MUGEN Database
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Tanicfan22's second take on Minion Pig isn't much better than his first one. Unlike the first version, the second version uses the infamous Super Marvel vs. Capcom: Eternity of Heroes template, as well as having an only slightly bigger moveset and an incredibly spammy A.I.

Minion Pig (M) (Minion Pig (M))
Tanicfan22MinionPigPortrait
Character portrait

Creator

Tanicfan22

Download

MediaFire

Resolution

Low

Gameplay[]

Tanicfan22MinionPig2Idle

Minion Pig uses all six buttons, although they all activate the exact same attack, but the attack's damage varies between buttons. However, its aerial C and Z and its crouching Z are different attacks, with its crouching Z acting like a Launcher. It also has a throw, but it does not work as intended, instead freezing the opponent in mid-air until they're hit by a different move.

Minion Pig uses the infamous Super Marvel vs. Capcom: Eternity of Heroes template, having the traits and bugs from said template. It has a Super Jump, a Counter and various mechanics from Marvel vs. Capcom. Its comboability is rather high, being able to cancel its Normals into stronger ones and Specials, being even able to cancel Specials into Hypers. All of its Normals are very spammy and are infinites if the opponent is in the corner, as well as its Special1, allowing Minion Pig to K.O. its opponent quickly, especially since its Normals are all frame 1 attacks, making them unblockable when close to the opponent. Additionally, they also have infinite priority.

Minion Pig has only one Special and one Hyper each. Special1 is a projectile attack that fires a TNT, which results in a soft knockdown if the projectile hits the opponent, while Hyper1 is a Hyper that works similar to Special1, but it's a melee Hyper instead and it also results in soft knockdown. However, Minion Pig also has two more moves likely intended to be a Special and a Hyper, respectively, but are incorrectly attributed as Normals. Special2 is a Special that hits the opponent several times if the hitbox connects, and Minion Pig can also pass through the opponent while using that Special due to going too fast and not having any hurtboxes, especially if the opponent is guarding when said attack is used, while Hyper2 works similar to its Special2, but lasts for a bit longer, and both Hypers cost 1000 Power each. While its Specials have three different commands (light, medium and heavy), each command corresponds to the exact same attack. Additionally, Special1 is notable for dealing 150 damage while also being spammable, making Special2 almost useless. Hyper2 is also unblockable when Minion Pig is close to the opponent, and combined with its damage output, makes it its strongest Hyper, outclassing Hyper1.

Minion Pig has a very cheap and spammy A.I., continuously spamming its Normals and stunlocking the opponent while occasionally using Special1 and spamming Hyper2 whenever possible.

Stats[]

Life
1000

Power
3000

Attack
130

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Special1
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectileMove can hit opponents that are lying on the groundMove knocks down opponent on hit
TanicFanMinionPig2Special1TanicFanMinionPig2Special1Projectile

Hypers[]

Hyper1
Command Input Properties
Down, Down-Right, Right X+Y, X+Z, or Y+Z / X+Y+Z Move knocks down opponent on hit
Uses 1000 Power
TanicFanMinionPig2Hyper1

Palette Gallery[]

Tanicfan22MinionPig2pal1
Button-a
mediumpig

Victory quotes[]

General[]

Enter Win Quote Here
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Please Excuse my lack of a win quote!

Videos[]

Edits[]

This character has not been edited.
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