Zoroark boasts an interesting concept that revolves around morphing into other characters to perform various attacks, which is most likely a nod to its ability from the source games; however, issues regarding bloated stats, many infinites and various bugs shatter any Illusions of this character being remotely balanced or workable.
Zoroark is a standard six-button character that has incredibly high stats. If is held and Ⓐ or Ⓧ is pressed, a corner infinite can be achieved; however, this is hard to pull off, as Zoroark can walk through the opponent. zoroark Strong Kung Fu Palm may not always activate.
Zoroark's bloated stats also pose a grand problem. Its two Hypers are capable of doing incredibly high damage, with zoroark Night Burst being an untrue One hit knockout.
Zoroark has a rather spammy A.I. that prefers to get up close to the opponent, use crouching Ⓐ and follow it up with zoroark Strong Kung Fu Palm. Coupled with its bloated stats make for a tedious battle.
Stats[]
Life
2500
Power
3000
Attack
210
Defence
220
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Yumi throws Shuruken 3
Command Input
Properties
Ⓐ
zoroark Strong Kung Fu Palm
Command Input
Properties
Ⓒ
Hypers[]
zoroark super 1
Command Input
Properties
Ⓐ+Ⓑ
Uses 1000 Power
zoroark Night Burst
Command Input
Properties
Ⓧ+Ⓩ
Uses 3000 Power
Palette Gallery[]
zoroark
Victory quotes[]
This character does not have any victory quotes, meaning it uses the screenpack's default.