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With her large scythe in tow, what Komachi lacks in speed, she more than makes up for in power and range. Knowing how to control space with her scythe is key, as she has access to many great normals to compliment her array of zoning projectiles, including locking the opponent in position and slowing down their advance. When all else fails, this sluggish shinigami can always teleport to reposition herself.

Komachi Onozuka (Komachi_RP)
RPKomachi3port
Character portrait

Creator

RicePigeon

Download

RicePigeon Mirror

Localcoord

320x240

Mugen Lab article

Komachi Onozuka/RicePigeon's Version

Gameplay[]

RPKomachiidle

Komachi Onozuka is technically a six-button character that plays like a standard three-button character, using the X, Y, or Z buttons for the vast majority of her moveset and the A, B, or C buttons as shortcuts; A acts as a shortcut for the character's back and forward dashes when either Right or Left (respectively) is being held, B is used as a shortcut for the Y+Z input that's assigned to the character's throw, while C is used as both a shortcut for the X+Y+Z part of the command input that's used in the Level 3 Hypers and for Soul Detonate. One of Komachi's mutually exclusive level 3 Hypers has to be chosen at the beginning of every match, with Death Sign "Scythe of Final Judgement" being a large projectile that strikes from directly above the opponent's position, which they can only block while standing, and Poor Fate "Short Life Expectancy" being an attack which shaves off a percentage of the opponent's current and maximum Life (rounded up), which they can't block while airborne.

Komachi's attacks are sluggish and not very combo friendly. Her Standing X, for example, cannot chain into itself like most characters. Her walk and Dash speeds aren't very fast either, and cover little ground. To compensate, she possesses slightly more Life than most characters. While most of her attacks are sluggish, they possess great range, power, and priority to make up for their notable lack of speed. When playing as Komachi, it's important to learn her Normals and take advantage of their qualities, especially since many of them provide several bonuses on counterhit, such as wallslam and groundslam. Ritual of Ecstacy can be used to circumvent the shortcomings of Komachi's average walk and dash speeds, as this allows her to instantaneously close the gap between it and the opponent, adding to her ability to punish the opponent for their mistakes.

While many of Komachi's Specials are projectile-based, they are used mostly for either space control or harassing the opponent. Wisps that are produced by Komachi's Down, Down-Left, Left X, Y, or Z Specials, Abundant Floating Spirits, and Irresolute Bound Spirit can be detonated using Soul Detonate, giving her greater control of space. The blue spirits produced by these moves are especially helpful to provide offensive pressure; while they don't deal damage on their own, they will continuously chase the opponent down until they are detonated or fade away over time, so even if Komachi is out of range, she can still harass them with the threat of detonating the spirits. The Down Down X, Y, or Z Pillars don't deal that much damage, but they greatly slow down opponents trying to walk or run through them, allowing Komachi to effectively pin the opponent and harass them from a safe distance. While they cannot be detonated, her Down, Down-Right, Right projectiles are unique among ground travelling projectiles as they will float upward if the opponent tries to jump over them, making approaching Komachi difficult.

Komachi uses a custom A.I. script that uses state trees to decide its actions, the end result is an A.I. that can seem a bit more unpredictable than most, giving a fair challenge. It should be noted that the A.I. will not use Komachi's Level 3 Hypers.

Stats[]

Life
1100

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Guard Cancel Counter
Command Input Properties
Left, Down-Left, Down X, Y, or Z during blockstun Move must be blocked while either standing or crouchingMove has invincibility during startup framesMove knocks down opponent on hit
Uses 1000 Power
RPKomachi3S1
Spirits of the Firm
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectileMove knocks down opponent on hit*
Turns upward if opponent attempts to jump over

Indolent Dead Spirits
Command Input Properties
Down, Down-Left, Left X / Y Move is attributed as a projectileMove knocks down opponent on hit*
Spirits can be detonated with Soul Detonate

Lonely Bound Spirit
Command Input Properties
Down, Down-Left, Left Z Move does not deal damageMove follows the opponent
Spirits can be detonated with Soul Detonate

Wind on the Last Journey
Command Input Properties
Right, Down, Down-Right X, Y, or Z Move must be blocked while either standing or crouchingMove knocks down opponent on hit
X version: Move has invincibility during startup frames
X
RPKomachi3S5 1
Y
RPKomachi3S5 2
Z
RPKomachi3S5 3
The Endless Way
Command Input Properties
Down Down X, Y, or Z Move is attributed as a projectileMove knocks down opponent on hit
Slows down horizontal movement of opponents inside column
X
RPKomachi3S6 1
Y
RPKomachi3S6 2
Z
RPKomachi3S6 3

Hypers[]

Nautical Sign "Flow of the River"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z Move must be blocked while standingMove has invincibility to enemy projectilesMove knocks down opponent on hit
Uses 1000 Power
RPKomachi3H1
Spirit Sign "Abundant Floating Spirits"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X / Y Move is attributed as a projectileMove knocks down opponent on hit
Spirits can be detonated with Soul Detonate
Uses 1000 Power
RPKomachi3H2
Malice Sign "Irresolute Bound Spirit"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right Z Move does not deal damageMove follows the opponent
Spirits can be detonated with Soul Detonate
Uses 1000 Power

Death Sign "Scythe of Final Judgement"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X+Y+Z / C Move is attributed as a projectileMove must be blocked while standingMove must be blocked while in the airMove tracks the opponent's position during startup, but will not follow them once it becomes activeMove knocks down opponent on hit
Only usable if respective spellcard is selected prior to match
Uses 3000 Power
RPKomachi3H3
Poor Fate "Short Life Expectancy"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X+Y+Z / C Move must be blocked while either standing or crouchingMove knocks down opponent on hit
Deals damage equal to 25% of opponent's remaining Life, plus 25% of opponent's maximum Life
Deals regular damage on block
Only usable if respective spellcard is selected prior to match
Uses 3000 Power
RPKomachi3H4

Others[]

Soul Detonate
Command Input Properties
X+Y+Z / X+B / C Detonates all spirit wisps currently on screen
RPKomachi3O1
Ritual of Ectasy
Command Input Properties
Right, Down, Down-Right X+Y+Z / C or
Left, Down, Down-Left X+Y+Z / C
Move grants full invincibility
Right, Down, Down-Right version: teleports behind opponent
Left, Down, Down-Left version: teleports in front of opponent

Palette Gallery[]

RPKomachi3pal1
Button-a
RPKomachi3pal2
Button-b
RPKomachi3pal3
Button-c
1,1 1,2 (Eiki Shiki's colors) 1,3 (Elly's colors)
RPKomachi3pal4
Button-x
RPKomachi3pal5
Button-y
RPKomachi3pal6
Button-z
1,4 (Yuyuko Saigyouji's colors) 1,5 (Ran Yakumo's colors) 1,6 (Koakuma's colors)
RPKomachi3pal7
Button-s+Button-a
RPKomachi3pal8
Button-s+Button-b
RPKomachi3pal9
Button-s+Button-c
1,7 (Kasen Ibaraki's colors) 1,8 (Urumi Ushizaki's colors) 1,9
RPKomachi3pal10
Button-s+Button-x
RPKomachi3pal11
Button-s+Button-y
RPKomachi3pal12
Button-s+Button-z
1,10 1,11 1,12 (Rangiku Matsumoto's colors)
This character uses a Palette Selector that allows for more than 12 palettes to be chosen, and as such, only the first 12 are shown here. For a full list of palettes, see Alternative palettes.

Victory quotes[]

General[]

First of all, I'm a ferryman, so I won't be coming for you. If you do defeat the death god that comes for you, you'd gain a little extension on your life.
Don't worry, I'm not taking anyone's soul. I just came to play a bit.
Well then, I guess it's about time I got back to my work.
How about that? I just found another way to pass my free time! Thanks.
You know what would be nice to have? A book where the person's name who's written in it dies. Then again, that's not my jurisdiction.
Huh, whats this? An apple? Y... You're giving it to me? I don't know who told you I like these, but thanks!

Character-specific[]

Living in the house of a devil like this is a pain, right? What, I'm just playing around a little bit. Don't get so angry.
vs. Hong Meiling
Not bad. But something seems different about you.
vs. Hong Meiling
Your fists don't bleed death, not against a shinigami like me they don't.
vs. Lie Meiling
Jeez, why did you get so serious all of a sudden? It's not that joke I made was it?
vs. Lie Meiling
Does that mean you're slacking off?
vs. Reimu Hakurei
There are two kinds of shrine maiden in this world; ones who live extremely long and ones who live extremely short.
vs. Reimu Hakurei
It's not exaggerating to say humans who flee from destiny are humans who forfeit being human.
vs. Marisa Kirisame
When you die, what kind of ghost will you be? I can't imagine.
vs. Marisa Kirisame
My expectations were that humans who presumed to speak for the gods themselves would be different somehow...
vs. Sanae Kochiya
So if you're a living goddess, even you die you wouldn't truly be dead now would you?
vs. Sanae Kochiya
A hell raven of the Old Hell? Why would something that dangerous be aboveground?
vs. Utsuho Reiuji
Well, did you find work in the new Hell yet?
vs. Utsuho Reiuji
Even if there is an illusion, it cannot interfere with my distance.
vs. Reisen Udongein Inaba
I heard there's plenty of illusions you can do with coins. I should give it a try.
vs. Reisen Udongein Inaba

Videos[]

Trivia[]

  • Komachi's 1st winquote against Lie Meiling is a reference to Akuma, where one of his intro quotes in Ultra Street Fighter IV is "My fists bleed death, welcome to your doom!"; this is only one of many references comparing Lie Meiling to Akuma found in RicePigeon's characters.
  • Komachi's 2nd winquote against Lie Meiling is referencing her 1st winquote against Hong Meiling.
  • Komachi's 2nd winquote against Hong Meiling continues the trend of RicePigeon's characters having winquotes that reference the events of Touhou Rekkaden. In this case, Komachi is foreshadowing Meiling's gradual transformation into her non-canon future self.
  • Komachi's 5th and 6th generic winquotes are both references to the manga & anime series Death Note.
  • Komachi uses Rangiku Matsumoto's voice from Bleach: Shattered Blade; both are Shinigami in their respective series, have a very laid-back approach to work, and are typically known for having large breasts.

Edits[]

This character has not been edited.
Touhou: Gensokyo Reloaded
Playable Characters Alice MargatroidByakuren HijiriChenCirnoEirin YagokoroFlandre ScarletFujiwara no MokouHong MeilingIchirin KumoiKanako YasakaKoakumaKoishi KomeijiKomachi OnozukaLie MeilingMarisa KirisameMeimuMimaPatchouli KnowledgeReimu HakureiReisen Udongein InabaRemilia ScarletSakuya IzayoiSanae KochiyaSuika IbukiUtsuho ReiujiYoumu KonpakuYukari YakumoYuuka KazamiYuyuko Saigyouji
Boss Characters Meimu
Stages Bamboo Forest of the Lost (Day) • Bamboo Forest of the Lost (Night) • Cemetery of Onbashira • Creek of Genbu • Eientei • Forest of Magic • Forest of Magic - Alice's House • Garden of the Sun • Hakugyokuro • Hakugyokuro - Graveyard • Hakurei Shrine - Border • Hakurei Shrine - DayHakurei Shrine - Night • Hakurei Shrine Ruins - ??? AD • Mare Tranquillitatis • Misty Lake • Moriya Shrine • Palanquin Ship - Exterior • Palanquin Ship - Interior • Scarlet Devil Mansion - Basement • Scarlet Devil Mansion - Clock Tower • Scarlet Devil Mansion - Front Gate • Scarlet Devil Mansion - Library • Scarlet Devil Mansion - Throne Room • The Palace of Earth Spirits • Underground Geyser Center - Elevator • Untrodden Valley
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