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Filled to the brim with a variety of combos and a few boss-like features, Team Z2's take on Frieza is every bit as menacing as one would expect. Contrary to previous Z2 characters Goku and Vegeta, Freeza is far less about rushing in and instead plays a lot more defensively, using his moveset to toy with the opponent and punish their mistakes in a way that really highlights the character's signature sadistic nature.

Freeza (Freeza Z2)
FreezaZ2port
Character portrait

Creator

Team Z2

Download

Hyper DBZ page

Resolution

Low

Gameplay[]

FreezaZ2idle

Freeza is a six-button character with a variety of moves, combos and tools at his disposal, having both ranged and melee attacks to compliment various play styles. Similarly to the other traditional Z2 characters, Freeza relies heavily on combos to inflict damage, as his individual attacks aren't particularly powerful; the combos themselves can be quite powerful, with some of the longer combo strings being able to take out over half of the opponent's Life, though these require a lot of skill to pull off, echoing the 'easy to learn, hard to master' motif the Z2 characters have.

Despite his reliance on combos, Freeza is not quite as fast in its attacks as Team Z2's Goku or Vegeta, meaning simply rushing in on the opponent may backfire; naturally, Freeza has ways of tackling this, such as its Counterport move, which causes Freeza to teleport behind the opponent if struck while using it, leaving the opponent open long enough for Freeza to start a combo. Another useful move Freeza can use is Dashing Elbow, which makes him invincible before dashing towards the opponent, allowing him to dodge projectiles and slow attacks, and then punish the opponent during their recovery frames. Although Freeza can make use of his Death Wave attack for zoning purposes, he can also use them to start combos, particularly the EX variant of it which sends the opponent into the air, ready for an air combo; pressing Up when it successfully hits the opponent will cause Freeza to teleport to the opponent's position, regardless of where he is, making it one of the character's most useful attacks.

Freeza does not have a custom A.I., owing to the character's incomplete status, making use of the M.U.G.E.N default A.I. It rarely attacks, often jumping around or blocking, though due to the effortlessness of some of Freeza's easier combos, it's not uncommon for the A.I. to pull off small combo strings on occasion.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Death Wave
Command Input Properties
Down, Down-Left, Left X, Y, or Z or
Down, Down-Left, Left X+Y, X+Z, or Y+Z
Move is attributed as a projectile
Projectile velocity varies with button pressed
X+Y, X+Z, or Y+Z version: Move knocks down opponent on hit, press Up to teleport to opponent, uses 500 Power
X
FreezaZ2S1 1
Y
FreezaZ2S1 2
Z
FreezaZ2S1 3
X+Y, X+Z, or Y+Z
FreezaZ2S1 4
Aerial Death Wave
Command Input Properties
Down, Down-Left, Left X, Y, or Z or
Down, Down-Left, Left X+Y, X+Z, or Y+Z
Move can only be used while airborneMove is attributed as a projectile
Projectile velocity varies with button pressed
Projectile properties change to that of Death Wave equivalent upon hitting the ground
X+Y, X+Z, or Y+Z version: Move knocks down opponent on hit, uses 500 Power
X
FreezaZ2S2 1
Y
FreezaZ2S2 2
Z
FreezaZ2S2 3
X+Y, X+Z, or Y+Z
FreezaZ2S2 4
Head Charge
Command Input Properties
Down, Down-Right, Right X, Y, or Z or
Down, Down-Right, Right X+Y, X+Z, or Y+Z
Move knocks down opponent on hit
Velocity varies with button pressed
X+Y, X+Z, or Y+Z version: Move is attributed as a throw, works against grounded opponents, Move causes opponent to bounce off the wall, uses 500 Power
X
FreezaZ2S3 1
Y
FreezaZ2S3 2
Z
FreezaZ2S3 3
X+Y, X+Z, or Y+Z
FreezaZ2S3 4
Aerial Head Charge
Command Input Properties
Down, Down-Right, Right X, Y, or Z or
Down, Down-Right, Right X+Y, X+Z, or Y+Z
Move can only be used while airborneMove knocks down opponent on hit
Velocity varies with button pressed
X+Y, X+Z, or Y+Z version: uses 500 Power
X
FreezaZ2S4 1
Y
FreezaZ2S4 2
Z
FreezaZ2S4 3
X+Y, X+Z, or Y+Z
FreezaZ2S4 4
Dashing Elbow
Command Input Properties
Down, Down-Left, Left A, B, or C or
Down, Down-Left, Left A+B, A+C, or B+C
Move has invincibility during startup frames
A+B, A+C, or B+C version: Move knocks down opponent on hit, uses 500 Power
A
FreezaZ2S5 1
B
FreezaZ2S5 2
C
FreezaZ2S5 3
A+B, A+C, or B+C
FreezaZ2S5 4

Hypers[]

Death Beam
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Move is attributed as a projectileMove can nullify or absorb enemy projectilesMove knocks down opponent on hit
Uses 1000 Power
FreezaZ2H1
Death Saw
Command Input Properties
Down, Down-Left, Left Right X, Y, or Z Move is attributed as a projectileMove knocks down opponent on hit
Projectile distance varies with button pressed
Uses 1000 Power
X
FreezaZ2H2 1
Y
FreezaZ2H2 2
Z
FreezaZ2H2 3
Death Ball 25%
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z Move can be used while grounded or airborneMove is attributed as a projectileMove knocks down opponent on hit
[ X, Y, or Z ] to charge
Uses 1000 Power
FreezaZ2H3
Death Beam Barrage
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X+Y, X+Z, or Y+Z Move is attributed as a projectileMove knocks down opponent on hit*
Uses 2000 Power
FreezaZ2H4
Death Ball 50%
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X+Y, X+Z, or Y+Z Move is attributed as a projectileMove knocks down opponent on hit
[ X, Y, or Z ] to charge
Uses 2000 Power
FreezaZ2H5
Sadistic Dance
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A+B, A+C, or B+C Move knocks down opponent on hit
Requires 2000 Power
Uses 3000 Power
FreezaZ2H6

Others[]

Power Charge
Command Input Properties
[ B+Y ] Gradually increases Power while held
Power must be less than 3000
FreezaZ2O1
Counterport
Command Input Properties
Left, Down, Down-Left A, B, or C Move counterattacks if struck by an opposing attack*
FreezaZ2O2

Palette Gallery[]

FreezaZ2pal1
Button-a
FreezaZ2pal2
Button-b
FreezaZ2pal3
Button-c
EthanTheHuman-EBWhite EthanTheHuman-SuperDBZColors5 Koala-Chilled (Chilled's colours)
FreezaZ2pal4
Button-x
FreezaZ2pal5
Button-y
FreezaZ2pal6
Button-z
Balthazar-SSW2 LightScarecrow-Frost (Frost's colours) EthanTheHuman-EBCoolerV3 (Cooler's colours)
FreezaZ2pal7
Button-s+Button-a
FreezaZ2pal8
Button-s+Button-b
FreezaZ2pal9
Button-s+Button-c
EthanTheHuman-FirstForm EthanTheHuman-Kurieza (Kuriza's colours) Girad-BT3MetalCoolerSeparated (Meta-Cooler's colours)
FreezaZ2pal10
Button-s+Button-x
FreezaZ2pal11
Button-s+Button-y
FreezaZ2pal12
Button-s+Button-z
Poptartslayer-Magneto (Magneto's colours) EthanTheHuman-EBMecha (Mecha Frieza's colours) EthanTheHuman-SilverFreeza
For any additional palettes besides the above, see Alternative palettes.

Victory quotes[]

You dared to dance too close to the sun I'm afraid. Now you are all burnt up.
Your new God has arrived. Kneel.
Oh sure, you run at me with your fancy moves and then I am the villain when I murder all of your race.
Simply dreadful.
I am adding this filthy place to my domain.
It's not like I am a monster, I will let you alive long enough to see everyone you love die.
You can cry. You can run. You can beg. You cant escape.
"You have pretty lips, use them to kiss my feet.
Delightful. The way you scream is just delightful.
You forced my hands, know your place from now on.
Shush now, death comes to everyone.
You little... I will rip your spine and stuff it down your throat!
That wasn't terrible, can you hold a pose properly? I could use a new Ginyu force.
Pathetic, this is boring me, I will just have my men deal with you.

Videos[]

Trivia[]

  • Sadistic Dance is a homage to M. Bison's Knee Press Nightmare, stated in both Freeza Z2's ReadMe and his code, where the move is referred to as Tail Press Nightmare.
  • Freeza Z2's default voice was provided by veteran voice actor, Shockdingo.

Edits[]

This character has not been edited.
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