RSRShovelKnightpal7
Button-s+Button-a
RSRShovelKnightpal8
Button-s+Button-b
RSRShovelKnightpal9
Button-s+Button-c
Conjurer'sCoat DynamoMail MailofMomentum
RSRShovelKnightpal10
Button-s+Button-x
RSRShovelKnightpal11
Button-s+Button-y
RSRShovelKnightpal12
Button-s+Button-z
OrnatePlate ArmorofChaos ToadGear

Final Guard[]

RSRShovelKnightFinalGuard

The Final Guard lets the player drop one gold bag when getting knocked out by an opponent, instead of the usual three. Since the gold bags cannot be interacted with in any way in M.U.G.E.N, this palette mode does not affect gameplay in any way.

Conjurer's Coat[]

RSRShovelKnightConjurersCoat

The Conjurer's Coat allows the player to fill up Power automatically, though he will lose power when getting hit by Normals or Specials.

Dynamo Mail[]

RSRShovelKnightDynamoMail

The Dynamo Mail allows the player to perform a powerful charge slash by pressing any button after two consecutive Shovel Drops.

Mail of Momentum[]

RSRShovelKnightMailofMomentum

The Mail of Momentum grants the player permanent Super Armor, meaning the player won't flinch from attacks.

Ornate Plate[]

RSRShovelKnightOrnatePlate

The Ornate Plate increases his jumping velocity as well as altering his jump animations to perform acrobatics and flips when jumping up, forward, and backwards in the air. It even has sparkles decorated all over him to leave a dazzling trail behind him. This palette mode otherwise doesn't affect gameplay in any way.

Armor of Chaos[]

RSRShovelKnightArmorofChaos

The Armor of Chaos drastically alters Shovel Knight's moveset, increasing the range of his Normals and increasing their damage. Tha player will gain orbs of three different colors while hitting the opponent. The green orbs recover 100 Life, the blue orbs grant 250 Power and the red orbs allows the Charge Flame to be performed when pressing an attack button, though it comsumes the red orb. It also alters Shovel Drop, Rishing Shovel, Shovel Counter and Shovel Aether and Kratos always appears when using Special Guest Bonanza.

Toad Gear[]

RSRShovelKnightToadGear

Like the Armor of Chaos, the Toad Gear alters Shovel Knight's moveset. It allows an auto-combo to be performed by repeatedly tapping A or X and alters or replaces some of his Specials. The Battletoads always appear when using Special Guest Bonanza.

Victory quotes[]

General[]

For Shovelry!
DEUS VULT!
Justice in Spades!
Why must you let the Saracen occupy your Holy Land? DEUS VULT!!!
Shovel justice shall triumph once again!
Do you have a moment to talk about Chester?
These cameos are killing me.
I'm no more an intruder than you! You aren't even a real ruler!
You're naught but a decadent dandy! You will taste justice! Shovel justice!
I seem to have embarked on such a grand adventure that I've ended up in the wrong game.

Videos[]

Trivia[]

  • Shovel Knight's level 3 Hyper, Shovel Rage, is based on the Ground-type Z-Move from Pokémon Sun & Moon, Tectonic Rage.

Edits[]

This character has not been edited.
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