MUGEN Database
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Built in a cave with a box of scraps and a heavily modified DC vs. Marvel template, this incarnation of Iron Man has more custom elements to it, but missing the iconic Proton Cannon.

Ironman (Ironman)
ZIronman
Character portrait

Creator

ZVitor

Download

ZVitor Headquarters

Resolution

Low

Gameplay[]

Ironman-zvitor-stand

This version of Iron Man is a 6-button character with Marvel vs. Capcom styled gameplay and decent combo ability. Its moveset is custom, retaining only the Smart Bomb and the Unibeam becoming a Hyper. Palletes 7 - 12 resemble War Machine, but don't do anything special.

When many of Iron Man's moves connect, they don't produce a sound. On the contrary, if some moves are blocked, it'll say "Stay Down!" in a glitchy manner. It has no custom A.I., meaning that it uses M.U.G.E.N's default A.I. As a result, this version of Iron Man doesn't pose much of a challenge to many players.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Blast Beam
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move can be used while grounded or airborne
Move is attributed as a projectile
AvXIronmanBlastBeamAvXIronmanBlastB
Homing Missile
Command Input Properties
Down, Down-Left, Left X, Y, or Z Move is attributed as a projectile
AvXIronmanHomingMissileAvXIronmanHomingM
Laser Sword
Command Input Properties
Down, Down-Right, Right A, B, or C
AvXIronmanLaserSword1AvXIronmanLaserSwordEffect1AvXIronmanLaserSword2AvXIronmanLaserSwordEffect2
Repulser Shield
Command Input Properties
Down, Down-Left, Left A, B, or C
AvXIronmanRepulserShieldAvXIronmanRepulserS
Smart Bomb
Command Input Properties
X, Y, or Z+A, B, or C Move can be used while grounded or airborne
AvXIronmanSmartBombAvXIronmanSmartB

Hypers[]

Unibeam
Command Input Properties
Down, Down-Right, Right X+Y, X+Z, or Y+Z Move is attributed as a projectile
Uses 1000 Power
AvXIronmanUniBeamAvXIronmanUniBeamEffect
Heavy Artillery
Command Input Properties
Down, Down-Left, Left X+Y, X+Z, or Y+Z Move is attributed as a projectile
Uses 1000 Power
AvXIronmanHeavyArtilleryAvXIronmanHeavyA
Iron Avenger
Command Input Properties
Down, Down-Right, Right A+B, A+C, or B+C Uses 1000 Power
AvXIronmanIronAvenger
Force Field
Command Input Properties
Down, Down-Left, Left A+B, A+C, or B+C Uses 1000 Power
AvXIronmanForceFieldAvXIronmanForceF

Palette Gallery[]

AvXIronmanPal1
Button-a
AvXIronmanPal2
Button-b
AvXIronmanPal3
Button-c
px01 px02 px03
AvXIronmanPal4
Button-x
AvXIronmanPal5
Button-y
AvXIronmanPal6
Button-z
px04 px05 px06
AvXIronmanPal7
Button-s+Button-a
AvXIronmanPal8
Button-s+Button-b
AvXIronmanPal9
Button-s+Button-c
px07 px08 px09
AvXIronmanPal10
Button-s+Button-x
AvXIronmanPal11
Button-s+Button-y
AvXIronmanPal12
Button-s+Button-z
px10 px11 px12

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Edits[]

This character has not been edited.
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