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The avatar of lakes and mountains returns to the fray sporting a retooled moveset that still primarily focuses on zoning, but has been significantly toned down to be better balanced. Kanako appears to have put on some weight, as evidenced by a larger hitbox and significantly reduced movement speed; despite this, Kanako still dominates when it comes to aerial mobility options.

Kanako Yasaka (Kanako_RP)
Kanako RP-por
Character portrait

Creator

RicePigeon

Download

RicePigeon Mirror

Localcoord

320x240

Mugen Lab article

Kanako Yasaka/RicePigeon's Version

Gameplay[]

KanakoRP-Stance

Kanako Yasaka is technically a four-button character with the functionality of a standard three-button character, as she uses all three X, Y, or Z buttons for the greater portion of her moveset and A in conjunction with a X, Y, or Z button and any single directional input to activate Omiwatari Cross in that input's direction; A is also used as a shortcut alongside Right or Left to activate that direction's dash, which can be activated normally by using either Right Right or Left Left to dash in the relevant direction. B and C are relegated to functioning solely as shortcuts for other aspects of Kanako, with both buttons being shortcuts for the character's throw that's regularly assigned to Y+C, and C being used by itself as a substitute for the X+Y+Z activation in the character's Level 3 Hypers. Kanako has the option to chose between one of two mutually exclusive level 3 Hypers at the beginning of every match, with Divine Pillar "Meteoric Onbashira" being an air usable move that rains OTG-ing pillar projectiles down from above, and "Virtue of Wind God" being a cinematic combo finisher and reversal that has a small amount of startup invulnerability and a generous amount of projectile invincibility.

True to her haughty and imposing nature, Kanako sports a large hitbox and slow movement speed, compensated for by having above average Life value. While Kanako may be slow on the ground, Kanako excels at aerial movement. Unique to Kanako over RicePigeon's other Touhou characters is that Kanako is able to perform up to two air dashes instead of one. Additionally, Kanako is the only character of the bunch to sport an 8-way airdash. Kanako can further extend air time by holding Up after the peak of a jump to glide down to the ground, using Right and Left to change the direction of the glide. Many of Kanako's move are also air-usable, making for a potentially threatening foe.

At the beginning of the match, Kanako must select from one of two additional Level 3 Hypers, as both cannot be used during the same match. Divine Pillar "Meteoric Onbashira" is Kanako's projectile Level 3, which not only hits OTG, but also covers the entire screen in front of Kanako, acting as a psuedo-fullscreen attack with the right positioning. "Virtue of Wind God" is Kanako's run-past super, and essentially an upgraded form of Omiwatari Cross that provides both startup and projectile invincibility, at the cost of not being able to be performed in the air.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Guard Cancel Counter
Command Input Properties
Left, Down-Left, Down X, Y, or Z during blockstun Move must be blocked while either standing or crouchingMove has invincibility during startup framesMove knocks down opponent on hit
Uses 1000 Power
RPKanako2S1
Sky God: Wind Summon
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move can be used while grounded or airborneMove is attributed as a projectileMove knocks down opponent on hit*
X
RPKanako2S2 1 RPKanako2S2 2
Ground Aerial
Y
RPKanako2S2 3 RPKanako2S2 4
Ground Aerial
Z
RPKanako2S2 5 RPKanako2S2 6
Ground Aerial
Sky God: Onbashira
Command Input Properties
Down, Down-Left, Left X, Y, or Z Move can be used while grounded or airborneMove is attributed as a projectileMove can hit opponents that are lying on the groundMove causes opponent to bounce off the ground
X
RPKanako2S3 1 RPKanako2S3 2
Ground Aerial
Y
RPKanako2S3 3 RPKanako2S3 4
Ground Aerial
Z
RPKanako2S3 5 RPKanako2S3 6
Ground Aerial
Omiwatari Cross
Command Input Properties
Any direction+X, Y, or Z+A Move can be used while grounded or airborneMove knocks down opponent on hit
Can be repeated up to three times
Number of uses shared with air dash
Right
RPKanako2S4 1 RPKanako2S4 2
Ground Aerial
Down-Right
RPKanako2S4 3 RPKanako2S4 4
Ground Aerial
Down
RPKanako2S4 5 RPKanako2S4 6
Ground Aerial
Down-Left
RPKanako2S4 7 RPKanako2S4 8
Ground Aerial
Left
RPKanako2S4 9 RPKanako2S4 10
Ground Aerial
Up-Left
RPKanako2S4 11 RPKanako2S4 12
Ground Aerial
Up
RPKanako2S4 13 RPKanako2S4 14
Ground Aerial
Up-Right
RPKanako2S4 15 RPKanako2S4 16
Ground Aerial
Misayama Hunting Ritual
Command Input Properties
Right, Down, Down-Right X, Y, or Z Move knocks down opponent on hit
X version: Move must be blocked while crouching, Move has invincibility on lower body
Y version: Move must be blocked while either standing or crouching, Move has invincibility during startup frames
Z version: Move must be blocked while standing, Move has invincibility on upper body, does not hit crouching opponents
X
RPKanako2S5 1
Y
RPKanako2S5 2
Z
RPKanako2S5 3

Hypers[]

God Sign "Beautiful Spring-like Suiga"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z Move can be used while grounded or airborneMove is attributed as a projectileMove has invincibility during startup framesMove knocks down opponent on hit
Uses 1000 Power
RPKanako2H1 1 RPKanako2H1 2
Ground Aerial
Divine Festival "Expanded Onbashira"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Move can be used while grounded or airborneMove is attributed as a projectileMove knocks down opponent on hit
Uses 1000 Power
RPKanako2H2 1 RPKanako2H2 2
Ground Aerial
Divine Pillar "Meteoric Onbashira"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X+Y+Z / C Move can be used while grounded or airborneMove is attributed as a projectileMove can hit opponents that are lying on the groundMove knocks down opponent on hit
Only usable if respective spellcard is selected prior to match
Uses 3000 Power
RPKanako2H3 1 RPKanako2H3 2
Ground Aerial
"Virtue of Wind God"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X+Y+Z / C Move must be blocked while either standing or crouchingMove has invincibility during startup framesMove has invincibility to enemy projectilesMove knocks down opponent on hit
Only usable if respective spellcard is selected prior to match
Uses 3000 Power
RPKanako2H4

Others[]

Glide
Command Input Properties
[ Up ] after reaching peak of jump Move can only be used while airborne
[ Up-Left / Up-Right ] to alter horizontal movement
RPKanako2O1
Sky God: Wind Tunnel
Command Input Properties
Right, Down, Down-Right X+Y, X+Z, or Y+Z / C or
Left, Down, Down-Left X+Y, X+Z, or Y+Z / C
Move can be used while grounded or airborne
Right, Down, Down-Right version: pushes opponent
Left, Down, Down-Left version: pulls opponent
Right, Down, Down-Right
RPKanako2O2 1 RPKanako2O2 3
Ground Aerial
Left, Down, Down-Left
RPKanako2O2 2 RPKanako2O2 4
Ground Aerial

Palette Gallery[]

RPKanako2pal1
Button-a
RPKanako2pal2
Button-b
RPKanako2pal3
Button-c
1,1 1,2 (Suwako Moriya's colors) 1,3 (Sanae Kochiya's colors)
RPKanako2pal4
Button-x
RPKanako2pal5
Button-y
RPKanako2pal6
Button-z
1,4 1,5 (Sanae Kochiya's alternate colors) 1,6 (Utsuho Reiuji's colors)
RPKanako2pal7
Button-s+Button-a
RPKanako2pal8
Button-s+Button-b
RPKanako2pal9
Button-s+Button-c
1,7 1,8 (Storm's colors) 1,9 (Goenitz's colors)
RPKanako2pal10
Button-s+Button-x
RPKanako2pal11
Button-s+Button-y
RPKanako2pal12
Button-s+Button-z
1,10 (Kanako's Mystical Power Plant colors) 1,11 1,12
This character uses a Palette Selector that allows for more than 12 palettes to be chosen, and as such, only the first 12 are shown here. For a full list of palettes, see Alternative palettes.

Victory quotes[]

General[]

What business have you with me?
A god must eliminate all who oppose their struggle for faith, one by one.
In this time of crisis, I was going to ignore this and continue, but I've changed my mind.
In that case, I'll have you stay here and stop the shrine maiden and magician who'll be arriving later.
Lately, it's been easier to win over followers with a friendly face than with an impressive stature.
Nothing personal, it's strictly business.

Character-specific[]

Shrines don't exist for the benefit of their shrine maidens. A shrine exists to be the home of the gods.
vs. Reimu Hakurei
Well now, if it isn't the shrine maiden from beneath the mountain. How goes the Moriya branch shrine?
vs. Reimu Hakurei
Heh, how interesting. Gensokyo's humans sure are peculiar.
vs. Marisa Kirisame
The faithless can never understand the meaning of faith.
vs. Marisa Kirisame
Our business here is already well-established.
vs. Sanae Kochiya
Eager to hunt down youkai I see. Good... good.
vs. Sanae Kochiya
You're pretty strong for an ordinary youkai.
vs. Hong Meiling
...
vs. Hong Meiling
You're not seriously thinking of attacking us again after this, right?
vs. Lie Meiling
The warrior who became a youkai out of sheer hatred is already a thing of mere fantasy?
vs. Lie Meiling
You think you can slay god?
vs. Lightning Farron
You dare raise your sword against a goddess like myself? You shall burn in my light!
vs. Lightning Farron

Videos[]

Camera
HOLD ON!
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Trivia[]

  • Kanako's sixth generic victory quote is a reference to a line spoken by Otto Berman, an accountant for notorious American gangster Dutch Schultz. This same line is also spoken by the characters Vito Corleone and Michael Corleone in the movie The Godfather.
  • Many of Kanako's victory quotes against characters that she does encounter in Mountain of Faith are taken or derived from parts of Kanako's dialogue in the Touhou Project fangame Mystical Power Plant.
  • Both of Kanako's victory quotes against Lightning are derived from lines spoken by Bhunivelze, the final boss of Lightning Returns: Final Fantasy XIII.
  • The most recent version of the character includes an alternate version of Buffer.st named Buffer_IKEMEN.st. This version of the file is intended to be used exclusively for the IKEMEN engine, as it corrects a bug in where her Special and Hyper inputs are reversed when facing left. This was most likely intended to be used with the version of this character included in Touhou: Gensokyo Reloaded, which also suffers from this bug during online matches.

Edits[]

This character has not been edited.
Touhou: Gensokyo Reloaded
Playable Characters Alice MargatroidByakuren HijiriChenCirnoEirin YagokoroFlandre ScarletFujiwara no MokouHong MeilingIchirin KumoiKanako YasakaKoakumaKoishi KomeijiKomachi OnozukaLie MeilingMarisa KirisameMeimuMimaPatchouli KnowledgeReimu HakureiReisen Udongein InabaRemilia ScarletSakuya IzayoiSanae KochiyaSuika IbukiUtsuho ReiujiYoumu KonpakuYukari YakumoYuuka KazamiYuyuko Saigyouji
Boss Characters Meimu
Stages Bamboo Forest of the Lost (Day) • Bamboo Forest of the Lost (Night) • Cemetery of Onbashira • Creek of Genbu • Eientei • Forest of Magic • Forest of Magic - Alice's House • Garden of the Sun • Hakugyokuro • Hakugyokuro - Graveyard • Hakurei Shrine - Border • Hakurei Shrine - DayHakurei Shrine - Night • Hakurei Shrine Ruins - ??? AD • Mare Tranquillitatis • Misty Lake • Moriya Shrine • Palanquin Ship - Exterior • Palanquin Ship - Interior • Scarlet Devil Mansion - Basement • Scarlet Devil Mansion - Clock Tower • Scarlet Devil Mansion - Front Gate • Scarlet Devil Mansion - Library • Scarlet Devil Mansion - Throne Room • The Palace of Earth Spirits • Underground Geyser Center - Elevator • Untrodden Valley
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