MUGEN Database
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This character uses The King of Fighters-styled gameplay, akin to MUGENHunter's other characters. However, its low damage output, low comboability, limited ranged attacks and few Specials and Hypers make it a very hard character to use.

Chaos (Chaos by MUGENHunter)
MHChaosPortrait
Character portrait

Creator

MUGENHunter

Download

OneDrive

Resolution

Low

Gameplay[]

MHChaosIdle

This version of Chaos uses the same button layout as MUGENHunter's other characters, having a gameplay loosely based on The King of Fighters, akin to MUGENHunter's other characters. It uses A, B, X and Y for attacks, Z for a knockdown attack and C for a dodge.

This character's attacks are rather sluggish and it's hard to combo with this character. In addition, it has a low damage output, meaning winning a fight with this character is very hard. Its Normals can chain into other Normals, though it barely deals any damage.

This character has a mechanic shared across MUGENHunter's other characters where pressing both buttons at once instead of either of the buttons required to activate a Hyper, activate a more powerful version of the Hyper which costs 2000 Power instead of 1000. However, because of its low amount of Specials and Hypers, it's not a versatile character. It also only has a single projectile.

This character's A.I. is of moderate difficulty. While it jumps around often, it attacks significantly more often that M.U.G.E.N's default A.I. and rarely blocks. However, because of its low damage and sluggish attacks, it may not provide much of a challenge.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Chaos Geyser Attack
Command Input Properties
Down, Down-Right, Right A / B / X / Y Distance varies depending on button pressed
A
MHChaosS1 1
B
MHChaosS1 2
X
MHChaosS1 3
Y
MHChaosS1 4
Chaos Rage Wave
Command Input Properties
Down, Down-Left, Left A / X Move knocks down opponent on hit
Distance varies depending on button pressed
A
MHChaosS2 1
X
MHChaosS2 2
Chaos Ball
Command Input Properties
Down, Down-Left, Left B / Y Move is attributed as a projectileMove knocks down opponent on hit
Distance varies depending on button pressed
B
MHChaosS3 1
Y
MHChaosS3 2

Hypers[]

Chaos Hyper Rage Wave
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left A / X / A+X Move knocks down opponent on hit
A / X: Uses 1000 Power
A+X: Uses 2000 Power
A / X
MHChaosH1 1
A+X
MHChaosH1 2
Chaos Dolphin Attack
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A / X / A+X Move can be used while grounded or airborneMove knocks down opponent on hit
A / X: Uses 1000 Power
A+X: Uses 2000 Power
A / X
MHChaosH2 1
A+X
MHChaosH2 2

Others[]

Dodge
Command Input Properties
C or
Right+C or
Left+C
Move grants full invincibility
Right version: forwards
Left version: backwards

Palette Gallery[]

MHChaospal1
Button-a
MHChaospal2
Button-b
MHChaospal3
Button-c
ChaosMH1 ChaosMH2 ChaosMH3
MHChaospal4
Button-x
MHChaospal5
Button-y
MHChaospal6
Button-z
ChaosMH4 ChaosMH5 ChaosMH6
MHChaospal7-12
Button-s+Button-a
MHChaospal7-12
Button-s+Button-b
MHChaospal7-12
Button-s+Button-c
ChaosMHTURBO ChaosMHTURBO ChaosMHTURBO
MHChaospal7-12
Button-s+Button-x
MHChaospal7-12
Button-s+Button-y
MHChaospal7-12
Button-s+Button-z
ChaosMHTURBO ChaosMHTURBO ChaosMHTURBO

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Edits[]

This character has been edited. For a full list of edits, see Edits.
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