With her prosthetic arm at her side (both figuratively and literally), Kasen comes to the table with deadly ranged melee attacks to compliment her projectile-heavy Hisoutensoku-styled gameplay. Don't let this oni hermit fool you, as her dash speeds and teleports enable her to zip around the stage at incredible speeds, which will be sure to make even a certain tengu gossip journalist jealous.
Kasen is a six-button character whose gameplay is near identical to that of Hisoutensoku, as she uses Ⓐ for her Normal melee attacks and Ⓑ and Ⓒ for her Normal projectiles and Specials; Ⓧ is used for the character's dashes, as well as her flight system in conjunction with , Ⓨ is used to cycle through the cards in kasen's hand, while Ⓩ uses the selected card in kasen's hand. Kasen's gameplay is based on Touhou Hisoutensoku, which gives the character the ability to graze through projectiles by air dashing or running, on top of being able to utilize said game's Spell Card system, which comes with the additional abilities to 'level up' and alternate between three sets of Specials for each input, as well and shuffle the cards; additionally, kasen has a spirit gauge mechanic that allows her to charge spirit orbs, which are required to perform Ⓑ/Ⓒ attacks and Specials. Kasen has the ability to perform an autocombo by repeatedly pressing Ⓐ when close to an opponent, allowing her to follow up with additional melee attacks outside of the character's standard Ⓐ Normals without any other additional inputs; furthermore, the move assigned to +Ⓐ can be charged by holding Ⓐ, allowing Kasen to perform a more powerful variant of the move with additional properties.
Much like in Hisotensoku, kasen must be holding a deck consisting of exactly 20 cards, with no more than 4 copies of each card permitted in her deck; the deck and subsequently the quantity of each card in it can be modified in the file profile.txt, allowing for a new set of potential options for each M.U.G.E.N session. Kasen will gain a card in her hand for every 1000 Power she accumulates, up to a maximum of 5 cards; the cards dealt to the character are randomly chosen from the ones left in her deck, though while it is only possible to directly use the card currently in the first slot of kasen's hand, the character is able to cycle through the cards in her hand with Ⓨ. Each card has a different Power cost attributed to it, with cards costing more than 1000 Power consuming other cards in kasen's hand upon being activated. Each of the different cards in kasen's deck are used for either system-specific mechanics, levelling up her Special attacks or replacing them with alternate Specials, or using Spellcards, which are functionally equivalent to Hypers.
Due to her projectile-heavy gameplay, most non-Touhou styled characters will have a difficult time fighting the character, although her projectiles allow for opponents to graze them. Most of kasen's melee attacks utilize her prosthetic arm to grant her very long ranged melee attacks, a threat that is made more dangerous by the potential amount of projectiles she can have on screen; kasen is also quite quick, being able to teleport close to her opponent's location with 蹂躙・因達羅, as well as possessing an incredibly fast ground dash reminiscent of Akuma's Ashura Senkuu. It is also worth noting that Kasen's uncharged +Ⓐ Normal attack is an Infinite attack, allowing the character to repeatedly juggle the opponent with precise timing. Kasen is not without her flaws, however, as she cannot spam her projectiles, her Specials or her flight freely, as all three consume her Spirit gauge; her Spirit gauge also has its maximum capacity temporarily reduced each time she gets guard crushed, further limiting what she can do and heavily punishing her for taking a defensive stance.
Kasen has no A.I. and uses the engine's default; due to this, the A.I. will commonly air dash and fly aimlessly throughout the stage until she exhausts her entire Spirit gauge, and only occasionally performs simple combos and Hypers.
Stats[]
Life
1000
Power
5000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
迅雷・宮毘羅
Command Input
Properties
Ⓑ / Ⓒ
Ⓑ version: Default Special Can only be used if active Special Uses 1 Spirit gauge
落鳳・真達羅
Command Input
Properties
Ⓑ / Ⓒ
Can only be used if active Special Uses 1 Spirit gauge
紅蓮・摩尼羅
Command Input
Properties
Ⓑ / Ⓒ
Can only be used if active Special Uses 1 Spirit gauge
千寿・摩休羅
Command Input
Properties
Ⓑ / Ⓒ
Default Special Can only be used if active Special Uses 1 Spirit gauge Ⓑ version: Ⓒ version:
破砕・伐折羅
Command Input
Properties
Ⓑ / Ⓒ
Can only be used if active Special Uses 1 Spirit gauge Ⓑ version: , places Kasen in an aerial state Ⓒ version: Affects both teams in Simul mode
風穴・招杜羅
Command Input
Properties
Ⓑ / Ⓒ
Can only be used if active Special Uses 1 Spirit gauge Ⓑ version: Ⓒ version: , switches sides with opponent
宝珠・毘羯羅
Command Input
Properties
Ⓑ / Ⓒ
Default Special Can only be used if active Special Uses 1 Spirit gauge Angle of shots varies with button pressed
傾誘・波夷羅
Command Input
Properties
Ⓑ / Ⓒ
Can only be used if active Special Uses 1 Spirit gauge Ⓒ version:
月輪・迷企羅
Command Input
Properties
Ⓑ / Ⓒ
Default Special Can only be used if active Special Uses 1 Spirit gauge
抱擁・安底羅
Command Input
Properties
Ⓑ / Ⓒ
Can only be used if active Special Uses 1 Spirit gauge Pulls opponent toward Kasen
蛇蝎・珊底羅
Command Input
Properties
Ⓑ / Ⓒ
Can only be used if active Special Uses 1 Spirit gauge Ⓑ version: , does not hit airborne opponents Ⓒ version:
Hypers[]
逆恨「彷徨えるアーリア」
Command Input
Properties
Ⓩ
Only usable if respective spellcard is first in the hand Uses 1000 Power
仙符「天香山芳香」
Command Input
Properties
Ⓩ
Only usable if respective spellcard is first in the hand Uses 2000 Power
包符「義腕プロテウス」
Command Input
Properties
Ⓩ
Only usable if respective spellcard is first in the hand Adds 100 Power on use Uses 2000 Power*
雷符「微速の務光」
Command Input
Properties
Ⓩ
Only usable if respective spellcard is first in the hand Uses 2000 Power
龍符「ドラゴンズグロウル」
Command Input
Properties
Ⓩ
**** Only usable if respective spellcard is first in the hand Uses 3000 Power
鷹符「ホークビーコン」
Command Input
Properties
Ⓩ
Only usable if respective spellcard is first in the hand Uses 3000 Power
宿業「カルマリバレート」
Command Input
Properties
Ⓩ
**** Only usable if respective spellcard is first in the hand Uses 4000 Power
「猿の手よ!敵を握りつぶせ!」
Command Input
Properties
Ⓩ
Only usable if respective spellcard is first in the hand Uses 5000 Power
Other[]
Use Card
Command Input
Properties
Ⓩ
Uses currently selected card System cards: uses 1000 Power Skill cards: uses 1000 Power, uses selected Special and sets it as the active Special for that particular input, causes Special to level up if already set as the active Special Spellcards: uses 1000 ~ 5000 Power based on card used
蹂躙・因達羅
Command Input
Properties
Ⓑ / Ⓒ
Can only be used if active Uses 1 Spirit gauge Ⓑ version: Teleports close to opponent Ⓒ version: Teleports further from opponent
四天王奥義「三歩同塵」
Command Input
Properties
Ⓩ
* Only usable if respective spellcard is first in the hand Ⓐ Normals deal twice as much damage until end of round Gains 1000 Life Requires 3000 Power Sets Power to 0 for remainder of round
This character does not have any victory quotes, meaning it uses the screenpack's default.
Videos[]
ST64 MUGEN Kasen Ibaraki vs Nue Houjuu
ST64 MUGEN Kasen Ibaraki vs Komachi Onozuka
Mugen Tenshi Hinanawi Battle 53 Vs Kasen Ibaraki
Trivia[]
Coding for kasen shows several unused Hypers, most of them either being incomplete or scrapped during development, and cannot be accessed even when editing profile.txt.