MUGEN Database
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This version of the iconic king koopa's alternate form is a spriteswap of the creator's own Bowser, in which this version uses sprites edited from the said character. Some of his attacks are slow but also powerful due to his high attack stat and his "Hypers" can result in an instant K.O.

Giga Bowser (Giga Bowser)
ShazzoGigaBowserPortrait
Character portrait

Creator

Shazzo

Download

MediaFire

Resolution

Low

Gameplay[]

GigaBowserIdle

Giga Bowser is a six-button character that uses the A, B, or C buttons for his tail and bite attacks and the X, Y, or Z buttons for punches. He is a spriteswap of the creator's own Bowser, who in turn is a spriteswap of Actarus' Axel Stone, in which all of Giga Bowser's files besides the .def file still have Bowser's name. Giga Bowser's Normals function like every other Normals, with the lowest ones coming out faster but deal the lowest amount of damage, while the other ones coming out slower but deal more damage.

Giga Bowser's comboability is incredibly limited; while he can cancel his Normals into stronger ones, they are very slow with high startups. He is also unable of cancelling his Normals into Specials and Hypers, further hurting his comboability. As a result, Giga Bowser has to rely on spamming his moves to force the combo counter to reach a high number. However, despite his lack of comboability, Giga Bowser's main strength is his very high Attack stat; his Attack stat is so high, to the point that even one strong variation of his Normals and Flamethrow will tear some Life apart from his opponents. All of Giga Bowser's Normals have infinite priority and his light Normals are unblockable due to them being frame 1 moves. Giga Bowser's light Normals are also easy infinites, especially his crouching ones, to the point they can barely give any time for his opponents to try to counter them.

Giga Bowser has one Special and two moves that were likely intended to be Hypers, but are misattributed. Flamethrow fires a flame and its startup time and range's variety depends on the button pressed. Giga Blast, which is misattributed as a Special, works similar to Giga Bowser's Flamethrow Special, which lasts for a bit longer, while a move misattributed as a Normal named Giga Inferno shows Giga Bowser firing a large flame around himself and can hit an opponent easily, especially if used in the middle of the stage. Due to his high attack stat, both of his "Hypers" are extremely overpowered and can even instantly K.O. the opponent, which can give Giga Bowser an easy win.

Giga Bowser uses the default A.I., which results in him jumping and moving around the stage and randomly attack. While this doesn't make him a challenging opponent, his high Life and Attack stats may make Giga Bowser a bit harder to defeat, especially if it activates one of his "Hypers".

Stats[]

Life
3000

Power
3000

Attack
300

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Flamethrow
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
Startup time and projectile's range vary depending on the button pressed
GBowser3 GBowser4 GBowser5
X Y Z
Giga Blast
Command Input Properties
Down, Down-Right, Right X+Y, X+Z, or Y+Z Move is attributed as a projectileMove is guaranteed to K.O*
Uses 1000 Power
GBowser2

Palette Gallery[]

GigaBowserIdle
Button-a
Bowser

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Trivia[]

  • Giga Bowser's sprites were used from the creator's own Bowser, albeit being edited to make him look like Giga Bowser, though some are different.
  • In Giga Bowser's sprite file, there are some sprites from the creator's own Bowser and Actarus' Axel Stone, which are arguably leftovers.

Edits[]

This character has been edited. For a full list of edits, see Edits.
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