This version of Omega Red uses Kong's sprite rips and the exact same palettes. The same moves are implemented but the technical aspects of the character have been changed. Some noticeable differences include: different hitsparks and effects, adjusted damage values, and minor tweaks regarding combo fluidity and normals. The A.I. for this version is moderate in difficulty. This version was edited to mirror certain aspects of his character in X-Men: CotA.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Carbonadium Coil
Command Input
Properties
Ⓧ Version: Horizontal Ⓨ Version: Diagonal Up Ⓩ Version: Up
Death Factor
Command Input
Properties
Hold during Carbonadium Coil
Energy Drain
Command Input
Properties
Hold during Carbonadium Coil
Omega Strike
Command Input
Properties
Ⓐ Version: Horizontal Ⓑ Version: Diagonal Up Ⓒ Version: Up
Hypers[]
Omega Destroyer
Command Input
Properties
Uses 1000 Power
Carbonadium Smasher
Command Input
Properties
Uses 1000 Power
Palette Gallery[]
1
2
3
4
5
6
+
+
7
8
Victory quotes[]
This character does not have any victory quotes, meaning it uses the screenpack's default.