Like most of Kamekaze's other works, this character is extremely accurate to its source game material, and like his other works, comes with tough A.I. to boot.
Karai is a four button character that plays accurately to her appearance in the SNES version TMNT: Tournament Fighters. All of its attacks involve pressing two buttons at once. Its two specials involve her leaping off the wall. Karai's Lightning Fists attack cannot be done when its meter is full.
Like many of Kamekaze's other characters, Karai takes full advantage of its A.I., resulting in the character being a tough adversary to fight against. There are some instances where it will lock down an opponent with an array of punches, resulting in some massive damage. Your best chance of defeating Karai is using a character with a good projectile to keep it at bay. Be warned that it can still block projectiles, however.
Stats[]
Life
1000
Power
1000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Air Slam
Command Input
Properties
Ⓧ+Ⓐ
Lightning Fists
Command Input
Properties
Ⓨ+Ⓑ
Hypers[]
Dark Thunder
Command Input
Properties
Ⓨ+Ⓑ
Uses 1000 power
Palette Gallery[]
kar1
kar2
kar3
kar4
kar5
kar6
Victory quotes[]
General[]
“
You are going to try and fight me?!? I am the master of every fighting technique! Don't make me laugh!!”
“
I am the strongest fighter in the world!!”
“
You have great potential, but you do not have control over your abilities. Only more training can help you realize all of your power.”
Videos[]
Mugen Battle 233 - Phantom VS Karai
MUGEN TMNT Tournament Fighters Leo (Me) vs. Karai (CPU)