Title refers to Omega Red's origin. Previous opponent: Evil Kung Fu Man (original).
zvitor's Omega Red I used in #953 and fought in #957. However, he got slightly updated in late 2010. His field super has been heavily altered, to where it's a damageless stun super. It seems very unwieldy now. He has a ton of transparent pixels on him on his large portrait. His post-Omega Destroyer CLSNs are a mess. His coil spin needs cooldown bad. Nothing from the last version was fixed. You can do better than this.
Vyn's Terry I fought in #307. This Terry is still the only one to have Power Hurricane (QCBx2 K level 1 here), which was in one of the Fatal Fury movies. Something tells me his QCB,F K,(X,X,A,A,Y,B,Z,C,QCB K) level 2 super is also custom. Well, things seem alright here. Like Rock, said level 2 KOs before the last hit. Power Hurricane looks like it's a bit too fast. QCF P after dodging back gives DP P. Really, it's not a bad Terry.
Char used: CvSX Terry Bogard by Vyn Against: Omega Red by zvitor Stage: Laboratory WAREZ-NESTS by MARK KAINE BGM: The Second Reality Project Reloaded (Super Mario World Hack, FPI) - Prelude to Invasion (arranged by Bouncing Beats)
Appears on these pages
ZVitor's Omega Red uses Kong's sprite rips with an altered palette set. This version features...