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Don't cry, Kung Fu Man
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One would expect a caveman to adopt a style of getting up close and smashing the opponent while generally also being slow and large, and this version of Pogo appears to follow that logic to a tee, adopting a somewhat clunky style that's mainly focusing on getting a few hits in rather than relying on standard comboing; if that wasn't enough, this Pogo has attacks that can leave his opponent at death's door, given the right circumstances.

pogo (pogo)
Anko Pogo Port
Character portrait

Creator

Ankokunaitou

Download

OneDrive

Resolution

Low

Gameplay[]

Anko Pogo Idle

Pogo is a three-button character that follows the same general style as the rest of the creator's characters, having almost all of his actions locked solely to B in conjunction with a number of directional motions, although pogo is capable of jumping with A, as well as holding X to block attacks, both of which completely replace the regular methods of jumping and blocking, although pogo may still block low attacks if he uses Down in combination with X.

Pogo's moveset revolves around damaging the opponent as much as possible in a short amount of time, with many of Pogo's attacks either doing heavy damage, or making the opponent briefly vulnerable for most of pogo's attacks. This is especially prevalent in pogo's Hyper attacks, with 鈍器技/ンラァ!ドカボコズガ taking out the majority of the average character's Life, barley shying away from being a One hit knockout when 回復技/ふれぇ〜ふれぇ〜! is used prior. Pogo has two moves in his arsenal that either stun or make the foe vulnerable to his attacks, that being 精神技/グルグルゥ・・グーグー and しめ技/グルグル、キュゥ, with the former making the opponent only vulnerable to Pogo's OTG attacks.

Pogo's main strengths come from his very high Priority, and the generally safe nature of his attacks, which makes it difficult to properly punish the character, not helped by the highly damaging nature of most of his arsenal. However, pogo suffers from lacking any sort of a projectile, or any way to deal with them aside from 反撃技/いぃばりばりぶる〜ん, which is unreliable as it requires Power to use. Another one of pogo's weaknesses is his poor amount of options when in the air, as the only two attacks pogo may use are 飛ぶ技/タァ〜〜ッ!ガツ〜ン and 頭から落下する技/ゴン!!, both of which are attacks that cause pogo to attack a fixed area on the ground, rather than being actual aerial options.

Pogo's A.I. is highly aggressive and takes advantage of the character's strengths by making frequent use of what little combo potential pogo has. It will rely on 精神技/グルグルゥ・・グーグー whenever the opponent is within its range, and will almost always utilise 頭から落下する技/ゴン!! straight afterwards on the downed foe. The character also has a habit of using 精神技/ウォ〜〜!グラグラ very often, as its massive range and generally safe nature makes it difficult for pogo to be punished upon use. If pogo gathers enough Power to do so, he will use his Hyper attacks whenever he can.

Stats[]

Life
1056

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

精神技/グルグルゥ・・グーグー
Command Input Properties
Left, Down-Left, Down B Move causes the opponent to fall to the ground without causing knockdownMove traps the opponent for a set duration

しめ技/グルグル、キュゥ
Command Input Properties
Right, Down-Right, Down B Move is attributed as a throw, works against grounded opponentsMove cannot be blockedMove can stun or make opponent dizzy

飛ぶ技/タァ〜〜ッ!ガツ〜ン
Command Input Properties
Down, Down-Left, Left B Move can be used while grounded or airborneMove must be blocked while standingMove can hit opponents that are lying on the ground

回復技/ガブ!ムシャ!ウォォ!
Command Input Properties
Left, Down-Left, Down, Down-Right, Right B Move is attributed as a throw, works against grounded opponentsMove cannot be blocked

火の技/キコキコ、ンボッ
Command Input Properties
Down, Down-Right, Right B Move must be blocked while crouchingMove must be blocked while in the air

精神技/ウォ〜〜!グラグラ
Command Input Properties
Right, Down-Right, Down, Down-Left, Left B

頭から落下する技/ゴン!!
Command Input Properties
Right, Up-Right, Up B Move can be used while grounded or airborneMove must be blocked while standing
Inflicts 240 self damage *

Hypers[]

投げ技/ブリプリ・・ウキ?ブン!
Command Input Properties
Down, Down-Right, RightDown, Down-Right, Right B Move is attributed as a projectile
Uses 1000 Power

反撃技/いぃばりばりぶる〜ん
Command Input Properties
Right, Down-Right, DownRight, Down-Right, Down B Move is attributed as a projectileMove counterattacks if struck by an opposing attack
Uses 1000 Power

おなら技/ぷぅモワ〜ン、ウッ!
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left B Move knocks down opponent on hit
Uses 2000 Power

鈍器技/ンラァ!ドカボコズガ
Command Input Properties
Left, Down-Left, Down, Down-Right, Right Right, Down-Right, Down B Uses 3000 Power
Multiplies Attack by 0.5

Others[]

回復技/ふれぇ〜ふれぇ〜!
Command Input Properties
Left, Up-Left, UpLeft, Up-Left, Up B Restores 120 Life
Multiplies Attack by 1.14
Uses 2000 Power

Palette Gallery[]

Anko Pogo Pal1
Button-a
Anko Pogo Pal2
Button-b
Anko Pogo Pal3
Button-c
pogo1 pogo2 pogo3
Anko Pogo Pal4
Button-x
Anko Pogo Pal5
Button-y
Anko Pogo Pal6
Button-z
pogo4 pogo5 pogo6

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Camera
HOLD ON!
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Edits[]

This character has not been edited.
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