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This version of the black Faced Mechon is far smaller than he should be, but just as dangerous as before. His high animation and sprite quality resulted in his sprites file getting ridiculously large size, so, he will cause lag on weaker systems.

Metal Face (Metal Face)
MumkrarMetalFace
Character portrait

Creator

Mumk.rar

Download

Dropbox

Resolution

High

Gameplay[]

MetalFaceIdle

Metal Face is a six-button character with simple commands for specials and hypers. Unlike most of other characters, C and Z are not used for normal attacks or throws. Instead, they are used for 3 assist characters he has. However, he still has strong kick and strong punch. They are used by using A/X after using B/Y.

Metal Face is a boss character with more than enough tools to quickly deplete his opponent's health. His size and long claws allows him to reach his opponent while still remaining out of opponent's range. Thanks to having no damage dampener and numerous attacks that launch his target without giving it ability to recover, he can perform long and damaging combos that are easily extended by using one of his 2 offensive assists (Jade Face and Xord). Fortunately for Metal Face, same can't be safely done against him due to him being able to use his assists even when getting hit at the cost of extra 500 Power. That allows him to get out of combos and even start his own combos. Overall, he is a formidable opponent that can chop any normal character to bits within seconds, with his only weaknesses being his size and slow specials, but his strengths signifficantly outweigh them.

As for the AI, Metal Face's brutal AI is very difficult to beat. it quickly drains its opponent's health and keeps them in a corner with same combos until the match is over. If opponent keeps successfully hitting him, he calls one of his offensive assists to break out of the combo. Fortunately, it never uses Silver Face and it's vulnerable against crouching attacks. 

Stats[]

Life
2000

Power
5000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Ether Bullet A
Command Input Properties
Down, Down-Right, Right X Move can be used while grounded or airborneMove is attributed as a projectileMove knocks down opponent on hit
Aims diagonally downward in the air
MFEtherBulletA
Ether Bullet B
Command Input Properties
Down, Down-Right, Right Y Move can be used while grounded or airborneMove is attributed as a projectileMove knocks down opponent on hit
Aims straight forward in the air
MFEtherBulletB
Dead Way
Command Input Properties
Down, Down-Left, Left X or Y Move can be used while grounded or airborneMove is attributed as a projectileMove knocks down opponent on hit
Aims diagonally downward in the air
MFDeadWay
Murder Screw
Command Input Properties
Down, Down-Right, Right A or B Move traps the opponent for a set durationMove causes opponent to bounce off the wall
Has vacuum effect
MFMurderScrew
Eagle Slice
Command Input Properties
Down, Down-Left, Left A or B Move causes opponent to bounce off the wallMove causes opponent to bounce off the ground
Aims diagonally downward in the air
MFEagleSlice

Hypers[]

Grand Shot
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X+Y Move is attributed as a projectileMove knocks down opponent on hit
Requires 1000 Power
MFGrandShot
Ether Bullet
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X+Y Move can only be used while airborneMove is attributed as a projectileMove knocks down opponent on hit
Requires 1000 Power
MFEtherBullet
Dead End
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X+Y Move can be used while grounded or airborneMove knocks down opponent on hit
Requires 1000 Power
MFDeadEnd
Massacre Lotus
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A+X Move cannot be blockedMove traps the opponent for a set duration
Requires 2000 Power
MFMassacreLotus
Custom Grand Shot
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A+B Move cannot be blockedMove can stun or make opponent dizzyMove can hit opponents that are lying on the ground
Requires 3000 Power
MFCustomGrandShot
Last Resort
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left A+B Move traps the opponent for a set durationMove can hit opponents that are lying on the ground
Requires 3000 Power
MFLastResort

Others[]

Jade Face
Command Input Properties
C Move is attributed as a projectileMove can hit opponents that are lying on the groundMove knocks down opponent on hitMove causes opponent to bounce off the wall
Requires 500 power

Xord
Command Input Properties
Z Move can hit opponents that are lying on the groundMove knocks down opponent on hitMove causes opponent to bounce off the ground
Requires 1000 power

Silver Face
Command Input Properties
C+Z Requires 3000 power
Restores 1/4 of healthbar

Flight Mode
Command Input Properties
B+Y Ends only when hit or when he lands

Palette Gallery[]

MetalFaceIdle
Button-a
Default

Victory quotes[]

General[]

Weak, weak and pathetic!
WATCH AND LEARN, MAGGOT!
It's been a good laugh, but I'm off!
PATHETIC!
Tell me. How does it feel to be such a pathetic creature?
Did you really think you can beat me?
Heh, look at the time! See ya, kiddies!
If you got any final words, now's the time!
Come on! Fight harder, you little maggot!
That's it for now, see ya kiddies!
No matter how hard you try, it ain't gonna work, maggot.
Aw...Does it hurt? I bet it does.
You little maggots need to learn when you've been stepped on!
Look at you! A worthless maggot that dares to face me!
Did you really expect to beat me?

Videos[]

Trivia[]

  • If there is more than one character fighting him at once, his Attack and Defence stats increase by 100%. Likewise, if opponent's stats are above average, his stats increase depending on how high opponent's stats are. This doesn't happens if a human player is using Metal Face.

Edits[]

This character has not been edited.
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