MUGEN Database
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The Pac is Back, with this iteration coming straight out of Super Smash Bros. for Nintendo 3DS & Wii U to eat up the competition, from fruits, trampolines, pellets, to even hydrants! His A.I is a little difficult, but it can be surpassed by precision.

Pac-Man (Pac-Man)
Pac Big Portrait
Character portrait

Creator

Inferno

Download

MediaFire

Resolution

Low

Gameplay[]

InfernoPac

Pac-Man is a six button character with a lot of tools and projectiles at his disposal in that being his bonus fruit, hydrant, and trampoline, and from there you must set in the field to use optimally in order to wall your opponents out, with some great escape and damage options if your opponents tries to get in close.

Pac-Man doesn't have much combos with maybe a few small ones here or there, he also has an about average damage output with some notable quirks being the tools that he has to up his damage racking game such as his hydrant and his hypers.

Pac-Man is not only a little small, being able to duck under some attacks and make them miss completely but he also has the hydrant, which is his best tool for stopping combos or hypers. Hydrant also has high knockback when the water hits, allowing you to setup your bonus fruit when the opportunity comes. Then theres trampoline which is unblockable so it forces the opponent in the air when they step on it, but it does no damage. then we have galaga grab which is has good range but its slow overall and power pellet which has a starting hitbox before he eats the pellets.

Pac-Mans A.I can be challenging but once you know what hes gonna do it can be pretty easy, however it does have quirks such as its quick use of hypers. along with setting the hydrants and trampolines down to stop combos.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

BonusFruit
Command Input Properties
Down, Down-Right, Right X  

BonusFruitThrow
Command Input Properties
Down, Down-Left, Left X Move is attributed as a projectile

PowerPellet
Command Input Properties
Down, Down-Right, Right Y  

GalagaGrab
Command Input Properties
Down, Down-Left, Left Y Move is attributed as a throw, works against grounded opponents

Trampoline
Command Input Properties
Down, Down-Right, Right Z Move cannot be blocked

Hydrant
Command Input Properties
Down, Down-Right, Right A Move is attributed as a projectile

Hypers[]

GhostSummon
Command Input Properties
Down, Down-Right, Right B Move grants full invincibility
Uses 1000 Power

SuperPac
Command Input Properties
Down, Down-Right, Right C Move cannot be blockedMove grants full invincibility
Uses 3000 Power

Palette Gallery[]

Infernopacpal1
Button-a
Infernopacpal2
Button-b
Infernopacpal3
Button-c
Pac-Man Pac-ManBlue Pac-ManBlack
Infernopacpal4
Button-x
Infernopacpal5
Button-y
Infernopacpal6
Button-z
Pac-ManPurple Pac-ManRed Pac-ManWhite
Infernopacpal7
Button-s+Button-a
Pac-ManYellow

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Camera
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Edits[]

This character has not been edited.
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