MUGEN Database
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Gladiacloud's version of Bomberman plays just like most of the creator's other characters, using three buttons for attacks and the remaining buttons for shortcuts. Bomberman has the unique ability to place and detonate bombs, allowing for clever setups. He may be small, giving him an advantage, but his lack of comboability, low damage output and short attack range make him very hard to play as.

Bomberman (Bomberman)
GladiaBombermanPortrait
Character portrait

Creator

Gladiacloud

Download

OneDrive
ButtoningBag680's A.I. patch

Localcoord

320x240

Gameplay[]

GladiaBombermanIdle

Bomberman is a six-button character that technically plays like a three-button character, using X, Y, or Z for most of his attacks, A to place and detonate bombs and for a few other Normals and the remaining buttons for shortcuts; B is used as a shortcut for the Dodge and C is used as a shortcut for the throw. Like most of the creator's other characters, Bomberman comes with EX Moves, though the EX version of Bomb Tackle does not use any Power due to an oversight, and he doesn't have level 2 and 3 versions of his level 1 Hypers.

Bomberman's comboability is incredibly limited because most of his Normals are slow and have a long end lag; he can chain weaker Normals into stronger Normals and can chain Normals into Specials and Hypers, but he is unable to chain Normals into themselves; as a result, Bomberman usually cannot chain more than four moves together. To make matters worse, he has a poor damage output, with the majority of his attacks dealing below average damage, and many of his Normals have a short range; these factors combined put him at a severe disadvantage and make him very hard to play as.

Bomberman has an unique mechanic in the form of being able to place and detonate bombs, which can prove to be useful for setting up combos or interrupting the opponent's attacks, though the bombs despawn fairly quickly after being placed. The explosions of Bomberman's Bomb Away, Bomb Kick, Remote Bomb and Line Bomb have a very large hitbox, being easily capable of hindering the opponent and interrupting their attacks. Bomberman has the advantage of having a small hitbox, which can put larger opponents at a disadvantage because Bomberman's small size makes him harder to hit.

Bomberman has no custom A.I. and uses the engine's default; given how many disadvantages the character has and because of the default A.I.'s tendency not to attack frequently, fights against Bomberman's A.I. are very unchallenging, though his small size can make him harder to deal with.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Bomb Away
Command Input Properties
Down, Down-Right, Right X, Y, or Z or
Down, Down-Right, Right X+Y, X+Z, or Y+Z
Move is attributed as a projectileMove knocks down opponent on hit*
Projectile velocity varies depending on button pressed
X+Y, X+Z, or Y+Z version: throws two bombs, uses 500 Power
X
GladiaBombermanS1 1
Y
GladiaBombermanS1 2
Z
GladiaBombermanS1 3
X+Y, X+Z, or Y+Z
GladiaBombermanS1 4
Bomb Kick
Command Input Properties
Down, Down-Left, Left X, Y, or Z or
Down, Down-Left, Left X+Y, X+Z, or Y+Z
Move is attributed as a projectileMove knocks down opponent on hit*
Projectile velocity varies depending on button pressed
X+Y, X+Z, or Y+Z version: uses 500 Power
X
GladiaBombermanS2 1
Y
GladiaBombermanS2 2
Z
GladiaBombermanS2 3
X+Y, X+Z, or Y+Z
GladiaBombermanS2 4
Bomb Tackle
Command Input Properties
Left Right X, Y, or Z or
Left Right X+Y, X+Z, or Y+Z
Move knocks down opponent on hit
Distance varies depending on button pressed
X+Y, X+Z, or Y+Z version: Move causes opponent to bounce off the wall, Move knocks down opponent on hit, requires 500 Power
X
GladiaBombermanS3 1
Y
GladiaBombermanS3 2
Z
GladiaBombermanS3 3
X+Y, X+Z, or Y+Z
GladiaBombermanS3 4
Bomb Jump
Command Input Properties
Right, Down, Down-Right X, Y, or Z or
Right, Down, Down-Right X+Y, X+Z, or Y+Z
Move knocks down opponent on hit*Move knocks down opponent on hit*
Height and distance vary depending on button pressed
X+Y, X+Z, or Y+Z version: uses 500 Power
X
GladiaBombermanS4 1
Y
GladiaBombermanS4 2
Z
GladiaBombermanS4 3
X+Y, X+Z, or Y+Z
GladiaBombermanS4 4
Bomberman Throw
Command Input Properties
Left, Down, Down-Left X, Y, or Z or
Left, Down, Down-Left X+Y, X+Z, or Y+Z
Move is attributed as a throw, works against grounded opponentsMove cannot be blockedMove knocks down opponent on hit
X+Y, X+Z, or Y+Z version: Move knocks down opponent on hit, uses 500 Power
X, Y, or Z
GladiaBombermanS5 1
X+Y, X+Z, or Y+Z
GladiaBombermanS5 2
Remote Bomb
Command Input Properties
Down Down A Move knocks down opponent on hit*
Detonate with A
Up to five bombs can be onscreen at the same time
Bombs disappear when not detonated after 7 seconds
GladiaBombermanS6 1 GladiaBombermanS6 2
Placing Detonating

Hypers[]

Bomb Punch
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Move has invincibility during startup framesMove knocks down opponent on hit
Uses 1000 Power
GladiaBombermanH1
Line Bomb
Command Input Properties
Down, Down-Left, Left Down, Down-Right, Right X, Y, or Z Move is attributed as a projectileMove knocks down opponent on hit
Uses 1000 Power
GladiaBombermanH2
Bomb Rocket
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z Move knocks down opponent on hit
Uses 1000 Power
GladiaBombermanH3
Dangerous Bomb
Command Input Properties
Right Left, Down-Left, Down, Down-Right, Right X+Y+Z Move is attributed as a projectileMove knocks down opponent on hit
Uses 3000 Power
GladiaBombermanH4

Others[]

Dodge
Command Input Properties
B or
X+Y
Move grants full invincibility*
[ Left ] during input to dodge backwards
GladiaBombermanO1 1
[ Left ]
GladiaBombermanO1 2

Palette Gallery[]

GladiaBombermanpal1
Button-a
GladiaBombermanpal2
Button-b
GladiaBombermanpal3
Button-c
1,1 1,2 1,3
GladiaBombermanpal4
Button-x
GladiaBombermanpal5
Button-y
GladiaBombermanpal6
Button-z
1,4 1,5 1,6
GladiaBombermanpal7
Button-s+Button-a
GladiaBombermanpal8
Button-s+Button-b
GladiaBombermanpal9
Button-s+Button-c
1,7 1,8 1,9
GladiaBombermanpal10
Button-s+Button-x
GladiaBombermanpal11
Button-s+Button-y
GladiaBombermanpal12
Button-s+Button-z
1,10 1,11 1,12

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Edits[]

This character has been edited. For a full list of edits, see Edits.
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