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Dragon Claw

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Dragon Claw
Dragon Claw
Unofficial artwork of Dragon Claw

Creator(s)

Reuben Kee

Download

Reuben Kee's version
PotS' edit

Origin

Original

Dragon Claw is a completely original character from Reuben Kee, the creator of Evil Ryu and Evil Ken. The sprites were rendered in 3-D Studio Max with various filters to reduce the number of colors.

Gameplay

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ReuDragonClawidle

Dragon Claw's most familiar trait is the fact that almost every single move he makes can be followed up by something else, and his AI takes advantage of this at every possible opportunity. He seems to use pre-determined sequences of attacks, with little variation between them. If Dragon Claw gains a large enough advantage over the opponent, he will enter a "Pity Mode", literally offering them a free hit before resuming his normal attack routine.

Stats

Life
1000

Power
3000

Attack
90

Defence
100

Movelist

Hovering the mouse cursor over the Command Input icons will display text that refers to the inputs set in M.U.G.E.N's Key Config.

Icons encased in square brackets [ Button-D ] require the respective button(s) to be held down. Hovering the mouse cursor over the gap displays the hold duration if applicable.

Specials

Name Command Input Properties
Crescent Moon Slash DP Button-xyz StartupinvSoftknockdown
Range varies with button pressed
Name Command Input Properties
Sun Blast QCF Button-xyz or
QCB Button-xyz
AironlySoftknockdown
Direction depends on the command used
Name Command Input Properties
Flash Step QCB Button-xyz Range varies with button pressed
Name Command Input Properties
Counter Blow QCF Button-abc CounterHardknockdown
(A)Button-a version: teleport to top left of the screen
(B)Button-b version: teleport at the center of the screen
(C)Button-c version: teleport to top right of the screen

Hypers

Name Command Input Properties
Heaven's Sword QCB QCB Button-abc Airok*Hardknockdown
Uses 1000 Power
Name Command Input Properties
Flash Burst QCB QCB Button-xyz InvincibleHardknockdown
Uses 1000 Power
Name Command Input Properties
Full Moon Slash QCF QCF Button-xyz StartupinvHardknockdown
Uses 1000 Power
Name Command Input Properties
Sun Cry QCF QCF Button-xyz or
QCB QCB Button-xyz
AironlyHardknockdown
Direction varies with command used
Uses 1000 Power

Others

Name Command Input Properties
Mobile Dodge (A)Button-a+(X)Button-x NoDmgInvincible
[ Button-B ] to change direction
Name Command Input Properties
Homing Flight QCB Button-abc Airok*
Holding a direction directs the path, homes on the enemy otherwise
Speed varies with button pressed

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