While RoySquadRocks' version appears to be heavily based off fer619's version, sharing the sprites and a lot of their attack animations, he uses RoySquadRocks' own gameplay and a six-button layout and has three different A.I. settings.
This version of Cool Spot is a six-button character. His gameplay is similar to that of RoySquadRocks' other characters. Most of his Specials and Hypers are performed with motions. He also has a Super Jump. He plays for the most part similar to fer619's version, but with six buttons and more Specials and Hypers. There are also some differences with some attacks.
He has decent comboability, but a low damage output. His standing Normals are pretty slow, but can be easily chained. He excels in aerial combos. Like with most of RoySquadRocks' other characters, his heavy Normals give Cool Spot some forward momentum, but his crouching Ⓒ also gives forward momentum. These are great for approaching or comboing. His crouching Ⓩ launches the opponent upward, allowing the player to follow up with a Super Jump and perform aerial combos.
Most of his Specials are projectiles. Notably, Item Snap's projectile is randomly chosen between a falling Spot Coin, a spike ball that stays on the ground and damages the opponent every time it's touched and an exploding 7-up bottle that explodes after a set amount of time when activated. All three of them have a short range. His Surf's Up has a long startup lag but very long range. His Health Recovery creates a 7-up icon that recovers Life when picked up. His Hypers have a long range, but he lacks a level 3 Hyper.
He has three different A.I. settings, not unlike RoySquadRocks' other characters. The A.I. setting depends on the character's .def file entered in the select.def file. He has a Normal, Easy and Stronger A.I. Easy is not very different from the default A.I., Stronger tends to spam Hypers and attacks more often and Normal is in-between these settings.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Spot Roll
Command Input
Properties
Ⓐ / Ⓧ
Aerial version: *
Ground
Aerial
Cool Shot
Command Input
Properties
Ⓑ
Ground
Aerial
Item Snap
Command Input
Properties
Ⓒ
Projectile randomly selected from Spikeball, Spot Coin and 7up Bottle 7up Bottle:
Spot Coin
Spikeball
7up Bottle
Surf's Up
Command Input
Properties
Ⓨ
Spot Smash
Command Input
Properties
Ⓩ
Hypers[]
Spot Coins
Command Input
Properties
Ⓐ+Ⓑ
Uses 1000 Power
Wicked Cool Shots
Command Input
Properties
Ⓧ+Ⓨ
Uses 1000 Power
Radical Combo
Command Input
Properties
Ⓒ+Ⓩ
Uses 2000 Power
Others[]
Health Recovery
Command Input
Properties
Ⓐ+Ⓧ
Life must be less than or equal to 250 Places 7-up icon on stage that restores 200 Life when picked up
Palette Gallery[]
CoolSpot1
CoolSpot2
CoolSpot3
CoolSpot4
CoolSpot5
CoolSpot6
+
+
+
CoolSpot7
CoolSpot8
CoolSpot9
Victory quotes[]
General[]
“
Put some UN in your diet 7up.”
“
Obey Cool Spot! Destroy Fido Dido!”
“
Live it UP.”
“
Heads up 7up!”
“
Coolness. It's a curse.”
Videos[]
MUGEN Chester Cheetah and Cool Spot NOW LIVE! 3 characters UPDATED!