MUGEN Database
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  • Brief description is based around source-accuracy.
  • Gameplay text needs expanding.
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  • Palette Gallery section is empty.
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This version of the Imperial Officer bursts out of the ice to resume their mission with a gameplay similar to the source game they first appeared in.

Akatsuki (Akatsuki)
Akatsuki Portrait
Character portrait

Creator

Mikita

Download

MediaFire

Resolution

Low

Gameplay[]

Akatsuki Stance

MKT's Akatsuki is a six-button character using A, B and C for basic attacks, X to grab, Y for a parry (or simply called reflectors), and Z to perform a rushdown super move (the latter being all the basic attacks pressed; or offically named Final Special Attack) With a projectile (Denkoudan), an Anti-Air (Ningen Hakubou) and a Quarter Back Kick move (Tekkoukyaku), Akatsuki is a special type of a All-Around shoto that can rack up some damage thanks to their combo game being easy to use for beginners and a good damage output being while not weak, isn't unfairly strong making them balanced out.

Having three Special moves and four Super moves, Akatsuki comes through while being simple, being a character with tricks up its sleeves with a decent zoning game and with a forward uppercut move, making Akatsuki's gameplay slightly familiar to the Marvel vs Capcom 2 combo system. There isn't really a glaring drawback torwards it despite having an average range besides their projectile. However, Akatsuki is moderately easy which makes them pose little to no threat due to its weak A.I, so it would mostly guard and attack when possible, rarely using Kamikaze.

Stats[]

Life
1000

Power
3000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

Denkoudan
Command Input Properties
Down, Down-Right, Right X, Y, or Z Move is attributed as a projectileMove can be used while grounded or airborne
Projectile velocity varies with button pressed
Nikita Akatsuki ProjectileNikita Akatsuki Air ProjectileNikita Akatsuki Projectile Anim
Ningen Hakubou
Command Input Properties
Down Down X, Y, or Z Move knocks down opponent on hit
Nikita Akatsuki Anti Air
Tekkoukyaku
Command Input Properties
Down, Down-Left, Left A, B, or C Move can be used while grounded or airborne
Number of hits varies with button pressed
B version: Move knocks down opponent on hit
C version: Move knocks down opponent on hit
Nikita Akatsuki Spin Kick

Hypers[]

EX Denkoudan
Command Input Properties
Down, Down-Right, Right Down, Down-Right, Right X+Y, X+Z, or Y+Z / B Move can be used while grounded or airborneMove is attributed as a projectileMove knocks down opponent on hit
Nikita Akatsuki Super ProjectileNikita Akatsuki Projectile Anim
EX Ningen Hakubou
Command Input Properties
Down Down X+Y, X+Z, or Y+Z / B Move knocks down opponent on hit
Nikita Akatsuki Super Uppercut
EX Tekkoukyaku
Command Input Properties
Down, Down-Left, Left Down, Down-Left, Left A, B, or C Move can be used while grounded or airborneMove knocks down opponent on hit
Nikita Akatsuki Super Spin Kick
Kamikaze
Command Input Properties
X+Y+Z / C Move causes opponent to bounce off the wallMove knocks down opponent on hit
Nikita Akatsuki KamikazeNikita Akatsuki Kamikaze 2Nikita Akatsuki Kamikaze 3

Palette Gallery[]

MKT-Akatsuki-Pal1
Button-a
normal

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Camera
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Edits[]

This character has not been edited.
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