Title is the BGM name. This stage is also the alternate version of #438's.
After Yoko, I decided to take on Akkin's other creations. Ayane here is I believe his second. Supers give back power. One super is like 30 seconds of talking then a beam. Damage is high and chaining is way too lose. CLSNs are not good and she goes through a lot of attacks. Startup and cooldown all need reworking. Her counter stops anything, including super projectiles. Powercharge does not need to be there. It's average, but could be nice if Akkin fixes this stuff.
Beximus' Ingrid, #s 42, 311, 342 (fought), 602, 959 (planned at one point). As you can tell it's basically my favorite of his creations. Yes, she does have a cloning issue if QCB+2P is used as a finisher. Her air comboing feels harder to do than Beximus' other works too. Otherwise, same stuff; high damage, supers give back minimal power, floor on superbg not bound to bottom correctly, and comboing is not exactly how MvC1 works. Otherwise, real fun.
Char used: Ingrid by Beximus Against: Ayane by Akkin Stage: Cemetery of Onbashira - Grave of Being by RicePigeon BGM: UI-70 - Suwa Foughten Field [Kanako Yasakas' [Final Boss] Mountain of Faith theme] (From Riddles Covered in Flowers)
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The Cemetery of Onbashira is a Touhou Project-themed original stage that is loosely based on the...