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This version of Alice is not comfortable with getting up close and personal to fight opponents, preferring instead to cower behind a platoon of weapon wielding dolls that do most of the fighting on the character's behalf; furthermore, Alice won't even think twice about launching a doll packed with explosives towards the foe and gleefully watch it blow up in their face.

Alice Margatroid (Alice_RP)
AliceRP-por
Character portrait

Creator

RicePigeon

Download

RicePigeon Mirror

Localcoord

320x240

Mugen Lab article

Alice Margatroid/RicePigeon's Version

Gameplay[]

Alice-Idle

Alice Margatroid is technically a six-button character that plays like a standard three-button character, using the X, Y, or Z buttons for the vast majority of her moveset and the A, B, or C buttons as shortcuts; A acts as a shortcut for the character's back and forward dashes when either Right or Left (respectively) is being held, B is used as a shortcut for the Y+Z input that's assigned to the character's throw, while C is used as a shortcut for the X+Y+Z part of the command input that's used in the Level 3 Hypers. One of Alice's mutually exclusive level 3 Hypers has to be chosen at the beginning of every match, with Experimenal Doll "Goliath Doll MkII" being an attack that grants Alice startup invulnerability and involves a large doll which tracks an opponent's position when the command input is held down, while Dolls "Lemmings' Parade" is an enhanced version of Edo High-explosive Pawn involving an army of explosive dolls that can bypass projectiles and hit opponents in a lying down state.

True to Alice's personality, this character is centered around keepaway. All of Alice's normals have two different versions; the standard version, and a close range version done by holding Left or Down-Left. The standard versions of its normals mostly involve the use of dolls for attacking mid to long range, and each one covers a different area of the screen. The close range versions of its normals obviously lack the range of their default counterparts, but are generally faster and can chain into each other, whereas its standard normals do now.

Alice's Specials also cater to her keepaway style. Volatile Doll, for instance, not only throws explosive dolls as far as 2/3 of the screen away, but also launches Alice backward from the recoil. Edo High-Explosive Pawn acts as a standard grounded projectile, used for zoning an opponent due to its differing speeds. Doll Placement controls both horizontal and vertical space, acting as area denial. Thousand Spear Dolls is her only melee Special, and completes her arsenal of space control by covering the space in front of her, with the X version acting as a reversal, making approach difficult, or used offensively to pin an opponent in a corner. Doll Set can be used to bluff Doll Placement, and the dolls will remain idle until activated or Doll Set used again. Doll Activation will activate Alice's idle dolls, effectively turning them into a homing version of Doll Placement. Skillful use of both Doll Set and Doll Activation can be used both offensively and defensively, such as extending combos or as a trap. Alice's Hypers also focus on her keepaway style. Shanghai Doll is a standard laser beam that controls horizontal space, while Return Inanimate tosses a doll that explodes into a pillar, controlling vertical space.

The A.I. is almost entirely centered around keeping the opponent as far away from them as possible, and as a result it can be fairly easy, but also extremely tedious to fight against.

Stats[]

Life
900

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Guard Cancel Counter
Command Input Properties
Left, Down-Left, Down X, Y, or Z during blockstun Move must be blocked while either standing or crouchingMove has invincibility during startup framesMove knocks down opponent on hit
Uses 1000 Power
RPAliceS1
Doll Placement
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectileMove knocks down opponent on hit*
Doll destination varies with button pressed
Pressing X, Y, or Z / B / C causes doll to immediately begin spinning
X
RPAliceS2 1
Y
RPAliceS2 2
Z
RPAliceS2 3
Edo High-explosive Pawn
Command Input Properties
Down, Down-Left, Left X, Y, or Z Move is attributed as a projectileMove knocks down opponent on hit
Doll velocity varies with button pressed
X
RPAliceS3 1
Y
RPAliceS3 2
Z
RPAliceS3 3
Volatile Doll
Command Input Properties
Right, Down, Down-Right X, Y, or Z Move can be used while grounded or airborneMove is attributed as a projectileMove knocks down opponent on hit
Doll trajectory varies with button pressed
X
RPAliceS4 1 RPAliceS4 2
Ground Aerial
Y
RPAliceS4 3 RPAliceS4 4
Ground Aerial
Z
RPAliceS4 5 RPAliceS4 6
Ground Aerial
Doll Activation
Command Input Properties
Down Down X+Y, X+Z, or Y+Z Move is attributed as a projectileMove knocks down opponent on hit*
Requires at least 1 doll created from Doll Set
RPAliceS5 1 RPAliceS5 2 RPAliceS5 3
From X Doll Set From Y Doll Set From Z Doll Set
Thousand Spear Dolls
Command Input Properties
Left, Down, Down-Left X, Y, or Z Move must be blocked while either standing or crouchingMove knocks down opponent on hit
X version: Move has invincibility during startup frames
X
RPAliceS6 1
Y
RPAliceS6 2
Z
RPAliceS6 3

Hypers[]

Curse Sign "Shanghai Doll"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Move is attributed as a projectileMove knocks down opponent on hit
Uses 1000 Power
RPAliceH1
Demonic Control "Return Inanimate"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z Move is attributed as a projectileMove must be blocked while either standing or crouchingMove can hit opponents that are lying on the groundMove knocks down opponent on hit
Doll trajectory varies with button pressed
Uses 1000 Power
X
RPAliceH2 1
Y
RPAliceH2 2
Z
RPAliceH2 3
Experimenal Doll "Goliath Doll MkII"
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X+Y+Z / C Move must be blocked while either standing or crouchingMove tracks the opponent's position during startup, but will not follow them once it becomes activeMove has invincibility during startup framesMove knocks down opponent on hit
Only usable if respective spellcard is selected prior to match
[ X+Y+Z / C ] to delay strike
Uses 3000 Power
RPAliceH3
Dolls "Lemmings' Parade"
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X+Y+Z / C Move is attributed as a projectileMove can hit opponents that are lying on the groundMove knocks down opponent on hit
Only usable if respective spellcard is selected prior to match
Uses 3000 Power
RPAliceH4

Others[]

Doll Set
Command Input Properties
Down Down X, Y, or Z Doll stays on screen until activated
Can have up to 2 dolls on screen
Pressing X, Y, or Z causes doll to immediately stop in place
X
RPAliceO1 1
Y
RPAliceO1 2
Z
RPAliceO1 3

Palette Gallery[]

RPAlicepal1
Button-a
RPAlicepal2
Button-b
RPAlicepal3
Button-c
1,1 1,2 (Marisa Kirisame's colours) 1,3 (Patchouli Knowledge's colours)
RPAlicepal4
Button-x
RPAlicepal5
Button-y
RPAlicepal6
Button-z
1,4 (Alice's Mystic Square colours) 1,5 (Hina Kagiyama's colours) 1,6 (Shinki's colours)
RPAlicepal7
Button-s+Button-a
RPAlicepal8
Button-s+Button-b
RPAlicepal9
Button-s+Button-c
1,7(Alice's Asura Blade colours) 1,8 (Alice's Asura Buster colours) 1,9 (Relius Clover's colours)
RPAlicepal10
Button-s+Button-x
RPAlicepal11
Button-s+Button-y
RPAlicepal12
Button-s+Button-z
1,10 (Alice Carrol's colours) 1,11 (Alice's colours) 1,12 (Medicine Melancholy's colours)
This character uses a Palette Selector, but does not use any more palettes than the ones shown here. Alternative palettes are available, however.

Victory quotes[]

General[]

Thinking of nothing but researching the new fighting techniques, everyone's so starved for battle.
Nothing is better than strength in numbers. Big things are a combination of small things!
I'm not alone. There's no way I can lose.
Tell me more about this Artificial Intelligence you speak of.
Soon the ultimate doll will be complete.

Character-specific[]

Aren't there about ten thousand soldier dolls buried under your country? Amazing.
vs. Hong Meiling
There's a kind of porcelain called china isn't there? Aren't dolls made from that pretty fragile?
vs. Hong Meiling
I don't really have anything to do with music, nor do my dolls. Why do you ask?
vs. Hong Meiling
The way your power has consumed you, its almost the same as the way I control my dolls.
vs. Lie Meiling
If this new power of yours was infused into one of my dolls, would it become autonomous with killing intent?
vs. Lie Meiling
It's too dangerous to create an autonomous doll if all it will do is rebel against it's master.
vs. Lie Meiling
Every time a service was held for a doll, it gets dropped into Gensokyo, I see.
vs. Yukari Yakumo
Some of the dolls have gone missing. I wonder where they have gone?
vs. Yukari Yakumo
A shikigami is like an autonomous doll isn't it? Is that why you added the chinese one to your collection recently?
vs. Yukari Yakumo
Aw, geez! I need more than just a few dolls to deal with you.
vs. Reimu Hakurei
Why don't you just get some allies that you can easily control?
vs. Reimu Hakurei
I told you it wouldn't be like last time. I'm not going to have to resort to THAT again
vs. Reimu Hakurei
I wonder how many can I control at once?
vs. Alice Margatroid
It seems that it's more convenient to control the dolls myself than have dolls that think on their own.
vs. Alice Margatroid
I wonder if the other me is from another world or being controlled like my dolls? So then who controls her dolls?
vs. Alice Margatroid
If an earthquake comes, it seems like you'll end up crushed under books right away.
vs. Patchouli Knowledge
Moving seems like it'd be such a hassle. Way too many books.
vs. Patchouli Knowledge
How come you don't get that little devil to fight by your side?
vs. Patchouli Knowledge
I control my dolls better than you control your knives.
vs. Sakuya Izayoi
My knife-weilding dolls are superb at cooking, I don't have to do a thing. They're different from your useless maids.
vs. Sakuya Izayoi
My underlings are more disciplined than yours.
vs. Sakuya Izayoi

Videos[]

Trivia[]

  • As with many of RicePigeon's characters, Alice's victory quotes make references to both non-canon aspects of Touhou Project and various other media;
    • The fifth generic quote is a reference to the Goliath Doll.
    • The third quote against Hong Meiling is a possible reference to "Marisa Stole the Precious Thing", a popular video on Nico Nico Douga and YouTube involving a remix of Alice's theme from Perfect Cherry Blossom.
    • The second and third quotes against Lie Meiling are both references to Akuma's Satsui no Hadou, which roughly translates to "Killing Intent", as well as the fact that Akuma killed his own master. These are only a few of many victory quotes that draw a direct parallel between Lie Meiling and Akuma.
    • For the third quote against Yukari Yakumo, the "chinese one" refers to Hong Meiling/Lie Meiling, which is in turn a reference to the events of Touhou Rekkaden.
    • The third quote against Reimu Hakurei is a reference to Mystic Square's Extra Stage, where Alice opens her grimoire in order to use the full extent of her power as a magician, serving as the Extra Stage boss, essentially the "true" final boss of the game. This was the first and only time Alice was ever shown with her grimoire open.
    • The third quote against Patchouli Knowledge is a reference to Koakuma.
  • Alice's voice is that of Natalia Luzu Kimlasca-Lanvaldear from Tales of the Abyss. Coincidentally, Natalia bears a strikingly similar appearance to that of Alice.

Edits[]

This character has not been edited.
Touhou: Gensokyo Reloaded
Playable Characters Alice MargatroidByakuren HijiriChenCirnoEirin YagokoroFlandre ScarletFujiwara no MokouHong MeilingIchirin KumoiKanako YasakaKoakumaKoishi KomeijiKomachi OnozukaLie MeilingMarisa KirisameMeimuMimaPatchouli KnowledgeReimu HakureiReisen Udongein InabaRemilia ScarletSakuya IzayoiSanae KochiyaSuika IbukiUtsuho ReiujiYoumu KonpakuYukari YakumoYuuka KazamiYuyuko Saigyouji
Boss Characters Meimu
Stages Bamboo Forest of the Lost (Day) • Bamboo Forest of the Lost (Night) • Cemetery of Onbashira • Creek of Genbu • Eientei • Forest of Magic • Forest of Magic - Alice's House • Garden of the Sun • Hakugyokuro • Hakugyokuro - Graveyard • Hakurei Shrine - Border • Hakurei Shrine - DayHakurei Shrine - Night • Hakurei Shrine Ruins - ??? AD • Mare Tranquillitatis • Misty Lake • Moriya Shrine • Palanquin Ship - Exterior • Palanquin Ship - Interior • Scarlet Devil Mansion - Basement • Scarlet Devil Mansion - Clock Tower • Scarlet Devil Mansion - Front Gate • Scarlet Devil Mansion - Library • Scarlet Devil Mansion - Throne Room • The Palace of Earth Spirits • Underground Geyser Center - Elevator • Untrodden Valley
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