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A curious sprite edit of his brother, AxKing's take on Mario had many people talking on its release, but faded into obscurity as time went on. Many of his moves use a variety of power-ups from the games, although they are rather easy to use repeatedly and can result in infinites if timed well enough - something common for many other characters by the creator.

Mario (mario)
AxMarioPort
Character portrait

Creator

AxKing

Download

MEGA

Resolution

Low

Gameplay[]

AxMario

This version Mario is a four-button character, using buttons A, B, X, and Y.

Mario can chain infinites and can trap the player in corners very easily. The character is supposed to be a mix of various Mario games and uses many power-ups from the series as attacks, including becoming Metal Mario for blocking and Raccoon Mario for what appears to be a dash attack. Mario's Hypers tend to be unbalanced: Fireball Barrage does much more damage than Hammer Throw, and also boasts the ability of range, making the latter Hyper rather undesirable. The Specials are even more broken: Koopa Shell and Tanooki Run are spammable, leading to easy victories without even using Hypers.

This character appears to use the default A.I.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Koopa Shell
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
KoopaAxMarioShell
Tanooki Run
Command Input Properties
Down, Down-Left, Left X, Y, or Z
AxMarioTakooniRun
Mario Slide
Command Input Properties
Down, Down-Right, Right A, B, or C Move knocks down opponent on hit
AxMarioSliding
Hammer Throw
Command Input Properties
Down, Down-Right, Right X+Y, X+Z, or Y+Z Move knocks down opponent on hitMove is attributed as a projectile
Uses 1000 Power
AxMarioHammerTossAxMarioHammer

Hypers[]

Fireball Barrage
Command Input Properties
Down, Down-Left, Left X+Y, X+Z, or Y+Z Move is attributed as a projectile
Uses 1000 Power
FireballBarrageAxMarioFireball

Palette Gallery[]

AxMarioPalette
Button-a
AxMarioPalette2
Button-b
Pal1 Pal2

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Edits[]

This character has not been edited.
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