MUGEN Database
Advertisement

While this version uses the sprites from MUGENHunter's second version, his gameplay is completely different, having Veanko's gameplay style. Ironically, he actually relies on projectiles rather than lacking them. He also seems to have learnt some moves from Dio Brando.

Shadow (Ow The Edge)
DylaniusShadowPortrait
Character portrait

Creator

Dylanius9000

Download

MEGA

Resolution

Low

Gameplay[]

MHShadowIdle

This version of Shadow has the gameplay style and button layout of Veanko's Sonic characters, with X, Y and Z being used for his Normals, Specials and Hypers, A for a charge attack, B for a Dodge and C for a grab. Like with all of Veanko's Sonic characters, the charge attack knocks the opponent down and he gains Super Armor for one hit while charging. When fully charged, the attack becomes unblockable.

He also has many features of Veanko's other Sonic characters. He has EX Moves and most of his Hypers have three different levels, which each level dealing more damage while using more Power. His playstyle focuses on projectiles. He has many ranged attacks, which can be used to keep the opponent away from Shadow. He has decent comboability, but he is also a bit of a glass cannon because he has less Life than most other characters.

His charge attack can be very useful against characters with slow attacks since the player can take the hit and then strike back. His Chaos Spear stuns the opponent, making it vulnerable to combos or Hypers. His Hypers are pretty straightforward and there usually isn't much difference between the Hypers' levels apart from an increase in damage. While Chaos Control is unblockable, fullscreen (the opponent is automatically teleported in front of Shadow when activated) and deals huge damage, even more than his other level 3 Hypers, it has a very long startup time and has to be used carefully to avoid wasting 3000 Power.

This character has no custom A.I. and uses the engine's default. It is unique compared to other characters with the default A.I. in that it almost never attacks, and jumps around and blocks more frequently.

Stats[]

Life
800

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Chaos Magic
Command Input Properties
Down, Down-Right, Right X, Y, or Z or
Down, Down-Right, Right X+Y, X+Z, or Y+Z
Move is attributed as a projectileMove knocks down opponent on hit
Distance varies depending on button pressed
X+Y, X+Z, or Y+Z version: uses 500 Power
X
D9000ShadowS1 1
Y
D9000ShadowS1 2
Z
D9000ShadowS1 3
X+Y, X+Z, or Y+Z
D9000ShadowS5
Chaos Nightmare
Command Input Properties
Right, Down, Down-Right X, Y, or Z or
Right, Down, Down-Right X+Y, X+Z, or Y+Z
Move knocks down opponent on hit
Distance varies depending on button pressed
X+Y, X+Z, or Y+Z version: uses 500 Power
X
D9000ShadowS2 1
Y
D9000ShadowS2 2
Z
D9000ShadowS2 3
X+Y, X+Z, or Y+Z
D9000ShadowS6
Chaos Arrow
Command Input Properties
Down, Down-Left, Left X, Y, or Z Move is attributed as a projectile
Projectile velocity varies depending on button pressed
X
D9000ShadowS3 1
Y
D9000ShadowS3 2
Z
D9000ShadowS3 3
Roaming Chaos
Command Input Properties
Left, Down, Down-Left X, Y, or Z or
Left, Down, Down-Left X+Y, X+Z, or Y+Z
Move is attributed as a projectileMove knocks down opponent on hit
Projectile velocity varies depending on button pressed
X+Y, X+Z, or Y+Z version: Move follows the opponent, uses 500 Power
X
D9000ShadowS4 1
Y
D9000ShadowS4 2
Z
D9000ShadowS4 3
X+Y, X+Z, or Y+Z
D9000ShadowS8
Chaos Spear
Command Input Properties
Down, Down-Left, Left X+Y, X+Z, or Y+Z Move is attributed as a projectileMove can stun or make opponent dizzy
Uses 500 Power
D9000ShadowS7

Hypers[]

Chaos Blast
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z or
Down, Down-Right, Right Down, Down-Right, Right X+Y, X+Z, or Y+Z or
Down, Down-Right, Right Down, Down-Right, Right X+Y+Z
Move is attributed as a projectileMove knocks down opponent on hit
X, Y, or Z version: uses 1000 Power
X+Y, X+Z, or Y+Z version: uses 2000 Power
X+Y+Z version: uses 3000 Power
X, Y, or Z
D9000ShadowH1
X+Y, X+Z, or Y+Z
D9000ShadowH2
X+Y+Z
D9000ShadowH3
Chaos Punishment
Command Input Properties
Down, Down-Left, Left Down, Down-Right, Right X, Y, or Z or
Down, Down-Left, Left Down, Down-Right, Right X+Y, X+Z, or Y+Z or
Down, Down-Left, Left Down, Down-Right, Right X+Y+Z
Move grants full invincibilityMove knocks down opponent on hit
X, Y, or Z version: uses 1000 Power
X+Y, X+Z, or Y+Z version: uses 2000 Power
X+Y+Z version: uses 3000 Power
X, Y, or Z
D9000ShadowH4
X+Y, X+Z, or Y+Z
D9000ShadowH5
X+Y+Z
D9000ShadowH6
Chaos Lance
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z or
Down, Down-Left, Left Down, Down-Left, Left X+Y, X+Z, or Y+Z or
Down, Down-Left, Left Down, Down-Left, Left X+Y+Z
Move is attributed as a projectileMove traps the opponent for a set duration*
X, Y, or Z version: uses 1000 Power
X+Y, X+Z, or Y+Z version: uses 2000 Power
X+Y+Z version: uses 3000 Power
D9000ShadowH7
Chaos Control
Command Input Properties
Down Down Down X+Y+Z Move is attributed as a throw, works against grounded opponentsMove's hitboxes cover the entire screen simultaneouslyMove cannot be blockedMove causes the opponent to fall to the ground without causing knockdown
Uses 3000 Power
D9000ShadowH10

Others[]

Dodge
Command Input Properties
B or
X+Y
[ Left ] during input to dodge backwards

Palette Gallery[]

MHShadowpal1
Button-a
DylaniusShadowpal2
Button-b
DylaniusShadowpal3
Button-c
1,1 1,2 1,3
DylaniusShadowpal4
Button-x
DylaniusShadowpal5
Button-y
DylaniusShadowpal6
Button-z
1,4 1,5 1,6
DylaniusShadowpal7
Button-s+Button-a
DylaniusShadowpal8
Button-s+Button-b
DylaniusShadowpal9
Button-s+Button-c
1,7 1,8 (Mephiles the Dark's colors) 1,9 (Sonic the Hedgehog's colors)
DylaniusShadowpal10
Button-s+Button-x
DylaniusShadowpal11
Button-s+Button-y
DylaniusShadowpal12
Button-s+Button-z
1,10 1,11 1,12

Victory quotes[]

General[]

Didn't I tell you I was the Ultimate Life Form?
Anybody who gets in my way is my enemy.
What's wrong? Tired of being so weak?
Hmph. Is that all you've got?
You should thank me for letting you live.
I will not let anyone get in my way. Not even the doctor.

Character-specific[]

It's do or die, Sonic the Hedgehog.
vs. Sonic the Hedgehog
Guess you never learn your lesson...
vs. Sonic the Hedgehog
You're weak. And you know what makes you weak? Your loyalty to your pathetic friends.
vs. Sonic the Hedgehog
Don't bother to try and deceive me. I know who I am!
vs. Shadow the Hedgehog and Magic Geese
I guess you do have something in common with Sonic...You're a nuisance!
vs. Sash Lilac, Carol Tea and Milla Basset

Videos[]

Edits[]

This character has not been edited.
Advertisement