Flareon is a Fire-type Pokémon from the Pokémon series. It is one of the eight possible evolutions of Eevee, with the others being Vaporeon, Jolteon, Espeon, Umbreon, Leafeon, Glaceon and Sylveon. It appears at #136 in both the Kanto and National Pokédexes.
Flareon is a kind, faithful and obedient Pokémon, even more so than its other evolutions; when it feels that its trainer is in danger, it can become a fighter that would not hesitate to scorch its opponent; it can breathe out an intense flame that can get as hot as 3000 degrees Fahrenheit.
In M.U.G.E.N, Flareon has been created by Yogoreneko, however, the files were damaged due to a general breakdown of the server. Luckily, the files are currently being fixed by Naoki2534. This character is same as Yogoreneko's other Eevee-evolutions in the aspect that it deals no block damage. It also it has a large power meter that can hold up to 10000 power; its level one hypers are weak, but can be boosted by its Flash Fire condition.
Gameplay[]
Flareon is somewhat difficult to play as for inexperienced players of M.U.G.E.N, as most of its more powerful attacks require quick keyboard motions, due to most of them having an activation time of 2. Another aspect that Flareon lacks is the ability to pull off large combos, as certain attacks either do not link into each other, or have a few animation frames before the actual attack. If the player is persistant, Flareon's Final Arm meter will eventually max out, allowing Flareon (when activated) to pull off a very powerful attack that will One Hit K.O. the opponent.
Stats[]
Selecting modes[]
Every mode has a different moveset,hypers & 2 unique palettes for that mode.
Normal Form[]
Ⓐ = Normal Form-Palette 1
Ⓑ = Normal Form-Palette 2
Ⓒ = Normal Form-Palette 3
Attack Form[]
Ⓧ = Attack Form-Palette 1
Ⓨ = Attack Form-Palette 4
Ⓩ = Attack Form-Palette 5
Defense Form[]
Ⓢ+Ⓐ = Defense Form-Palette 1
Ⓢ+Ⓑ = Defense Form-Palette 6
Ⓢ+Ⓒ = Defense Form-Palette 7
Special Form[]
Ⓢ+Ⓧ = Special Form-Palette 1
Ⓢ+Ⓨ = Special Form-Palette 8
Ⓢ+Ⓩ = Special Form-Palette 9
In-game meters[]
This character have more meters that will show both player and foe's status:
This is the main meter, it goes down when the player uses certain attacks. If it gets depleted, the player must wait until it gets completely recharged to be able to use attacks that use this meter.
This shows how the stats are affected by the players actions while in game, it will show either a positive or negative number. The D shows the defense stat while the A sows the attack stat. These are resetted when the round is over.
The burn meter appears when the foe has been hit by the Will-o-Wisp Hyper and the time will last.
The Wish meter appears when the Wish Hyper has been used and shows how much time the player must wait before being healed.
The Yawn meter appears when the foe has been hit by the Yawn move and shows how much time the player must avoid being hit before the opponent fall asleep.
Strikers[]
Summon Striker
The strikers can be any of the 7 Eeveelutions, plus Eevee. They're randomly available and have an unique ability and damage ratio.
Moveset[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Normal Form[]
Specials[]
???
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Command Input
|
Properties
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Ⓧ
|
|
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Flame Charge
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Command Input
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Properties
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Ⓧ
|
|
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Flamethrower
|
Command Input
|
Properties
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Ⓐ
|
|
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Attract
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Command Input
|
Properties
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Ⓐ
|
Raises Defense by one
|
|
???
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Command Input
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Properties
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Ⓨ
|
|
|
Fire Fang
|
Command Input
|
Properties
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Ⓨ
|
|
|
Heat Wave
|
Command Input
|
Properties
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Ⓑ
|
|
|
???
|
Command Input
|
Properties
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Ⓑ
|
|
|
???
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Command Input
|
Properties
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Ⓩ
|
|
|
Yawn
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Command Input
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Properties
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Ⓩ
|
|
|
シャドーボール (Shadow Ball)
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Command Input
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Properties
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Ⓒ
|
Attack charges over time Ⓒ to release while charging Ⓒ to release at full charge Distance varies depending on charge duration
|
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Rest
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Command Input
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Properties
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Ⓒ
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Gradually restores Life
|
|
Hypers[]
Flash Fire
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Command Input
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Properties
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Ⓧ+Ⓨ
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Lasts until the Special bar depletes Enhances other Hypers Uses 1000 Power
|
|
???
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Command Input
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Properties
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Ⓧ+Ⓨ
|
Uses 1000 Power
|
|
Flamethrower
|
Command Input
|
Properties
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Ⓐ+Ⓑ
|
Uses 1000 Power
|
|
Focus Energy
|
Command Input
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Properties
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Ⓐ+Ⓑ
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Ups Attack by one Uses 1000 Power
|
|
???
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Command Input
|
Properties
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Ⓨ+Ⓩ
|
Lowers Attack & Defense by 1 Uses 3000 power
|
|
Double-Edge
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Command Input
|
Properties
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Ⓨ+Ⓩ
|
Deals self damage Lowers Attack & Defense by 1 Uses 3000 Power
|
|
Fire Blast
|
Command Input
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Properties
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Ⓑ+Ⓒ
|
Uses 3000 Power
|
|
Wish
|
Command Input
|
Properties
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Ⓑ+Ⓒ
|
Restores 500 Life when wish meter is full
|
|
Others[]
Roll
|
Command Input
|
Properties
|
+Ⓒ or +Ⓒ or +Ⓒ
|
version: dodges backwards version: dodges forwards version: sidestep dodge
|
|
Attack Form[]
Specials[]
???
|
Command Input
|
Properties
|
Ⓧ
|
|
|
Flame Charge?
|
Command Input
|
Properties
|
Ⓧ
|
|
|
Flamethrower
|
Command Input
|
Properties
|
Ⓐ
|
|
|
Tickle
|
Command Input
|
Properties
|
Ⓐ
|
|
|
Iron Tail?
|
Command Input
|
Properties
|
Ⓨ
|
|
|
Fire Fang
|
Command Input
|
Properties
|
Ⓨ
|
|
|
Swift
|
Command Input
|
Properties
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Ⓑ
|
|
|
Counter
|
Command Input
|
Properties
|
Ⓑ
|
|
|
Smackdown
|
Command Input
|
Properties
|
Ⓩ
|
|
|
Dig
|
Command Input
|
Properties
|
Ⓩ
|
|
|
???
|
Command Input
|
Properties
|
Ⓒ
|
|
|
Scary Face
|
Command Input
|
Properties
|
Ⓒ
|
Reduces opponent's Power by 1/6
|
|
Hypers[]
???
|
Command Input
|
Properties
|
Ⓧ+Ⓨ
|
Uses 1000 Power
|
|
Take Down?
|
Command Input
|
Properties
|
Ⓧ+Ⓨ
|
Uses 1000 Power
|
|
???
|
Command Input
|
Properties
|
Ⓐ+Ⓑ
|
Uses 1000 Power
|
|
???
|
Command Input
|
Properties
|
Ⓐ+Ⓑ
|
Uses 1000 Power
|
|
???
|
Command Input
|
Properties
|
Ⓨ+Ⓩ
|
Uses 3000 Power
|
|
Double-Edge
|
Command Input
|
Properties
|
Ⓨ+Ⓩ
|
Deals self damage Uses 3000 Power
|
|
???
|
Command Input
|
Properties
|
Ⓑ+Ⓒ
|
|
|
Fake Tears
|
Command Input
|
Properties
|
Ⓑ+Ⓒ
|
Uses 3000 Power
|
|
Others[]
Roll
|
Command Input
|
Properties
|
+Ⓒ or +Ⓒ or +Ⓒ
|
version: dodges backwards version: dodges forwards version: sidestep dodge
|
|
Palette Gallery[]
|
|
|
1
|
2
|
3
|
|
|
|
1
|
4 (Glaceon's colours)
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5 (Jolteon's colours)
|
|
|
|
1
|
6
|
7 (Resembles Zoroark's colours)
|
|
|
|
1
|
8
|
9
|
Trivia[]
- Unlike the Jolteon and Glaceon characters that have Hyper Beam as one of their level three hypers, Flareon has Double-Edge instead, giving reference that the creator is aware of its Attack stat being higher than its Special Attack stat.