Another version of Donkey Kong that is reasonably easy to pick up and play for beginners, as it offers simple Specials and Hypers at the press of a button. It was also made for Alexander Williams' Nintendo Fighters Remix fullgame.
Alexander Williams's version uses six buttons; Ⓧ, Ⓨ, Ⓐ, and Ⓑ are Basics while Ⓩ and Ⓒ are Hypers.
Overall, this version is a rather simple character, and is rather easy to pick up and play. All of Donkey Kong's Specials are activated with or motions, and its Hypers are available at the press of a button. It also has simple comboing, as the moves chain into each other reasonably well.
Donkey Kong's A.I isn't too difficult, but may have occasional bouts of brilliance. Overall, it isn't too hard to take down.
Stats[]
Life
1000
Power
3000
Attack
100
Defence
100
Movelist[]
Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.
Icons encased in square brackets [ ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.
Specials[]
Fire Barrel
Command Input
Properties
Ⓑ
Floor Hit
Command Input
Properties
Ⓑ
Monkey Ball
Command Input
Properties
Ⓨ
Throw Barrel
Command Input
Properties
Ⓨ
Monkey Jump
Command Input
Properties
Ⓧ
Hypers[]
Quintuple Barrel Throw
Command Input
Properties
Ⓩ
Uses 1000 Power
Monkey Drop
Command Input
Properties
Ⓒ
Uses 1000 Power
Palette Gallery[]
kong
kong1
kong2
kong3
Victory quotes[]
This character does not have any victory quotes, meaning it uses the screenpack's default.