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Earthworm Jim

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Earthworm Jim
Earthworm jim
Artwork of Earthworm Jim

Creator(s)

Various

Download

Aperson98's version
DrKelexo's version (CF63 1/3)
Basara-kun's version (CF63 1/3)
Brolliblood11, Ssonic, & Kazmer13's version

Origin

Earthworm Jim



Earthworm Jim is a video game character, the protagonist of the Earthworm Jim video games and animated series. For most of his life Jim was just an ordinary earthworm until one day his life was changed forever. A fearsome bounty hunter named Psy-Crow was en route to deliver the "Ultra-high-tech-indestructible-super-space-cyber-suit" to Queen Slug-For-A-Butt but got in a confrontation with another space ship and lost the suit out of an airlock. The suit fell to earth landing on a farm somewhere in the southern United States. While fleeing from a flock of hungry crows Jim took refuge in the mysterious suit. The suit's powerful atomic particles affected Jim causing him to grow and evolve at a fantastic rate. Upon discovering his newfound powers granted by the suit, he overhears Psy-Crow talking to Queen Slug-For-A-Butt, and becomes interested in meeting the queen's twin sister, Princess What's-Her-Name, setting up the events of the first game.

In M.U.G.E.N, there were 4 Earthworm Jim's made. 2 of them were either for the SNES or the Sega Genesis. There are also 2 Clayfighter versions of Jim, made by DrKelexo and Basara-kun. One SNES version is poorly made and has off hitboxes, while the Clayfighter versions are very similar.

Apeson98's VersionEdit

SNESEarthwormJimIdle

This Earthworm Jim char is a six button character that uses the sprites from the Sega Genesis and Super Nintendo games. This version is a beta, said to be v 0.7 in the read me. This explains the lack of moves. He can use his gun, but it drains a bit of his power. His Level 3 Super, Big Barn Gun, it's a full screen unblockable, but it also damages Jim.

StatsEdit

  • Life: 1000
  • Power: 3000
  • Attack: 100
  • Defence: 100

MovelistEdit

Hovering the mouse cursor over the icons will display a more direct activation method akin to how the move activations are coded; this is what the following key/legend represents.

Key

D = Down

F = Right

B = Left

U = Up

DF = Down-right

DB = Down-left

UF = Up-right

UB = Up-left

a/b/c = Kick

x/y/z = Punch

s = Taunt

Icons encased in square brackets [ Button-D ] mean for the respective button(s) to be held down.

SpecialsEdit

Name Command Input Properties
Plasma Gun QCF Button-LP Proj

SNESEarthwormJimPlasmaBlastSNESEarthwormJimPlasma


Name Command Input Properties
Homing Gun QCF Button-Kick Proj

SNESEarthwormJimHomingGunSNESEarthwormJimHoming


HypersEdit

Name Command Input Properties
Big Barn Gun QCF QCF Button-LP or Button-MP uses 3000 power

SNESEarthwormJimBigBarnGun


Dr Kelexo's VersionEdit

CFEarthwormJimIdle

This version of Earthworm Jim uses sprites and gameplay from ClayFighter 63⅓. It plays very similarly to the way he fought in that game, with the same moves, except with a couple changes, like adding a backdash and changing the command for the "Whoa Nelly!" attack. He even has the Killer Instinct style combo system that he had in ClayFighter 63⅓. The creator could not add in claytalities though.

StatsEdit

  • Life: 1000
  • Power: 3000
  • Attack: 100
  • Defence: 100

MovelistEdit

Hovering the mouse cursor over the icons will display a more direct activation method akin to how the move activations are coded; this is what the following key/legend represents.

Key

D = Down

F = Right

B = Left

U = Up

DF = Down-right

DB = Down-left

UF = Up-right

UB = Up-left

a/b/c = Kick

x/y/z = Punch

s = Taunt

Icons encased in square brackets [ Button-D ] mean for the respective button(s) to be held down.

SpecialsEdit

Name Command Input Properties
Gun Blast QCF Button-Punch Proj

CFEarthwormJimGunShotCFEarthwormJimShot


Name Command Input Properties
Dirty Uppercut DP Button-Punch

CFEarthwormJimUppercut


Name Command Input Properties
Earthworm Elbow [ Button-B ] Button-F Button-Punch

CFEarthwormJimElbow


Name Command Input Properties
Whoa Nelly! [ Button-B ] Button-F Button-Kick

CFEarthwormJimWhoaNelly


Name Command Input Properties
Tumblin' Worm QCF Button-Kick

CFEarthwormJimTumblinWorm


HypersEdit

Name Command Input Properties
Shot x3 QCF QCF Button-Punch Proj
uses 1000 power

CFEarthwormMegaBlastCFEarthwormJimShotCFEarthwormJimShotCFEarthwormJimShotCFEarthwormJimShot


Name Command Input Properties
Uppercuts of Justice QCF QCF Button-Kick uses 1000 power

CFEarthwormJimUppercutCombo


Name Command Input Properties
Air Juggle QCB QCB Button-Punch uses 1000 power

CFEarthwormJimAirJuggle1CFEarthwormJimAirJuggle2


Name Command Input Properties
Use Your Head! QCB QCB Button-Kick uses 1000 power

CFEarthwormJimuseyourhead


Palette GalleryEdit

Basara-Kun's versionEdit

CFEarthwormJimIdle

This Earthworm Jim moves much faster than Dr Kelexo's Earthworm Jim and uses differently ripped sprites. His "Whoa Nelly!" attack uses the same command from the source game.

StatsEdit

  • Life: 1000
  • Power: 3000
  • Attack: 100
  • Defence: 100

MovelistEdit

Hovering the mouse cursor over the icons will display a more direct activation method akin to how the move activations are coded; this is what the following key/legend represents.

Key

D = Down

F = Right

B = Left

U = Up

DF = Down-right

DB = Down-left

UF = Up-right

UB = Up-left

a/b/c = Kick

x/y/z = Punch

s = Taunt

Icons encased in square brackets [ Button-D ] mean for the respective button(s) to be held down.

SpecialsEdit

Name Command Input Properties
Gun Shot QCF Button-Punch Proj

CFEarthwormJimGunShotCFEarthwormJimShot


Name Command Input Properties
Dirty Uppercut DP Button-Punch

CFEarthwormJimUppercut


Name Command Input Properties
Earthworm Elbow [ Button-B ] Button-F Button-Punch

CFEarthwormJimElbow


Name Command Input Properties
Whoa Nelly! Button-D Button-D Button-Kick

CFEarthwormJimWhoaNelly


Name Command Input Properties
Tumblin' Worm QCF Button-Kick

CFEarthwormJimTumblinWorm


HypersEdit

Name Command Input Properties
Shot x3 QCF QCF Button-Punch Proj
uses 1000 power

CFEarthwormMegaBlastCFEarthwormJimShotCFEarthwormJimShotCFEarthwormJimShotCFEarthwormJimShot


Name Command Input Properties
Uppercuts of Justice QCF QCF Button-Kick uses 1000 power

CFEarthwormJimUppercutCombo


Name Command Input Properties
Air Juggle QCB QCB Button-Punch uses 1000 power

CFEarthwormJimAirJuggle1CFEarthwormJimAirJuggle2


Name Command Input Properties
Use Your Head! QCB QCB Button-Kick uses 1000 power

CFEarthwormJimuseyourhead


Palette GalleryEdit

VideosEdit


Clay Fighter
Characters Bad Mr. FrostyBlobBlue Suede GooBoogermanEarthworm JimHelgaHobocopHoppyIceIckybod ClayJackN. BossNanamanOctoSlyckTaffyTiny

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