This subpage contains any edits of Wil.li.an & Zvitor's version of Green Lantern (John Stewart). What is listed here is limited to what the edits change, meaning information should not be duplicated from the article about the original version outside of the idle animation and portrait, even if they haven't changed.
This version of Green Lantern John Stewart is very much an amalgamation of all the different Green Lantern characters: he has the Charging Ram Special and Emerald Knight Hyper used by Buyog's Hal Jordan, the Green Sphere attack used by Madcook's Green Lantern, Alexziq's Guy Gardner's Falling Beetle Hyper, and Chains of Despair from Buyog's Sinestro. Some moves, like the Robot Attack Hyper and the Green Flame Special were coded by the editor.
With the edition of new attacks simply taken from other characters, comes their flaws. Green Sphere infinites just like with Madcook's version. Quite a few of the Hypers do less damage than the original Hypers, and many of them, including Dino Dragon Attack, Giant Dragon Attack, and Emerald Knight are very similar. None of the new Hypers break 200 except for the Falling Beetle Hyper, which does a whopping 400 damage to the average opponent.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Added Specials[]
Charging Ram
Command Input
Properties
Ⓨ
Chains of despair
Command Input
Properties
Ⓩ
Wall
Command Input
Properties
Ⓐ
Green Flame
Command Input
Properties
Ⓑ
Green sphere
Command Input
Properties
Ⓒ
Added Hypers[]
Soldier of Oa
Command Input
Properties
Ⓧ+Ⓐ
Uses 2000 Power Uses 1000 Power when there is not enough Power