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Flareon
Flareon
Artwork from Pokémon FireRed and LeafGreen

Creator(s)

Yogoreneko
Naoki2534

Download

Yogoreneko's version
Naoki2534's edit
Male Voicepack

Origin

Pokémon

Flareon is a Fire-type Pokémon from the Pokémon series. It is one of the eight possible evolutions of Eevee, with the others being Vaporeon, Jolteon, Espeon, Umbreon, Leafeon, Glaceon and Sylveon. It appears at #136 in both the Kanto and National Pokédexes.

Flareon is a kind, faithful and obedient Pokémon, even more so than its other evolutions; when it feels that its trainer is in danger, it can become a fighter that would not hesitate to scorch its opponent; it can breathe out an intense flame that can get as hot as 3000 degrees Fahrenheit.

In M.U.G.E.N, Flareon has been created by Yogoreneko, however, the files were damaged due to a general breakdown of the server. Luckily, the files are currently being fixed by Naoki2534. This character is same as Yogoreneko's other Eevee-evolutions in the aspect that it deals no block damage. It also it has a large power meter that can hold up to 10000 power; its level one hypers are weak, but can be boosted by its Flash Fire condition.

Gameplay[]

FlareonIdle

Flareon is somewhat difficult to play as for inexperienced players of M.U.G.E.N, as most of its more powerful attacks require quick keyboard motions, due to most of them having an activation time of 2. Another aspect that Flareon lacks is the ability to pull off large combos, as certain attacks either do not link into each other, or have a few animation frames before the actual attack. If the player is persistant, Flareon's Final Arm meter will eventually max out, allowing Flareon (when activated) to pull off a very powerful attack that will One Hit K.O. the opponent.

Stats[]

Life
1000

Power
10000

Attack
100

Defence
100

Selecting modes[]

Every mode has a different moveset,hypers & 2 unique palettes for that mode.

Normal Form[]

Special Meter

A = Normal Form-Palette 1

B = Normal Form-Palette 2

C = Normal Form-Palette 3

Attack Form[]

X = Attack Form-Palette 1

Y = Attack Form-Palette 4

Z = Attack Form-Palette 5

Defense Form[]

Start+A = Defense Form-Palette 1

Start+B = Defense Form-Palette 6

Start+C = Defense Form-Palette 7

Special Form[]

Start+X = Special Form-Palette 1

Start+Y = Special Form-Palette 8

Start+Z = Special Form-Palette 9

In-game meters[]

This character have more meters that will show both player and foe's status:

Special Meter

This is the main meter, it goes down when the player uses certain attacks. If it gets depleted, the player must wait until it gets completely recharged to be able to use attacks that use this meter.

DAMeter

This shows how the stats are affected by the players actions while in game, it will show either a positive or negative number. The D shows the defense stat while the A sows the attack stat. These are resetted when the round is over.

BurnMeter

The burn meter appears when the foe has been hit by the Will-o-Wisp Hyper and the time will last.

WishMeter

The Wish meter appears when the Wish Hyper has been used and shows how much time the player must wait before being healed.

YawnMeter

The Yawn meter appears when the foe has been hit by the Yawn move and shows how much time the player must avoid being hit before the opponent fall asleep.

Strikers[]

Helpers

Summon Striker
A+B+C

The strikers can be any of the 7 Eeveelutions, plus Eevee. They're randomly available and have an unique ability and damage ratio.

Moveset[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Normal Form[]

Specials[]
???
Command Input Properties
Down, Down-Right, Right X

Flame Charge
Command Input Properties
Down, Down-Left, Left X
FlameCharge
Flamethrower
Command Input Properties
Down, Down-Right, Right A
Flamethrower
Attract
Command Input Properties
Down, Down-Left, Left A Move does not deal damage
Raises Defense by one
AttractFlareon
???
Command Input Properties
Down, Down-Right, Right Y

Fire Fang
Command Input Properties
Down, Down-Left, Left Y Move cannot be blocked

Heat Wave
Command Input Properties
Down, Down-Right, Right B Move does not deal damage
HeatWave
???
Command Input Properties
Down, Down-Left, Left B Move counterattacks if struck by an opposing attack

???
Command Input Properties
Down, Down-Right, Right Z

Yawn
Command Input Properties
Down, Down-Left, Left Z
YawnFlareon
シャドーボール
(Shadow Ball)
Command Input Properties
Down, Down-Right, Right C Attack charges over time
C to release while charging
Down, Down-Right, Right C to release at full charge
Distance varies depending on charge duration

Rest
Command Input Properties
Down, Down-Left, Left C Gradually restores Life

Hypers[]
Flash Fire
Command Input Properties
Down, Down-Right, Right X+Y Lasts until the Special bar depletes
Enhances other Hypers
Uses 1000 Power
Flash Fire
???
Command Input Properties
Down, Down-Left, Left X+Y Uses 1000 Power

Flamethrower
Command Input Properties
Down, Down-Right, Right A+B Uses 1000 Power
Flamethrower
Focus Energy
Command Input Properties
Down, Down-Left, Left A+B Ups Attack by one
Uses 1000 Power
FocusEnergyFlareon
???
Command Input Properties
Down, Down-Right, Right Y+Z Lowers Attack & Defense by 1
Uses 3000 power

Double-Edge
Command Input Properties
Down, Down-Left, Left Y+Z Deals self damage
Lowers Attack & Defense by 1
Uses 3000 Power

Fire Blast
Command Input Properties
Down, Down-Right, Right B+C Move can only be used while airborne
Uses 3000 Power

Wish
Command Input Properties
Down, Down-Left, Left B+C Restores 500 Life when wish meter is full

Others[]
Roll
Command Input Properties
Left+C or
Right+C or
Down+C
Left version: dodges backwards
Right version: dodges forwards
Down version: sidestep dodge

Attack Form[]

Specials[]
???
Command Input Properties
Down, Down-Right, Right X

Flame Charge?
Command Input Properties
Down, Down-Left, Left X

Flamethrower
Command Input Properties
Down, Down-Right, Right A

Tickle
Command Input Properties
Down, Down-Left, Left A

Iron Tail?
Command Input Properties
Down, Down-Right, Right Y

Fire Fang
Command Input Properties
Down, Down-Left, Left Y Move cannot be blocked

Swift
Command Input Properties
Down, Down-Right, Right B

Counter
Command Input Properties
Down, Down-Left, Left B Move counterattacks if struck by an opposing attack

Smackdown
Command Input Properties
Down, Down-Right, Right Z Move is attributed as a throw, works against airborne opponents

Dig
Command Input Properties
Down, Down-Left, Left Z

???
Command Input Properties
Down, Down-Right, Right C

Scary Face
Command Input Properties
Down, Down-Left, Left C Move does not deal damage
Reduces opponent's Power by 1/6

Hypers[]
???
Command Input Properties
Down, Down-Right, Right X+Y Uses 1000 Power

Take Down?
Command Input Properties
Down, Down-Left, Left X+Y Uses 1000 Power

???
Command Input Properties
Down, Down-Right, Right A+B Uses 1000 Power

???
Command Input Properties
Down, Down-Left, Left A+B Uses 1000 Power

???
Command Input Properties
Down, Down-Right, Right Y+Z Uses 3000 Power

Double-Edge
Command Input Properties
Down, Down-Left, Left Y+Z Move can be used while grounded or airborne
Deals self damage
Uses 3000 Power

???
Command Input Properties
Down, Down-Right, Right B+C Move can be used while grounded or airborne

Fake Tears
Command Input Properties
Down, Down-Left, Left B+C Move does not deal damage
Uses 3000 Power

Others[]
Roll
Command Input Properties
Left+C or
Right+C or
Down+C
Left version: dodges backwards
Right version: dodges forwards
Down version: sidestep dodge

Palette Gallery[]

Flareonpal
Button-a
Flareonpal2
Button-b
Flareonpal3
Button-c
1 2 3
Flareonpal
Button-x
Flareonpal4
Button-y
Flareonpal5
Button-z
1 4 (Glaceon's colours) 5 (Jolteon's colours)
Flareonpal
Button-s+Button-a
Flareonpal6
Button-s+Button-b
Flareonpal7
Button-s+Button-c
1 6 7 (Resembles Zoroark's colours)
Flareonpal
Button-s+Button-x
Flareonpal8
Button-s+Button-y
Flareonpal9
Button-s+Button-z
1 8 9

Trivia[]

  • Unlike the Jolteon and Glaceon characters that have Hyper Beam as one of their level three hypers, Flareon has Double-Edge instead, giving reference that the creator is aware of its Attack stat being higher than its Special Attack stat.
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