MUGEN Database
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Using sprites from the Sega Genesis version of Justice League Task Force, this interpretation of Arthur Curry is during his mullet faze, but before his hand was lost. It doesn't play like the game the sprites are from, instead playing a bit like Marvel.

Aquaman (Aquaman)
ErradicatorAquamanPort
Character portrait

Creator

Erradicator

Download

MediaFire

Resolution

Low

Gameplay[]

ErradicatorAquamanIdle

This version of Aquaman is MvC styled, betraying the 16 bit sprite style. It uses six buttons with Chain Comboing and a launcher mapped to standing Y. It sports a Capcom styled forward dash where it takes a small hop forward. It has a Backdash as well. Due to limited sprites, a lot of Normals look the same (crouching X and Y, Crouching A and B, standing A and B). Despite looking the same, they still move like the speed a light attack/medium attack is supposed to move. The crouching Normals hit OTG, the A hitting four times in a row, while the crouching B and C can only hit once before the opponent gets back to their feet.

The Chain Comboing is fairly awkward. While all three kicks chain into each other easily, the Y button needs to be tapped quickly in order to chain X -> Y. The Trident Throw's speed can be adjusted depending on the button pressed, but the difference is hard to spot. The Rotating Trident is useful for comboing into (for example, A -> B -> Rotating Trident). The Surprising Kick is different since it is a charge move, which is rare for a character with the majority of moves being quarter circles. The Special takes almost no charge time, as it can do the move over and over again by pressing Left then Right in a rhythm.

It has two Hypers, Super Trident and Whale Call. Both of them are projectiles, and both cost 1000 Power. The Super Trident is just a powered-up version of the Trident Throw, the differences being more damage, it knocks down, and blood sparks. The Whale Call is a very odd Hyper, as it can only be done when the character is in a corner. The Hyper uses sprites from a different game because Justice League Task Force doesn't have Hypers.

The hitboxes are well done for the most part, but there are still some issues. During the Y, its blue hitboxes move around its body. There are three red hitboxes in the crouching A, B, and C where one would work fine. The A.I. is fairly weak, only being able to take down characters like Kung Fu Man. It fights mostly by chaining Normals into the Rotating Trident Special. It rarely uses Hypers, even if it has three Power bars.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Trident Throw
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
ErradicatorAquamanTridentThrow
Flying Trident
Command Input Properties
Right, Down, Down-Right X, Y, or Z
ErradicatorAquamanFlyingTrident
Rotating Trident
Command Input Properties
Down, Down-Left, Left X, Y, or Z
ErradicatorAquamanRotatingTrident
Surprising Kick
Command Input Properties
[ Left ] Right A, B, or C
ErradicatorAquamanSurprisingKicka
ErradicatorAquamanSurprisingKickb
ErradicatorAquamanSurprisingKickc

Hypers[]

Super trident
Command Input Properties
Down, Down-Right, Right X+Y, X+Z, or Y+Z Move is attributed as a projectile
Uses 1000 Power
ErradicatorAquamanSuperTrident
Whale Call
Command Input Properties
Down, Down-Right, Right A+B, A+C, or B+C Move is attributed as a projectile
Only works in the corner
Uses 1000 Power
ErradicatorAquamanWhaleCall

Palette Gallery[]

ErradicatorAquamanPal1
Button-a
ErradicatorAquamanPal2
Button-b
ErradicatorAquamanPal3
Button-c
capcom darker noshirt
ErradicatorAquamanPal4
Button-x
ErradicatorAquamanPal5
Button-y
ErradicatorAquamanPal6
Button-z
blackpants genesis blue_skin

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Edits[]

This character has not been edited.
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