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This is a balanced version of the creator's first Fidget Spinner character and is included with said character, with the filename being "spineasy"; the damage of the majority of the character's moves was toned down significantly, especially the tornado moves that were originally very cheap, and the easy infinite was fixed, though everything else remains unchanged.

Spinner (Fidget Spinner)
Jor8aFidgetSpinnerPortrait
Character portrait

Creator

jor8a

Download

MediaFire

Resolution

High

Gameplay

Jor8aFidgetSpinnerIdle

Main article: Jor8a's first Fidget Spinner's gameplay

This version of Spinner is virtually identical to the first version in terms of gameplay, moveset, aesthetics and A.I., but the damage or duration of the majority of Spinner's moves was significantly decreased, which is especially noticable in the (B)Button-b and (X)Button-x moves, as they no longer OHKO or neraly OHKO the opponent, and it no longer has attacking hitboes while walking and only has attacking hitboxes for a short time while running, preventing the easy infinite from the first version from working. The (C)Button-c move was changed so that Spinner now has hitboxes and can be hit during the attack, although it can still deal huge amount of damage if the player continuously moves toward the opponent. The airborne (B)Button-b move has been replaced with another copy of the airborne (C)Button-c and (Z)Button-z move. Everything else remains unchanged, however, which means that Spinner still has infinite priority on the majority of its moves and can't be hit during those moves, rendering it still somewhat cheap.

Stats

Life
1000

Power
3000

Attack
100

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the icon displays the hold duration if applicable.

Specials

Name Command Input Properties
Button-F / Button-B / Button-U ProjCounterSoftknockdown*
Name Command Input Properties
(A)Button-a / (Y)Button-y / (Z)Button-z ProjCounterSoftknockdown*
Name Command Input Properties
[ Button-D ] Button-abc / Button-xyz ProjCounterSoftknockdown*
Name Command Input Properties
(B)Button-b ProjCommandGrabMidInvincibleHardknockdown
Button-F or Button-B to move during attack
Requires 0 Power
Uses 2000 Power
Name Command Input Properties
(C)Button-c ProjCounterSoftknockdown*
Enables free movement
Name Command Input Properties
(X)Button-x (ground)
(A)Button-a (air)
AirokProjCommandGrabMidHardknockdown
Requires 0 Power
Uses 2000 Power
Name Command Input Properties
(B)Button-b / (C)Button-c / (Z)Button-z AironlyProjCounterInvincibleSoftknockdown*
Name Command Input Properties
(X)Button-x AironlyProjCounterSoftknockdown*
Enables free movement
Automatically activated after airborne (A)Button-a or (B)Button-b ends
Name Command Input Properties
(Y)Button-y AironlyProjCounterSoftknockdown*

Palette Gallery

Main article: Jor8a's first Fidget Spinner's palette gallery

Victory quotes

This character does not have any victory quotes, meaning it uses the screenpack's default.

Videos

Edits

This character has not been edited.

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