Dr. Doom is a six-button character that is based on Marvel Super Heroes. Despite this, it lacks the infinity gem system implemented in said game.
Doom manages to have most of its moves from the source game. All of its moves excluding "Molecular Shield" can be used in the air, making it have a fairly solid air game.
This version isn't 100% accurate, though. The flying mode and aforementioned infinity gems are absent. Some of Doom's move commands are also different. Knee Dive doesn't require to be held, only needing Ⓒ to be pressed. Photon Shot and Molecular Shield only use motions instead of , and Photon Array is activated with instead of . Despite this, Doom is still fun to play as.
As stated in the ReadMe, Doom has yet to have a custom A.I. implemented, making it an easy opponent to play against.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
mshield
Command Input
Properties
photon
Command Input
Properties
beam
Command Input
Properties
Hypers[]
photonarray
Command Input
Properties
Uses 1000 Power
Palette Gallery[]
Doom00
Doom01
Doom02
Doom03
Doom04
Doom05
+
Doom06
Victory quotes[]
This character does not have any victory quotes, meaning it uses the screenpack's default.