MUGEN Database
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Unlike kuma's Ultraman(Giant Ultraman), which is designed as a boss-like character, this version is designed to be more of a traditional character. He had balanced AI and a variety of specials, and is also a very reliable character, just like Muu's other characters. This is the most popular version of the hero in the M.U.G.E.N. universe.

Ultraman (ultraman)
MuuUltramanPortrait
Character portrait

Creator

Muu

Download

OneDrive

Resolution

Low

Gameplay[]

MuuUltramanIdle

Like Muu's other Ultraman characters, Ultraman is known for being a port from the GBA Game, Taiketsu! Ultra Hero. Ultraman is a well-balanced fighter who relies mostly on firing a variety of different beams, as well as using spirits that can temporarily boost his stats. Ultraman, like most of Muu's other characters, also has a solid A.I. that may be slightly brutal, since he uses his Specium Ray whenever he has 1000 power or more. Although he has balanced A.I., he can defeat characters with brutal A.I. such as Yu-Toharu's Hatsune Miku and even fight evenly with cheap characters, such as Super Mario 64, but can still be defeated by him.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Spirit
Command Input Properties
Start Ultraman can use spirits with Start. Each spirit lasts for 10 seconds, and they can boost one of the character's stats. The character also turns red when a spirit is used. The spirits are listed below.
Ultraman: Increased damage for throwing attacks
Ultraseven: Increased damage for normal/heavy attacks
Ultraman Jack: Increased power generation when hit
Ultraman Ace: Increased power generation whenever you use power
Ultraman Taro: Your power automatically increases
Ultraman Leo: Increased stats as your health decreases
Astra: Unknown
Zoffy: Increased damage for Hypers
Ultraman Mebius: Unknown
Mother of Ultra: Recovers the user's health
Ultraman King: Fully charges the user's power bar
Seven's Superior: Increased damage and automatically increases power if you attack constantly
スラッシュ光線
(Slash Ray)
Command Input Properties
X Move is attributed as a projectile
MuuUltramanSlashRayMuuUltramanSlashRayBeam
八つ裂き光輪
(Ultra Slash)
Command Input Properties
[ Left ] X or
[ Down ] X
Move is attributed as a projectile
MuuUltramanUltraSlashForwardMuuUltramanUltraSlash
MuuUltramanUltraSlashUpMuuUltramanUltraSlash
八つ裂き光輪チョップ
(Ultra Slash Chop)
Command Input Properties
[ Left ] X
MuuUltramanUltraSlashForwardMuuUltramanUltraSlashChop
ウルトラバリアー
(Ultra Barrier)
Command Input Properties
[ C ] Move can reflect enemy projectiles
MuuUltramanUltraBarrier
キャッチリング
(Ultra-Rings)
Command Input Properties
Y Move is attributed as a projectileMove cannot be blockedMove traps the opponent for a set duration
MuuUltramanUltraRingsMuuUltramanUltraRingsProjectile
ウルトラエアキャッチ
(Ultra Air Catch)
Command Input Properties
[ Down ] Y Move is attributed as a projectileMove traps the opponent for a set duration
MuuUltramanUltraAirCatchProjectile
MuuUltramanUltraAirCatch
ウルトラ水流
(Ultra Shower)
Command Input Properties
[ Left ] Y Move is attributed as a projectileMove does not deal damage
MuuUltramanUltraShowerMuuUltramanUltraShowerWater

Hypers[]

ウルトラアタック光線
(Ultra-Attack Ray)
Command Input Properties
[ Down ] Z Move is attributed as a projectileMove cannot be blockedMove traps the opponent for a set duration
Uses 1000 Power
MuuUltramanUltraAttackRayMuuUltramanUltraAttackRayProjectileMuuUltramanUltraAttackRayProjectileMuuUltramanUltraAttackRayProjectile
スペシウム光線
(Specium Ray)
Command Input Properties
Z Move is attributed as a projectile
MuuUltramanSpeciumRayMuuUltramanSpeciumRayBeam
ギガスペシウム光線
(Giga Specium Ray)
Command Input Properties
X+Y+Z Move is attributed as a projectileMove is guaranteed to K.OMove cannot be blocked
Uses 3000 Power
MuuUltramanGigaSpeciumRayMuuUltramanGigaSpeciumRayBeam

Palette Gallery[]

MuuUltramanPalette1
Button-a
MuuUltramanPalette2
Button-b
MuuUltramanPalette1
Button-c
ultraman1p ultraman2p 1,3
MuuUltramanPalette1
Button-x
MuuUltramanPalette1
Button-y
MuuUltramanPalette1
Button-z
1,4 1,5 1,6
MuuUltramanPalette1
Button-s+Button-a
MuuUltramanPalette1
Button-s+Button-b
MuuUltramanPalette1
Button-s+Button-c
1,7 1,8 1,9
MuuUltramanPalette1
Button-s+Button-x
MuuUltramanPalette1
Button-s+Button-y
MuuUltramanPalette12
Button-s+Button-z
1,10 1,11 ultraman12p(Chaosroid U)

Chaosroid U (s+z)[]

Chaosroid U

In this mode, Ultraman (as Chaosroid U)'s stats are increased, which makes all of his attack more powerful than the original Ultraman. This makes him a more challenging character when you are facing him. His rise intro isn't seen in this mode.

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Edits[]

This character has not been edited.

Videos[]

Trivia[]

  • Chaosroid U (Ultraman's 12th Palette) is known for being from the game Ultraman Fighting Evolution Rebirth, where he attacked the Plasma Spark Tower, only to be stopped by Ultraman. Chaosroid U's palette, along with Ultraman's Giga Specium Ray(which is a move exclusive to Ultraman Fighting Evolution Rebirth) was created by Muu and was not in Taiketsu! Ultra Hero.
  • When the opponent's Life goes down to 50%, Ultraman's battle theme will be heard; also, when Ultraman's Life goes down to 20%, his color timer sound will be heard.
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