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When most M.U.G.E.Nites think about Evil Ryu, two things come to mind: Its deceased creator, and this version itself. It seems to be based off a multitude of Capcom's fighting games, and it has an infamously difficult A.I to boot.

Evil Ryu (Evil Ryu)
EvilRyuReuPort
Character portrait

Creator

Reu & Kingtigre

Download

Mugen Institute

Resolution

Low

Gameplay[]

Evilryureu

Evil Ryu is a six-button character that borrows elements from Marvel vs. Capcom, Capcom vs. SNK, and some other games thrown into the mix.

A notable feature Ryu has is a rather large movepool. In addition, many of said moves can combo into each other, possibly creating some deadly combos. To make matters even worse, Evil Ryu even comes with a power charge, allowing it to charge up to gain access to its deadly Hypers when it is safe to do so.

Another one of Ryu's most infamous features is its A.I. It is very brutal, as it can rack up combos and use Hypers effectively.

Stats[]

Life
1100

Power
3000

Attack
70

Defence
110

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Jigoku Guruma
Command Input Properties
Right / Left X+Y, X+Z, or Y+Z Move is attributed as a throw, works against grounded opponents
EvilryugrabEvilryujigokuguruma
Inazuma Kakato Geki
Command Input Properties
Right / Left A+B, A+C, or B+C Move is attributed as a throw, works against grounded opponents
Press A, B, or C rapidly for more punches.
EvilryugrabEvilryuinazumakakatogeki
Hadouken
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
EvilryuhadoukenEvilryuhadouken1
Denjin Hadouken
Command Input Properties
Left, Down-Left, Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
Evilryudenjinhadouken1EvilryuhadoukenEvilryudenjinhadouken
Kuuchuu Hadouken
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move can only be used while airborne
Move is attributed as a projectile
EvilryukuuchuuhadoukenEvilryuhadouken1
Zankuu Hadouken
Command Input Properties
Down, Down-Left, Left X, Y, or Z Move can only be used while airborne
Move is attributed as a projectile
EvilryuzankuuhadoukenEvilryuzankuuhadouken1
Seoi Zankuu Hadouken
Command Input Properties
Down, Down-Left, Left X, Y, or Z Move can only be used while airborne
Move is attributed as a projectile
Done after Zankuu Hadouken
EvilryuzankuuhadoukenEvilryuzankuuhadouken1
Tatsumaki Senpuu Kyaku
Command Input Properties
Down, Down-Left, Left A, B, or C Move can be used while grounded or airborne
Move knocks down opponent on hit
Evilryutastumakisenpuukyaku
Shoryuken
Command Input Properties
Right, Down, Down-Right X, Y, or Z Move knocks down opponent on hit
Move can hit opponents that are lying on the ground
Evilryushoryuken
Ryuujin Kyaku
Command Input Properties
Down, Down-Right, Right A, B, or C Move can only be used while airborne
Evilryugaryuumesshuu
Joudan Sokotou Geri
Command Input Properties
Down, Down-Right, Right A, B, or C Move knocks down opponent on hit
Evilryujoudansokotougeri

Hypers[]

Metsu Joudan Sokotou Geri
Command Input Properties
Down, Down-Left, Left Down, Down-Right, Right A+B, A+C, or B+C Move knocks down opponent on hit
Uses 1000 Power
Evilryumetsujoudansokotougeri
Shin Shoryuken
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A, B, or C Move knocks down opponent on hit
Uses 1000 Power
Evilryushinshoryuken
Shinkuu Tatsumaki Senpuu Kyaku
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left A, B, or C Uses 1000 Power
Evilryutastumakisenpuukyaku
Misogi
Command Input Properties
Down Down Down A, B, or C Uses 1000 power
Evilryumisogi
Kongou Kokuretsu Zan
Command Input Properties
Down Down Down X, Y, or Z Uses 1000 Power
EvilryukongoukokuretsuzanEvilryukongou1Evilryukongou2
Kuuchuu Shinkuu Tatsumaki Senpuu Kyaku
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left A, B, or C Move can only be used while airborne
Uses 1000 Power
Evilryutastumakisenpuukyaku
Shinkuu Hadouken
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
Uses 1000 Power
EvilryuhadoukenEvilryushinkuuhadouken
Kuuchuu Shinkuu Hadouken
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
Move can only be used while airborne
Uses 1000 Power
EvilryukuuchuuhadoukenEvilryushinkuuhadouken
Tenma Gou Zankuu
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z Move is attributed as a projectile
Move can only be used while airborne
Uses 1000 Power
EvilryuzankuuhadoukenEvilryuzankuuhadouken1Evilryuzankuuhadouken1
Garyuu Messhuu
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A, B, or C Move can only be used while airborne
Uses 1000 Power
Evilryugaryuumesshuu
Kaze No Ken
Command Input Properties
Down, Down-Left, Left Down, Down-Right, Right X+Y, X+Z, or Y+Z Uses 3000 Power
Evilryukazenoken
Tenrai No Ken
Command Input Properties
X Y Right A B Done during Kaze No Ken
Evilryutenrainoken1Evilryutenrainoken
Metsu Hadouken
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z Move is attributed as a projectile
Move can stun or make opponent dizzy
Hold X, Y, or Z to charge
Uses 3000 Power
EvilryuhadoukenEvilryudenjinhadoukenEvilryumetsuhadouken1

Pallette Gallery[]

Evilryu1
Button-a
Evilryu2
Button-b
Evilryu3
Button-c
evilryu evilryu2 evilryu3
Evilryu4
Button-x
Evilryu5
Button-y
Evilryu6
Button-z
evilryu4 evilryu5 evilryu6
Evilryu7
Button-s+Button-a
Evilryu8
Button-s+Button-b
Evilryu9
Button-s+Button-c
evilryu7 evilryu8 evilryu9
Evilryu10
Button-s+Button-x
Evilryu11
Button-s+Button-y
Evilryu12
Button-s+Button-z
evilryu10 evilryu11 evilryu12

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Trivia[]

  • Later versions of Evil Ryu have a special intro with Reu's Evil Ken.
  • When Evil Ryu has 3000 Power, it gains a new stance.
    EvilRyuReuFullPowerIdle

    Evil Ryu's full Power stance

Edits[]

This character has been edited, though its edit(s) have no page yet. You can help the MUGEN Database by creating it.
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