Barai's take on Sakuya, while not much different from her appearance in Hisoutensoku gameplay-wise, dons her long forgotten winter outfit from Perfect Cherry Blossom. One would think this attire would restrict Sakuya's mobility, but with a fast dash speed, numerous knife projectiles, and ability to stop time still intact, one better hope to run through her projectiles if they hope not to join Hong Meiling in the knife-to-the-head department.
Sakuya_Izayoi is a six-button character whose gameplay is near identical to that of Hisoutensoku: using Ⓐ for her Normal melee attacks and Ⓑ and Ⓒ for her Normal projectiles and Specials. Ⓧ is used for Sakuya's dashes, as well as her flight system in conjunction with . Ⓨ is used to cycle through the cards in Sakuya's hand, while Ⓩ uses the selected card in Sakuya's hand. Sakuya's gameplay is based on Touhou Hisoutensoku, which gives the character the ability to graze through projectiles by air dashing or running, on top of being able to utilize said game's Spell Card system, which comes with the additional abilities to 'level up' and alternate between three sets of Specials for each input, as well and shuffle the cards; additionally, Sakuya has a spirit gauge mechanic that allows her to charge spirit orbs, which are required to perform Ⓑ/Ⓒ attacks and Specials. Sakuya has the ability to perform an autocombo by repeatedly pressing Ⓐ when close to an opponent, allowing her to follow up with additional melee attacks outside of the character's standard Ⓐ Normals without any other additional inputs; furthermore, the move assigned to +Ⓐ can be charged by holding Ⓐ, allowing Sakuya to perform a more powerful variant of the move with additional properties.
Much like in Hisotensoku, Sakuya must be holding a deck consisting of exactly 20 cards, with no more than 4 copies of each card. The quantity of each card in Sakuya's deck can be modified in the file Sakuya_profile.txt. As Sakuya gains Power, she will gain a card in her hand for every 1000 Power, up to a maximum of 5. The cards gained are randomly chosen from the ones left in her deck; only the card in the first slot of Sakuya's hand can be directly used, but Sakuya is able to cycle through the cards in her hand. Each card has a different Power cost attributed to it, with cards costing more than 1000 Power consuming other cards in Sakuya's hand in order to use. Each of the different cards in Sakuya's deck are used for either system-specific mechanics, leveling up her Special attacks or replacing them with alternate Specials, or using Spellcards, which are functionally equivalent to Hypers.
Due to her projectile-heavy gameplay, most non-Touhou styled characters will have a difficult time fighting the character, although her projectiles allow for opponents to graze them. Many of Sakuya's Specials involve the use of multiple knives which, while weak on their own, quickly rack up damage due to the sheer number of them. Many of the character's projectiles, such as those found in 離剣の見, will also disappear prematurely if Sakuya is hit by an attack, thus negating her projectile cover. True to self, many of Sakuya's Hypers specialize in either slowing down or stopping time, as seen with her 時計「ルナダイアル」, 時符「咲夜特製ストップウォッチ」, 時符「プライベートスクウェア」, and 時符「咲夜の世界」 Hypers. Because of the level of customization for Sakuya's deck, it can be quite difficult to pinpoint any specific weaknesses, but she mostly suffers from poor damage on most of her attacks, as well as many of her melee moves either lacking in range or being slow compared to most.
Sakuya has no A.I. and uses the engine's default; due to this, the A.I. will commonly air dash and fly aimlessly throughout the stage until she exhausts her entire Spirit gauge, and only occasionally performs simple combos and Hypers; however, the unpredictability of the default A.I. coupled with the sheer number of projectiles on many of the character's attacks can still pose somewhat of a threat to human players.
Stats[]
Life
1000
Power
5000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Some or all of this character's movelist is in a language other than English. English translations for attack names can be viewed by hovering the mouse cursor over the non-English text.
Specials[]
マジックスターソード
Command Input
Properties
Ⓑ / Ⓒ
Default Special Can only be used if active Special Uses 1 Spirit Gauge
Ⓑ
Ground
Aerial
Ⓒ
Ground
Aerial
離剣の見
Command Input
Properties
Ⓑ / Ⓒ
Knives hover intangibly in mid-air for about 3 seconds or until 離剣の見 is used again Projectiles disappear when Sakuya is hit Can only be used if active Special Uses 1 Spirit Gauge
Ⓑ
Ground
Aerial
Ⓒ
Ground
Aerial
パラレルブレーン
Command Input
Properties
Ⓑ / Ⓒ
Spawned knives hover intangibly in mid-air for a while Can only be used if active Special Uses 1 Spirit Gauge
Ⓑ
Ground
Aerial
Ⓒ
Ground
Aerial
クロースアップマジック
Command Input
Properties
Ⓑ / Ⓒ
Default Special Air Ⓑ version: cancels momentum Air Ⓒ version: preserves momentum Can only be used if active Special Uses 1 Spirit Gauge
Ⓑ
Ground
Aerial
Ⓒ
Ground
Aerial
プロペリングシルバー
Command Input
Properties
Ⓑ / Ⓒ
* Knives converge on point where move was last used Can only be used if active Special Uses 1 Spirit Gauge
Ⓑ
Ⓒ
ダンシングスターソード
Command Input
Properties
Ⓑ / Ⓒ
Projectiles activate 1-by-1 when any Ⓐ Normal is input Ⓑ version: *, summons knives Ⓒ version: activates all remaining summoned knives Increases Sakuya's walk & dash speeds while knives are summoned Skill Level up increases number of summoned knives Knives disappear if Sakuya is hit or uses another Special Can only be used if active Special Uses 1 Spirit Gauge
Ⓑ
Ⓒ
バウンスノーバウンス
Command Input
Properties
Ⓑ / Ⓒ
[ Ⓑ / Ⓒ ] to charge Projectiles disappear when Sakuya is hit Default Special Can only be used if active Special Uses 1 Spirit Gauge
Ⓑ
Uncharged
Charged
Ⓒ
Uncharged
Charged
スクウェアリコシェ
Command Input
Properties
Ⓑ / Ⓒ
* after bouncing twice [ Ⓑ / Ⓒ ] to increase number of hits Can only be used if active Special Uses 1 Spirit Gauge
Ⓑ
Ⓒ
ミスディレクション
Command Input
Properties
Ⓑ / Ⓒ
Creates blind spot in opponent's position when used, whiffs if opponent is standing still Can only be used if active Special Uses 1 Spirit Gauge
Ⓑ
Ⓒ
パーフェクトメイド
Command Input
Properties
Ⓑ / Ⓒ
* Can only be used if active Special Uses 1 Spirit Gauge
Ground
Aerial
タイムパラドックス
Command Input
Properties
Ⓑ / Ⓒ
* Ⓑ version: Clone does not attack if Sakuya whiffs Ⓒ version: Sakuya does not attack if clone whiffs Can only be used if active Special Uses 1 Spirit Gauge
Ⓑ
Ⓒ
Hypers[]
幻符「殺人ドール」
Command Input
Properties
Ⓩ
Only usable if respective spellcard is first in the hand Uses 2000 Power
銀符「シルバーバウンド」
Command Input
Properties
Ⓩ
* Only usable if respective spellcard is first in the hand Uses 2000 Power
Ground
Aerial
奇術「エターナルミーク」
Command Input
Properties
Ⓩ
Only usable if respective spellcard is first in the hand Uses 2000 Power
傷符「インスクライブレッドソウル」
Command Input
Properties
Ⓩ
* Only usable if respective spellcard is first in the hand Uses 3000 Power
速符「ルミネスリコシェ」
Command Input
Properties
Ⓩ
Hold or to alter knife's initial trajectory Only usable if respective spellcard is first in the hand Uses 3000 Power
No direction held
or held
時符「イマジナリバーチカルタイム」
Command Input
Properties
Ⓩ
Only usable if respective spellcard is first in the hand Uses 3000 Power
時計「ルナダイアル」
Command Input
Properties
Ⓩ
* Stops all movement of opponents and teammates for 4 seconds on hit Only usable if respective spellcard is first in the hand Uses 3000 Power
幻葬「夜霧の幻影殺人鬼」
Command Input
Properties
Ⓩ
* Only usable if respective spellcard is first in the hand Uses 4000 Power
傷魂「ソウルスカルプチュア」
Command Input
Properties
Ⓩ
* Only usable if respective spellcard is first in the hand Uses 4000 Power
光速「C.リコシェ」
Command Input
Properties
Ⓩ
Only usable if respective spellcard is first in the hand Uses 1000 Power
Others[]
Use Card
Command Input
Properties
Ⓩ
Uses currently selected card System cards: Uses 1000 Power Skill cards: Uses 1000 Power, uses selected Special and sets it as the active Special for that particular input, causes Special to level up if already set as the active Special Spellcards: uses X Power based on card used
バニシングエブリシング
Command Input
Properties
Ⓑ / Ⓒ
** Ⓑ version: Teleports forward Ⓒ version: Teleports backward Default Special Can only be used if active Special Level ups unlock air-usable version & decrease animation time Uses 1 Spirit Gauge
Ⓑ
Ground
Aerial
Ⓒ
Ground
Aerial
時符「プライベートスクウェア」
Command Input
Properties
Ⓩ
Slows down all movement of opponents and teammates for 5 seconds Ends prematurely if Sakuya is hit or uses another Hyper Only usable if respective spellcard is first in the hand Uses 3000 Power
時符「咲夜特製ストップウォッチ」
Command Input
Properties
Ⓩ
Stops all movement of opponents and teammates as long as opponent is touching stopwatches Only usable if respective spellcard is first in the hand Uses 4000 Power
時符「咲夜の世界」
Command Input
Properties
Ⓩ
* Stops all movement of opponents and teammates for 5 seconds Only usable if respective spellcard is first in the hand Uses 5000 Power
This character does not have any victory quotes, meaning it uses the screenpack's default.
Videos[]
Edits[]
This character has not been edited.
Trivia[]
The sprites used for Barai's Sakuya are modified versions of her sprites from Hisoutensoku, made to resemble Sakuya's winter outfit from Perfect Cherry Blossom.