MUGEN Database
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As Dragonrod's first character to be released, Krookodile is a large, slow character with a four-button layout and reasonable comboability, inspired by Gladiacloud's Charizard. Despite its appealing custom sprites, this character is handicapped by its many problems.

Krookodile (krookodile)
KrookPort
Character portrait

Creator

Dragonrod

Download

4shared

Localcoord

320x240

Gameplay[]

DragonKrookodileidle

Krookodile is a four-button character that uses X, Y, or Z for the primary attack buttons, and C as a Move launches the opponent upwards to initiate an air combo/Move can hit opponents that are lying on the ground attack. The combo strings it can pull off are fairly impressive, but there aren't many comboing options as most of its attacks are slow.

Due to the width of Krookodile's sprites compared to its actual width values, many of its attacks miss at close range, while many others will only hit at point-blank range, making it hard to use, especially against opponents that rely on getting in close with their attacks. Dragon Pulse, its only non-Hyper projectile attack, is a potential corner infinite if timed correctly due to both the projectile's speed and how quickly Krookodile recovers from the attack, making it quite the contrast to the rest of Krookodile's moveset.

Krookodile doesn't have custom A.I. programming, so it uses the engine default, making it more of a giant, block-happy punching bag.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
110

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Rage
Command Input Properties
Right X, Y, or Z
DragonrodKrookodileRage
Dragon Claw
Command Input Properties
Left X, Y, or Z
DragonrodKrookodileDragoncl
Stomp
Command Input Properties
Down X, Y, or Z
DragonrodKrookodileStomp
Shadow Claw
Command Input Properties
Down, Down-Right, Right X, Y, or Z
DragonrodKrookodileShadowcl
Aqua Tail
Command Input Properties
Down, Down-Left, Left X, Y, or Z Move can only be used while airborne
DragonrodKrookodileAquaTail
Dragon Pulse
Command Input Properties
Down, Down-Left, Left X, Y, or Z Move is attributed as a projectile
DragonrodKrookodileDragonPu

Hypers[]

Stone Edge
Command Input Properties
Down, Down-Right, Right X+Y, X+Z, or Y+Z Move is attributed as a projectile
Uses 1000 Power
DragonrodKrookodileStoneEdg
Earthquake
Command Input Properties
Right, Down, Down-Right X+Y, X+Z, or Y+Z Uses 3000 Power
DragonrodKrookodileEarthqua
Sandstorm
Command Input Properties
Down, Down-Left, Left X+Y, X+Z, or Y+Z Uses 1000 Power
Sandstorm1Sandstorm2

Palette Gallery[]

DragonKrookodilepal1
Button-a
DragonKrookodilepal2
Button-b
DragonKrookodilepal3
Button-c
1,1 1,2 (Shiny colours) 1,3
DragonKrookodilepal4
Button-x
DragonKrookodilepal5
Button-y
DragonKrookodilepal6
Button-z
1,4 1,5 1,6

Victory quotes[]

General[]

Krooko!!
Krookodileeee!!!
Krooko-krooko, Krookodile!

Videos[]

Edits[]

This character has not been edited.
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