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Asura
Asura17
Asura's Portrait

Creator(s)

Buckus & Alexlexus

Download

Buckus' version
Alexlexus' version is currently unavailable

Origin

Original

Asura is a character created by Buckus and Alexlexus. Asura is the fictional fusion between Akuma and Rugal, having the body of Rugal but the face of Akuma.

Gameplay[]

Since Asura is the fusion of Akuma and Rugal, Asura's movelist consists of moves taken from the both of them. Most of them come from Akuma, such as the Gou Hadouken and Gou Shoryuuken, while the rest come from Rugal, such as the Kamisama Puresu and Hakai Kyaku. One of them, his Tatsumaki Kattexingu Kikku, is a combination of Akuma's Tatsumaki Zankuukyaku and Rugal's Genocide Cutter.

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Gou Hadou Ken
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectile
Projectile velocity varies with button pressed
Asura1
Dakku Hadou Sumassyu
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move can only be used while airborneMove knocks down opponent on hit
Startup varies with button pressed
Asura4
Hakai Kyaku
Command Input Properties
Down, Down-Right, Right A, B, or C Move launches the opponent upwards to initiate an air comboMove knocks down opponent on hitMove must be blocked while either standing or crouching*
Horizontal distance varies with button pressed
Asura6
Tatsumaki Kattexingu Kikku
Command Input Properties
Down, Down-Left, Left A, B, or C Move knocks down opponent on hit
Vertical distance and number of hits varies with button pressed
Asura3
Gou Shouryuu Ken
Command Input Properties
Right, Down, Down-Right X, Y, or Z Move knocks down opponent on hitMove has invincibility during startup frames
Vertical distance varies with button pressed
Asura2
Kamisama Puresu
Command Input Properties
Right, Down-Right, Down, Down-Left, Left X, Y, or Z Move is attributed as a throw, works against grounded opponentsMove knocks down opponent on hit
Asura5
Ashura Senkuu Zenpou
Command Input Properties
Right, Down, Down-Right X+Y, X+Z, or Y+Z or A+B, A+C, or B+C Move grants full invincibility
Distance varies with X+Y, X+Z, or Y+Z/A+B, A+C, or B+C
Asura7
Ashura Senkuu Kouhou
Command Input Properties
Left, Down, Down-Left X+Y, X+Z, or Y+Z or A+B, A+C, or B+C Move grants full invincibility
Distance varies with X+Y, X+Z, or Y+Z/A+B, A+C, or B+C
Asura7

Hypers[]

Messatsu Gou Hadou
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Move is attributed as a projectileMove must be blocked while either standing or crouchingMove knocks down opponent on hit
Can be charged for extra damage
Uses 1000 power
Asura8
Tenma Gou Zankuu
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X, Y, or Z Move can only be used while airborneMove is attributed as a projectileMove must be blocked while either standing or crouchingMove knocks down opponent on hit
Uses 1000 power
Asura9
Messatsu Daigyakusatsu Shoryuu
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A, B, or C Move knocks down opponent on hit
Uses 1000 power
Asura10
Kyodai Puressyaa
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left X, Y, or Z Move is attributed as a throw, works against grounded opponentsMove knocks down opponent on hit
Uses 1000 power
Asura5
Tenma Gou Zankuu Kouu
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X+Y, X+Z, or Y+Z Move can only be used while airborneMove is attributed as a projectile
Uses 2000 power
Asura11
Messatsu Tenjoukai Rasen
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A+B, A+C, or B+C Move must be blocked while standing*Move must be blocked while in the air*Move knocks down opponent on hit
Uses 2000 power
Asura12
Tairiku Musubi Zekyyou
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right A+B, A+C, or B+C Move can only be used while airborneMove must be blocked while standingMove must be blocked while in the airMove knocks down opponent on hit
Uses 2000 power
Asura14
Messatsu Jigoku Fuusha
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left A+B, A+C, or B+C Move knocks down opponent on hit
Uses 2000 power
Asura13
Shun Goku Satsu
Command Input Properties
X X Right A Z Move is attributed as a throw, works against grounded opponentsMove knocks down opponent on hit
Uses 3000 power
Asura16
Saishuu Misogi
Command Input Properties
Right, Down-Right, Down, Down-Left, Left Right, Down-Right, Down, Down-Left, Left A+B, A+C, or B+C Move knocks down opponent on hit
Uses 3000 power
Asura15

Others[]

Dodge
Command Input Properties
Right/Left+A+X Move grants full invincibility*

Parry High
Command Input Properties
Right just before opponent's attack makes contact Negates all damage

Parry Low
Command Input Properties
Down just before opponent's attack makes contact Negates all damage

Air Parry
Command Input Properties
Right just before opponent's attack makes contact Move can only be used while airborne
Negates all damage

Guard Breaker Attack
Command Input Properties
[ B+Y ] Move grants user Armor/Super Armor for the duration of the attack*Move causes the opponent to fall to the ground without causing knockdown*
Power must be at least 500

Guard Counter
Command Input Properties
X+Y, X+Z, or Y+Z or A+B, A+C, or B+C during blockstun while standing or crouching Move knocks down opponent on hit
Uses 1500 Power

Trivia[]

Asura is based on one of two endings in Capcom vs. SNK 2 in which Ultimate Rugal is consumed by the Satsui no Hadou, turning him into a completely new entity.

Videos[]

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