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One of the earliest versions of Venom to appear in M.U.G.E.N was made by the late Juan Carlos. It is quite buggy like many earlier characters, but still works and plays decent today.

Venom (Venom)
VenomJC
Character portrait

Creator

Juan Carlos

Download

Scruffydragon

Resolution

Low

Gameplay[]

VenomJCIdle

Venom is a 6-button character which follows the first "Marvel vs. Capcom" game in terms of gameplay. This Venom has noticeable bugs but overall has a fun style of gameplay. It has 2 Hypers, one of which rarely misses or fails. During Hypers and its Web Throw attacks, it gains invincibility due to lack of collision boxes during those moves.

The A.I. is around average but slow, having a predicable and slow path which average M.U.G.E.N characters can handle. Venom's main strength is its Venom Web Hyper which almost never misses a target; except targets which cannot be grabbed, but also can be ineffective against smaller targets. Its Web Throw and Venom Web can be a good way to take down some cheap characters as it has high priority and does decent damage. The former move also works differently than the source game, with the Y version aiming up instead of diagonally and the Z version aiming diagonally instead of upwards.

Venom has some bugs such as its Hyper background appearing randomly during falls and being able to jump up when K.O.ed during a 2 vs 2 battle. Its sprites will also appear glitchy in M.U.G.E.N 1.1 and Fighter Factory (especially the latter).

In addition, when holding start and selecting Venom, you will gain access to its Hyper Venom/Carnage mode. It loses access to two of its specials and is less defensive, but makes up for it in terms of speed and attack power.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Venom Fang
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move can be used while grounded or airborne
Cannot be used in Carnage mode
VenomJCFang
Web Throw
Command Input Properties
Down, Down-Left, Left X, Y, or Z X shoots forward
Y shoots up
Z shoots diagonally
VenomJCThrow
Venom Rush
Command Input Properties
Down, Down-Right, Right A, B, or C
VenomJCBite1VenomJCBite2VenomJCBite3
Mordida
Command Input Properties
Down, Down-Left, Left A, B, or C Down, Down-Right, Right X, Y, or Z in Carnage mode
VenomJCMordia

Hypers[]

Venom Web
Command Input Properties
Down, Down-Right, Right X+Y, X+Z, or Y+Z Uses 1000 power
VenomJCWeb1VenomJCWeb2
Death Bite
Command Input Properties
Down, Down-Right, Right A+B, A+C, or B+C Uses 1000 power
VenomJCBite2VenomJCBite3


Palette Gallery[]

JCV1
Button-a
JCV2
Button-b
JCV3
Button-c
venom simbionte venom2
JCV4
Button-x
JCV5
Button-y
JCV6
Button-z
venom3 black darkblue
JCV7
Button-s+Button-a
JCV8
Button-s+Button-b
JCV9
Button-s+Button-c
carnage venom4 clowncarnage
JCV10
Button-s+Button-x
JCV11
Button-s+Button-y
JCV12
Button-s+Button-z
carnageorange green greyblue

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Camera
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Edits[]

This character has not been edited.
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