Like all of Kohaku's Touhou characters, this version of Tenshi has custom gameplay, instead of gameplay based on Touhou fighting games, and has three defense options, selectable at the start of a fight. She uses three buttons for most of here moveset while using the remaining buttons for assists and one of her defense options.
While this character uses all six buttons, she uses Ⓧ, Ⓨ and Ⓩ for the majority of her moveset. She uses the Ⓐ button for one of her defense options, explained later. Ⓑ and Ⓒ are used for assists, where Ⓑ summons Iku Nagae, who dashes forward with her Dragon Fish Drill, which is a multi-hit attack, and Ⓒ summons Yukari Yakumo, who fires a projectile that slowly travels forward, then upward and finally travels backward and off-screen. The assists can be turned off by editing the config file.
Like all of Kohaku's Touhou characters, Tenshi's gameplay is custom, not emphasizing on projectiles like in the Touhou fighting games, but rather on close-range combat, though she still has a few ranged attacks. She also has a Defense System which offers the player three different defense options, selectable at the start of a fight. The defense options are Ex-Shield, Parry and Just Defend. Ex-Shield works similar to Melty Blood, where the player has to press Ⓐ at the right time to parry an attack. The button can be held down, but it will drain power and won't be as effective as when Ⓐ is pressed at the right moment. Parry works like Street Fighter 3, where the player has to press at the right time to parry an attack. Just Defend requires the player to press at the right time to slighty parry an attack. It allows the player to recover from blockstun faster and restores a small amount of health when performed successfully.
This character has great comboability, allowing the player to deal great damage to the opponent. Her Specials and strikers can be very useful. Her Hypers are useful as combo finishers, though Meteorogical Revelations doesn't deal much damage for a level 1 Hyper. Though Bhava-agra is a level 3 Hyper and also only able to be activated if the player's Life is at 300 or lower, it's very likely to miss and the opponent is given plenty of time to block it, meaning its damage is usually lackluster for a level 3 Hyper.
Like all of Kohaku's characters, Tenshi has no custom A.I. and uses the engine's default. It's very weak and rarely attacks, usually jumping around, though it may occasionally perform a combo. It also almost never uses her Hypers. An A.I. patch exists, though it's currently offline.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Keystone Drill
Command Input
Properties
Direction varies depending on button pressed Ⓩ version: ,
Ⓧ / Ⓨ
Ⓩ
Celestial Keystone
Command Input
Properties
Distance varies depending on button pressed
Ⓧ
Ⓨ
Ⓩ
Rending Earth
Command Input
Properties
Angle varies depending on button pressed Ⓧ and Ⓩ versions: Ⓨ version:
Ⓧ
Ⓨ
Ⓩ
Scarlet Dance
Command Input
Properties
Amount of hits varies depending on button pressed Ⓧ version:
Ⓧ
Ⓨ
Ⓩ
Dragon Fish Drill (Iku)
Command Input
Properties
Ⓑ
Striker bar must be full
Boundary Wave (Yukari)
Command Input
Properties
Ⓒ
Striker bar must be full
Hypers[]
Scarlet Perception
Command Input
Properties
Uses 1000 Power
Meteorogical Revelations
Command Input
Properties
Uses 1000 Power
World Creation Press
Command Input
Properties
Uses 2000 Power
Scarlet Weather Rhapsody
Command Input
Properties
Uses 3000 Power
Ground
Aerial
Bhava-agra
Command Input
Properties
Life must be 300 or lower Uses 3000 Power
Others[]
Ex-Shielding
Command Input
Properties
Ⓐ
Only usable if Shield is selected prior to match Negates all damage [ Ⓐ ] to keep Shield active Drains Power while Shield is kept active Automatically ends when 1000 Power has been consumed or if Tenshi lands from being airborne
Parry
Command Input
Properties
just before opponent's attack makes contact
Only usable if respective defence option is selected prior to match Negates all damage
Just Defense
Command Input
Properties
just before opponent's attack makes contact
Only usable if Just Defense is selected prior to match Negates all damage