MUGEN Database
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A very close conversion of Ryo from The King of Fighters '94 and The King of Fighters '95, this version of Ryo plays as a hybrid of both games. It contains many special abilities, most of which are source accurate, although it has a stun bar, something not present in the source.

Ryo945 (Ryo945)
945RyoPort
Character portrait

Creator

Sekirei

Download

OneDrive

Resolution

Low

Gameplay[]

945RyoIdle

Ryo uses five buttons. All but C are used for Normals, while Z is a shortcut for its Strong Attack. Ryo plays like a hybrid of The King of Fighters '94 and The King of Fighters '95.

Coming equipped with techniques from the source, Ryo is armed with a dodge, POW meter, and a stun meter. Ryo's dodge causes it to stand in place, like the source, but it has no shortcut, unlike the Strong Attack. The POW meter is used in the place of the (still present) Power bar, requiring damage and/or its Power charge to be used to fill it up. The stun meter constantly increases, so the player must constantly attack to keep it decreasing. When it empties, the opponent is sent into a dizzy state.

Ryo's A.I is brutal and advanced, using many of its abilities. This makes it a hard opponent to overcome.

Stats[]

Life
1000

Power
5000

Attack
100

Defence
100

Movelist[]

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Down ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials[]

641236
Command Input Properties
Right Left, Down-Left, Down, Down-Right, Right X / Y Move is attributed as a projectile
Move knocks down opponent on hit
945RyoHaohShoKohKen1945RyoHaohShoKohKen2
63214
Command Input Properties
Right, Down-Right, Down, Down-Left, Left X / Y Move knocks down opponent on hit
945RyoZanretsuken
41236y
Command Input Properties
Left, Down-Left, Down, Down-Right, Right Y Move knocks down opponent on hit
945RyoDance
16
Command Input Properties
[ Down-Left ] Right A / B Move knocks down opponent on hit
945RyoShippu
623
Command Input Properties
Right, Down, Down-Right X / Y Move knocks down opponent on hit
945RyoRyuuga
236
Command Input Properties
Down, Down-Right, Right X / Y Move can be used while grounded or airborne
Move is attributed as a projectile
945RyoKohoken1945RyoKohoken2945RyoAirKohoken1945RyoAirKohoken2

Hypers[]

236321236y
Command Input Properties
Down, Down-Right, Right Down, Down-Left, Left Down, Down-Right, Right Y Requires Full POW Gauge
945RyoRyukoRanbu1945RyoRyukoRanbu2
2363214y
Command Input Properties
Down, Down-Right, Right Down, Down-Left, Left Y Requires Full POW Gauge
945RyoRyukoRanbu1945RyoRyukoRanbu2

Others[]

pow
Command Input Properties
A + X + Y
945RyoCharge
dodge
Command Input Properties
X + A
945RyoDodge

Palette Gallery[]

945Ryo1
Button-a
945Ryo2
Button-b
945Ryo3
Button-c
ryo945-01 ryo945-02 ryo945-11
945Ryo4
Button-x
945Ryo5
Button-y
945Ryo6
Button-z
ryo945-07 ryo945-10 ryo945-12
945Ryo7
Button-s+Button-a
945Ryo8
Button-s+Button-b
945Ryo9
Button-s+Button-c
ryo945-04 ryo945-08 ryo945-09
945Ryo10
Button-s+Button-x
945Ryo11
Button-s+Button-y
945Ryo12
Button-s+Button-z
ryo945-05 ryo945-03 ryo945-06

Victory quotes[]

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos[]

Camera
HOLD ON!
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Edits[]

This character has not been edited.
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