This edition of Charlie is based off Street Fighter Alpha 3. It seems to only have the A-ism, the most famous groove. Despite this, this version seems to have aged well.
Based off of its appearance in Street Fighter Alpha 3, this version of Charlie uses 6 buttons. It is based off the A-ism (Z-ism in Japan), where Hypers take up a certain amount of Power determined on the button pressed (Example: [ ] Ⓨ = Sonic Break that uses 2000 Power).
Combo-wise, it is seemly difficult to rack up combos with Nash. However being a charge character seems to bring upon its advantages, creating a useful keep-away game. Nash also seems to have low damage output, as evidenced by its Hypers not leaving too much trajectory (especially the level 1 Hypers, which almost do as much damage as its normal Specials). Despite its shortcomings, Nash is not too easy nor too hard to use.
Nash is a rather easy opponent to overcome if it is in control of the A.I., as it jumps around, blocks, and randomly attacks.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Sonic Boom
Command Input
Properties
[ ]
The speed of the projectile depends on the button pressed
Flash Kick
Command Input
Properties
[ ]
Height of the move depends on the button pressed
Hypers[]
Somersault Strike
Command Input
Properties
[ ]
Ⓐ variant Uses 1000 Power Ⓑ variant Uses 2000 Power Ⓒ variant Uses 3000 Power
Sonic Break
Command Input
Properties
[ ]
Ⓧ variant Uses 1000 Power Ⓨ variant Uses 2000 Power Ⓩ variant Uses 3000 Power
Crossfire Blitz
Command Input
Properties
[ ]
Ⓐ variant Uses 1000 Power Ⓑ variant Uses 2000 Power Ⓒ variant Uses 3000 Power
Palette Gallery[]
nash2
nash4
nash6
nash
nash3
nash5
+
+
+
nash9
nash10
nash7
+
+
+
nash11
nash12
nash8
Victory quotes[]
This character does not have any victory quotes, meaning it uses the screenpack's default.
Like many of Adamskie's other characters, Nash's .snd file must be downloaded separately from the character and implemented after the download. Otherwise, it will crash M.U.G.E.N.