Made specifically for inclusion in Touhou: Gensokyo Reloaded, the artist formerly known as Daniel9999999 gives another shot at the little devil. While at first glance her Normals seem to share much in common with Remilia and Flandre, her multiple zoning tools combined with the deceptive Trickster Devil attack allow her to stand out on her own and easily punish an opponent for their mistakes while maintaining pressure.
Koakuma is technically a six-button character, but plays like a standard three-button character, using the extra buttons for shortcut; Ⓐ, when used combined with or acts as a shortcut for the character's and dash commands. Ⓑ is used as a shortcut for Ⓨ+Ⓩ, while Ⓒ is used as a shortcut for , used in the Level 3 Hypers. At the beginning of the match, Koakuma must select from one of two mutually-exclusive Hypers; "Danmaku Repelling Shield" grants Koakuma with complete invincibility to all projectiles for a limited time depending on how much Power she has when used, while "Silent Selene" is a timebomb-esque Hyper that tracks the opponent's position and automatically detonates into an unblockable projectile after a set time as long as Koakuma doesn't take any damage before the detonation occurs.
Due to the way Trickster Devil is executed, it is an excellent way to punish many attacks, as Koakuma can pass through an opponent during the dash while maintaining complete invincibility. While Trickster Devil is difficult to combo into due to its long startup, it is safe on block and doesn't cause knockdown against grounded opponents, making it a good way to start a combo, especially if Koakuma manages to score a counterhit. Devil's Kiss, while risky, is a great way to build Koakuma's Power while simultaneously draining Power from the opponent, thus denying them access to their Hypers. Whimsical Flip, while dealing no damage, allows Koakuma to cycle between five different books, with each one altering how Lesser Key of Solomon functions: Level 1 hits twice, has homing properties, and is generally good for zoning; Level 2 is the weakest, but puts the opponent in extended hitstun on contact, allowing Koa to convert off it or extend combos; Level 3 is generally only used for setting up cover fire while an opponent is knocked down; Level 4 is generally found as a psuedo-launcher for combos; Level 5 is an extremely narrow beam that—unlike the other projectiles—cannot be teched and does not feature any differences based on the button pressed, instead allowing it be charged by holding , though this only delays the attack unless fully charged, at which point its damage increases and it becomes unblockable. By cycling through her books, Koakuma can often choose which projectile is best suited depending on which opponent she is facing. Due to the projectile invincibility granted by "Danmaku Repelling Shield", zoning characters that rely on projectiles will often find themselves completely shut down.
Despite her versatility, Koakuma does have a number of flaws. With only 930 Life and average walk and dash speeds, she is unable to handle as much punishment as the average character. Devil's Kiss, due to its long startup and limited number of active frames, must be precisely timed to make the most of it or else Koakuma is vulnerable to punishment as the move is easily telegraphed; Trickster Devil also suffers from being telegraphed, but its startup invulnerability and being safe on block make up for this. While "Danmaku Repelling Shield" works wonders against projectile-heavy characters, it is almost completely useless against characters that lack them, and "Silent Selene" tends to fail against them as well if Koakuma is unable to maintain offensive pressure on the opponent.
Koakuma has a very rudimentary custom A.I. that doesn't take advantage of the character's full moveset or try to chain more than a couple of attacks together. The A.I. will almost never utilize Koakuma's Level 3 Hypers, and only reacts to basic directives.
Stats[]
Life
930
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Lesser Key of Solomon
Command Input
Properties
Projectile is dependent on Whimsical Flip's book level Level 1 (Scarlet Bats): Level 2 (Lightning Ball): Level 3 (Autumn Edge): or Whimsical Flip to fire Level 4 (Emerald City): Level 5 (Laser): [ ] to charge, *,
Ⓧ
Ground level 1
Ground level 2
Ground level 3
Ground level 4
Aerial level 1
Aerial level 2
Aerial level 3
Aerial level 4
Ⓨ
Ground level 1
Ground level 2
Ground level 3
Ground level 4
Aerial level 1
Aerial level 2
Aerial level 3
Aerial level 4
Ⓩ
Ground level 1
Ground level 2
Ground level 3
Ground level 4
Aerial level 1
Aerial level 2
Aerial level 3
Aerial level 4
Ground level 5
Aerial level 5
Banishing Blades
Command Input
Properties
Voile's Swords
Command Input
Properties
during attack for up to 2 additional attacks + / + after 2nd hit for different attacks 1st & 2nd hits: , * 3rd hit: , +: , * +: , *
Trickster Devil
Command Input
Properties
/ Ⓒ or / Ⓒ
* Automatically crosses up version: moves forward version: moves backward
Devil's Kiss
Command Input
Properties
Drains opponent's Power on hit Gains Power equal to amount of Power drained from opponent
Hypers[]
Devil Sign "Crimson Combination"
Command Input
Properties
Uses 1000 Power
Earth Water Sign "Noachian Deluge"
Command Input
Properties
Uses 1000 Power
"Little Devil Cradle"
Command Input
Properties
*** [ ] to delay or forgo attack Uses 1000 Power
"Silent Selene"
Command Input
Properties
Only usable if respective spellcard is selected prior to match Projectile activates 5 seconds after use Projectile will not activate if Koakuma is hit Uses 3000 Power
Others[]
Whimsical Flip
Command Input
Properties
/ Ⓒ
Cycles between book levels for Lesser Key of Solomon [ / Ⓒ ] to continuously cycle
Danmaku Repelling Shield
Command Input
Properties
/ Ⓒ
Only usable if respective spellcard is selected prior to match Grants Koakuma with Duration dependent on amount of Power used Requires 1500 Power Reduces Power to 0
This character uses a Palette Selector that allows for more than 12 palettes to be chosen, and as such, only the first 12 are shown here. For a full list of palettes, see Alternative palettes.
Victory quotes[]
General[]
“
Looks like you aren't as quick as me!”
“
Miss Patchouli should go outside more often, she is quite missing on the thrills.”
“
I think I misplaced one of my books while I fought you... Oops...”
“
And be glad I didn't pull more of the grimoires in the library!”
“
Now to return these books before Miss Patchouli gets upset...”
Make sure Remilia doesn't know that I've taken you out of the basement...”
— vs. RicePigeon's Flandre Scarlet
“
Well... I haven't seen you around lately.”
— vs. Midori Margatroid's Koakuma
“
After this let's go find and scare Miss Patchouli!”
— vs. Midori Margatroid's Koakuma
Videos[]
MUGEN KoAkuma
Edits[]
This character has not been edited.
Trivia[]
The RP in the character's internal name, "Koa_RP", is referring to RicePigeon, the author whose gameplay style the character is modeled after; this is also consistent with the internal names of all characters included in Touhou: Gensokyo Reloaded, which uses said gameplay style.
Because Koakuma was made specifically for inclusion in Touhou: Gensokyo Reloaded, she is the first character made for the game that was not created by RicePigeon.
Koakuma's voice clips are taken from Dragon Ball Xenoverse 2, being the 12th female voice option for the game's customisable Future Warrior; this voice in particular is commonly associated with the character Team Four Star created for their Xenoverse 2 playthrough, Puddin.