MUGEN Database
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Before the creation of the Mortal Kombat characters he became known for, OmegaPsycho created this little Powerpuff Girl. Made from everything nice and an accidental drop of chemical X, this Blossom has a moveset based on the original TV show, though there are some The King of Fighters elements to it.

Blossom (Blossom)
OMEGAPSYCHOBlossomport
Character portrait

Creator

OMEGAPSYCHO

Download

MediaFire

Resolution

Low

Gameplay[]

OMEGAPSYCHOBlossomidle

Blossom is a The King of Fighters-styled and is somewhat balanced, though its Hypers, except for Mega Pink Ray, have long startup times and as result can be easily dodged. Blossom's small size gives it an advantage against many opponents.

Blossom's A.I. prefers to charge its Power to the maximum, then use its Explosive Bow. However, it will still be able to utilize its other attacks, most of which are its anti-airs against jump-ins.

Stats[]

Life
1200

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Energy Projection
Command Input Properties
Down, Down-Right, Right X Move is attributed as a projectile
BlossomPinkThrowBlossomPinkRay
Lazer Eye
Command Input Properties
Down, Down-Right, Right Y Move is attributed as a projectile
BlossomLaserRayThrowBubblesLaserRay2
Dash Attack
Command Input Properties
Down, Down-Left, Left X
Down, Down-Left, Left Y
BlossomDash
Uppercut
Command Input Properties
Right, Down, Down-Right X / Y / A
BlossomSuperUppercut
Ice Breath
Command Input Properties
Down, Down-Right, Right B Move is attributed as a projectile
BlossomIceBreathBlossomIceBreath2

Hypers[]

Lightning Ball
Command Input Properties
Down, Down-Right, Right A+B Uses 1000 Power
BlossomShockBlossomLightingEffect
Mega Pink Ray
Command Input Properties
Down, Down-Right, Right X+Y Move is attributed as a projectile
Uses 1000 Power
BlossomLaserThrowBlossomPinkLaser
Big Iceball
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A / B Move is attributed as a projectile Move cannot be blocked
Uses 2000 Power
BlossomIceThrowBlossomIce
Explosive Bow
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X / Y Uses 3000 Power
BlossomExplosiveBowBlossomBow

Others[]

Fly
Command Input Properties
X+Y Can't attack until landing

Power Charge
Command Input Properties
C+Z
BlossomPowerCharge
Dodge
Command Input Properties
X+A or
Y+B
Y+B version: uses 1000 Power while guarding

Counter
Command Input Properties
A+B while guarding Move counterattacks if struck by an opposing attack
Uses 1000 Power

Palette Gallery[]

This character does not have any palettes, instead using the palette of sprite 9000,0.

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Edits[]

This character has been edited. For a full list of edits, see Edits.
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