The Fire Quacker is one of the bosses from the video game, DuckTales 2. It is encountered in the Niagara Falls level of the game.
Fire Quacker (as its name would suggest) is a duck completely made out of fire. Ironically located at the end of Niagara Falls, Fire Quacker is the only thing standing between Scrooge McDuck and the Crystal Flower, worth $1,000,000. Being made out of fire, it attacks Scrooge by throwing fireballs or ramming into him.
In M.U.G.E.N, Fire Quacker has been made by Balthazar & KoopaKoot, with its A.I. programming coded by Infinite. Balthazar created the sprites, while KoopaKoot handled the coding aspect of the character. As it does in the source game, FireQuacker attacks by throwing fireballs and ramming into the opponent, though its attacks have been significantly worked upon, meaning it has a larger variety of attacks than it did in DuckTales 2.
Intended to be a boss character, Fire Quacker deals heavy damage instead of large combos. It is a 3-button character, using only the Ⓧ, Ⓨ and Ⓩ buttons for attacking. While it doesn't have a large array of moves, there is a lot of variety in them (aside from them mostly being fire-based, of course).
As a boss, Fire Quacker has access to Super Armor, though unlike regular Super Armor that allows the user to ignore oncoming hitstun and attack uninterrupted, Fire Quacker's Super Armor causes it to be pushed back a set amount when hit, but allows it to evade or counter when a button is pressed.
Stats[]
Life
1000
Power
5000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Left Punch
Command Input
Properties
Ⓧ
Right Punch
Command Input
Properties
Ⓨ
X Burn
Command Input
Properties
+Ⓨ
Shoulder Charge
Command Input
Properties
Ⓩ
Direction can be changed with either or
Straight Fireball
Command Input
Properties
Ⓧ
Bouncing Fireball
Command Input
Properties
Ⓨ
Cursed Skull
Command Input
Properties
Ⓩ
Temporarily transforms opponent into a duckling, preventing them from attacking