MUGEN Database
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This version of Charlie Nash is based mostly off Marvel vs. Capcom 2. However, it seems to take influence from earlier games from the vs. series, such as using six buttons and having somewhat different sound effects.

Charlie (Charlie)
NashXZeroPort
Character portrait

Creator

Xzero

Download

MediaFire

Resolution

Low

Gameplay[]

Charlie Nash Idle

This version of Charlie plays akin to the Marvel vs Capcom series, particularly the second entry, but uses six buttons, like the older installments. With the style comes easily chainable combos, simple supers, and a combo heavy playstyle.

While Charlie is usually a charge character, only one of its Specials requires charging. Its other two Specials can be activated with the simple pressing of some directional keys. This could make Charlie unbalanced, but in reality, aside from higher versatility, Charlie is balanced. However, if timed correctly, SummerSault Kick can combo into itself infinitely. Also, none of its Hypers can be activated with Z or C.

Charlie's A.I isn't very difficult. It may attack occasionally, but isn't too aggressive. It still may be challenging to some inexperienced players.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Sonic Boom
Command Input Properties
[ Left ] Right X, Y, or Z Move is attributed as a projectile
CharlieSonicBoomNashBoom
SummerSault Kick
Command Input Properties
Down Up A, B, or C Move is attributed as a projectile
Move knocks down opponent on hit
CharlieSomersaultCharlieSSProjectile
MoonSault Slash
Command Input Properties
Up, Up-Right, Right A, B, or C Move can only be used while airborne
Move knocks down opponent on hit
CharlieMSSlash

Hypers[]

Flash Kick Justice
Command Input Properties
Down, Down-Left, Left A+B Move knocks down opponent on hit
Uses 1000 Power
CharlieSomersaultJustice1CharlieSomersaultJustice2CharlieSomersaultJustice3
Sonic Break
Command Input Properties
Down, Down-Right, Right X+Y Move is attributed as a projectile
Uses 1000 Power
CharlieSonicBreakNashBoom
Crossfire Blitz
Command Input Properties
Down, Down-Right, Right A+B Move knocks down opponent on hit
Uses 1000 Power
CharlieCrossfireBlitz

Palette Gallery[]

XzeroCharliePal1
Button-a
XzeroCharliePal2
Button-b
XzeroCharliePal3
Button-c
Charlie Charlie2 Charlie3
XzeroCharliePal4
Button-x
XzeroCharliePal5
Button-y
XzeroCharliePal6
Button-z
Charlie4 Charlie5 Charlie6

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Camera
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Edits[]

This character has been edited. For a full list of edits, see Edits.
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