This version of Guile is considered by many to be accurate to Marvel vs. Capcom 2. However, it takes a couple liberties from said game, sporting six buttons, no strikers or tag team system, and also having a unique level 3 Hyper. Otherwise, it plays pretty faithful. Are you man enough to master aerial raves?
Guile is based off Marvel vs. Capcom 2. However, unlike said game, it uses six Basic Attack buttons (rather than four) and lacks the tag-team function present in said game. Guile seems to be very combo-heavy, despite being considered a zoner, as it can make the most of its moves.
Being a charge character, Guile has a keep-away gameplay style, despite only having one projectile (two if 2c8's upwards projectile is counted). That being said, Guile is just about as good close up, being able to preform aerial raves. Guile has four Hypers, one being a custom level 3 Hyper. One of these Hypers can only be preformed in the air, as well as one of its Specials.
Guile, similar to many of Mouser's other characters, doesn't seem to have an A.I. This makes it an easy opponent to go up against.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
4c6
Command Input
Properties
[ ]
2c8
Command Input
Properties
[ ]
28
Command Input
Properties
Hypers[]
236236_KK
Command Input
Properties
Uses 3000 Power
236_PP
Command Input
Properties
Uses 1000 Power
214_KK
Command Input
Properties
Uses 1000 Power
236_KK
Command Input
Properties
Uses 1000 Power
Palette Gallery[]
guile_01
guile_02
guile_03
guile_04
guile_05
guile_06
Victory quotes[]
This character does not have any victory quotes, meaning it uses the screenpack's default.