MUGEN Database
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Possibly the earliest documented DK in M.U.G.E.N, this character is very simple. It only harbors basic attacks, but still is able to deal heavy amounts of damage from just its basics. It seems to also play more like a platformer character.

Donkey Kong (DK)
DKIPort
Character portrait

Creator

Infiinma

Download

tstumo's world

Resolution

Low

Gameplay[]

DKIIdle

Donkey Kong is an incredibly basic character, with no Specials or Hypers. It uses four buttons: A is a punch, B is a kick, X is a roll attack, and Y is a grab.

DK is also able to jump on its opponents to deal damage, similar to the game in which the sprites are from. DK's roll moves faster if Right is held. There is evidence that a Super Smash Bros styled charge-up punch attack would have been implemented, as DK can hold its punch for an unlimited time, but this does nothing, and still deals ridiculous damage. It is also possible to infinitely trap the opponent in a corner if a grab is used over and over.

As the character is possibly in an incomplete state, it has no default A.I implemented, making it an easy opponent to fight.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

This character does not have any Special or Hyper Attacks.

Palette Gallery[]

DKIPal
Button-a
dk

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Edits[]

This character has been edited, though its edit(s) have no page yet. You can help the MUGEN Database by creating it.
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