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Would Donkey Kong ever be able to masquerade as both the ruler of Kongo Bongo andthe god of thunder? Absolutely not; if it could happen, then the result would be this. Featuring strangely ripped sprites and coding with cheap aspects, this makes it nobody's hero.
Donkey Kong uses the Ⓧ and Ⓐ buttons as his only Normals, but the other buttons can also link to unused moves, as evidenced by how he gains Power when this happens.
His standing Ⓐ has a larger hitbox than expected, not helped by the fact that it does higher than average damage. Two of his Specials (Place barrel and Barrel Trow) can also be infinitely spammed, resulting in a cheap victory. These moves use Power, but don't require it, possibly due to a coding error.
Donkey Kong's A.I. is rather easy, but it could be harder than usual due to the broken nature of the character. That being said, the A.I. doesn't abuse any of the character's broken aspects.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.