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MUGEN - Mewtwo WIP Demonstration
August 7, 2011
Okay, so this is an edit of Omegabros6 Mewtwo. I actually got a MUGEN team started out of this. It's only like two people (though Omegabros himself is involved as well, but I'm not quite sure to the extent just yet.) My partner helped with coding flamethrower and fixing things like Mewtwo's infinites and cheap damage for some of his supers.
This guy is MattsMugen and you should thank him for helping.
Youtube channel: http://www.youtube.com/user/MattsMugen
We've decided we would form a team. As for the team's name, it has yet to be decided. I don't want to be a glory hog though and use my name for it. Besides, that's just lame. If you wanna be cool, you have to come up with something unique.
Anyway here's a list of fixes thus far:
-fixed some physics.
- Damage for Mewtwo's attacks decreased.
-Mewtwo's attacks are now more balanced
-no more one button infinites.
-New attack: Flamethrower. (a couple of animation frames got left out. They should be in a later update.)
-Mewtwo now looks a little better when taking damage.
- Old sprites reformatted to 640X480 aspect. Pixels smoothed using 2X HQ filter in another program.
Don't ask for a download at this time.
(trust me, you're better off not downloading it yet. It's still a little bit of a mess in some places but much better than it was at least.)
As for the fights. Peter Griffin fight is CPU Vs. CPU. Apparently, Mewtwo might be a little underpowered if Peter can beat him. The intention was to make him a boss character, though to make him only semi-cheap. Hopefully will be corrected later.
As for the second fight, I played as Mewtwo to fight Barney. Most people will remember Barney's character being famous as a "Punching bag" character mostly. Despite this, he can actually be a pain if you aren't used to fighting him.Anyway, enjoy. =)