This subpage contains any edits of XGargoyle's version of Pikachu. What is listed here is limited to what the edits change, meaning information should not be duplicated from the article about the original version outside of the idle animation and portrait, even if they haven't changed.
This edit of XGargoyle's Pikachu changes various minor, insignificant things such a few pieces of text in the .cns and .cmd, and adds another animation that doesn't seem to do anything, with nothing in Pikachu's constants pointing towards it, but also allows it to function by fixing the various errors present in the original; the character still freezes when performing the Backwards Hop and still has the palette issues, however.
Stats[]
Unchanged from original version.
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
This edit expands upon Shadowtak's edit, having the same bugfixes as said version, as well as additional bugfixes, such as the palette issues and the freezing during the Backwards Hop. DNZRX's rendition of SUPER ATTACK LEVEL 3: Protective Shield does not involve high-damaging projectiles like Shadowtak's edit, instead becoming a protective shield that deals damage to opponents when they come into contact with it. Also, a Hyper that bares a striking resemblance to certain ones present in DNZRX's own Pikachu character was added. It fails to function in versions older than M.U.G.E.N 1.0.
Stats[]
Unchanged from original version.
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Added Specials[]
Electric Dash
Command Input
Properties
[ ] Ⓐ / Ⓑ
Distance travelled and velocity of attack vary with button pressed
Added Hypers[]
Pikachus' Air Mail
Command Input
Properties
Ⓑ
Uses 1000 Power
Palette Gallery[]
Pika
Pika2
Pika3
Pika4
Pika5
Victory quotes[]
General[]
“
Pikachu has beaten you!”
“
You got beaten by Pikachu!”
“
This Pikachu is better than you!”
“
This is why you should hug Pikachus!”
“
Next time, offer Pikachu apples instead of knuckle sandwiches.”
This edit fixes the compatibility issues that prevented the original from functioning in versions of M.U.G.E.N newer than DOS M.U.G.E.N as well as the prominent palette issues, though the rest of the character is left completely untouched, retaining the glitches the original had and the purposeless move that does nothing but use 3000 Power.
Built over Shadowtak's edit that allowed the character to function outside of DOS M.U.G.E.N, this edit fixes the same issues prior edits have fixed such as the palette errors and the Backward Hop causing Pikachu to freeze, though the most prominent changes are in regards to the character's moveset, which features alterations to the activations of existing moves as well as additional Specials and Hypers; curiously, the SUPER ATTACK LEVEL 1: Multiple Head Smash Hyper from the original version has been reattributed as a Special and renamed to TripleKFPalm, despite the attack still functioning the same. Emphasised by the editor is the new Pikachu Butterfly Remix Hyper, which costs 3000 Power, requires Pikachu's Life to be at less than a third of its maximum, and involves a cinematic that lasts over a minute should the initial grab successfully make contact; the cinematic features the aforementioned remix of 'Butterfly' by SMiLE.dk accompanying an AMV comprised of Pikachu and Misaka Mikoto, which ends with Pikachu electrocuting the opponent and then suffering several seconds worth of recovery. In addition to the bugfixes and modified moveset, this edit also changes the character's portrait, adds two new palettes, gives Pikachu a single victory quote, and causes Pikachu's Powerbar to max out at the start of the first round, giving it immediate access to its Hypers and Power-consuming Specials.
Stats[]
Unchanged from original version.
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Original names, activation methods and properties for moves that have been modified are faded. Only animations that have changed are shown. Moves that have only been renamed are not listed.